Off the Rails

Dec 23, 2025 11:50 am
https://i.imgur.com/92mZejB.png
"Heroes, this is Heritage from the Sentinels of Freedom. We need your help. There isn't much time so listen closely. The M.A.R.T. maglev is currently making its way towards G.L.O.B.A.L.'s launch facility with a whole heaping helping of villains on board for transfer to the new detention center on Tranquility. Twenty minutes after M.A.R.T.'s departure, there was some kind of shrill blast of distortion, and then abruptly all communications ceased. We have had no success in contacting anybody on board. Multiple attempts have been made to slow or stop the M.A.R.T., but to no avail. It was designed to be well-shielded against attack or interference, which has unfortunately hindered us as well.

However, G.L.O.B.A.L. does have a failsafe method of boarding, just in case. You are the closest heroes and have a very brief window to board the M.A.R.T. as it speeds by, and if you proceed carefully, you might just be able to progress along the train without drawing the attention of whoever has hijacked it. But time is of the essence! You have less than an hour until the M.A.R.T. reaches the launch complex, automatically opening to disgorge its passengers. Hopefully, by then, you can stop whoever has taken control of the train and foil their plot, whatever it may be. Please rise to the occasion and make your way to the closest section of M.A.R.T. line and board as it passes. Godspeed!"

https://i.imgur.com/RTIsuqd.png
OOC:
And we're off! We will start as you board the train. Please introduce your character and how you get onto the train. You will be starting in car 8, the final car of the train.
Dec 23, 2025 8:54 pm
Mimic, who had got their start in superheroing by working as a body double within the government, phases right through the side of the train carriage. While she’d made her name in shapeshifting, she was just as accomplished at sneaking and sleuthing!

"We hear you, Heritage. Boarding as we speak." she says, as she slinks into cover just as soon as she finds her feet.

"Does G.L.O.B.A.L have a passenger manifesto we can access?" she ask. Knowing what kind freaks were on board would help them know what they might be up against.
Dec 23, 2025 11:19 pm
At the top of an overlooking cliffside, Revenant peered along the long silver maglev line that ran through this dead and desolate part of the world. Dark smoke smoldered off of him, his body warding away the brilliant rays of the sun to protect the pale body underneath, drifting in the blustery winds that swirled grain and dirt in his path.

"Even for a supervillain prison transport, we're pretty far from civilization." he mused, arms hanging loosely to sway with is plodding steps "...Guess I can cut loose a little." he concluded, a sharp-toothed grin splitting the shadows clinging to his face. Sure enough, the echoing rattle of the train echoed along the cliffs as it raced towards its final destination, the M.A.R.T. was slick, black, a smooth as a coffin. Lightning arched around it like its own ominous storm, eager to deliver its cargo to the silent tomb of Tranquility.

And if Revenant didn't get moving, he was going to miss his window.

"Rrrrrggh~" the dark smoke swirled and crackled as the man reached to his chest and dragged his fingers across it like someone opening a door, white eyes opening as the ground underneath him heaved and convulsed. After a moment, the cliffside collapsed, starting a landslide. Crouching like an animal coiled to pounce, Revenant rode the front of that landslide, hurtling over the wasteland at nearly two hundred miles an hour, in defiance of physics as his long hair and the smokey shadows streaked behind him -- not nearly fast enough to outrace the supertech monorail, but roaring over the uneven ground on an intercept course. Cresting a low rise, the earth slide made a ramp that he leapt from with grace, hands forward, clawing for purchase.

Bare-chested, his fingers punched into the side of the train, forcing handholds where none existed, turning his head to shield his eyes from the rushing air. Looking back, he could see where the artificial landslide had fallen, sculpted by his power into a mournful angel, kneeling and gripping a sword, their hooded head bowed to hide their face. It looked like the entrance to a sepulcher, carved hundreds of meters high. After a moment, his pale blue flesh turned to milky white, and he leaned forward, stepping through the exterior of the M.A.R.T. and out of the baleful light of the sun. Ghost-like, his thick boots clattered on the floor plating of the eighth car before his color flooded vividly back.

"...Revenant reporting." he said, looking towards the shadowy Mimic, "Who else are we waiting for?" he asked, rolling his shoulder and looking at the sturdy double-doors sealing this car off from the next.
Dec 24, 2025 6:36 pm
"We are boarding this train aren't we?" Malcolm sighed as he asked aloud, knowing the voice that would answer could only be heard by him. 'Absolutely' As if they'd done this dance a dozen times before, Malcolm put his milkshake in is cupholder, and gobbled up the last of his french fries ash he stepped out of his car. His dark skin, afro, t-shirt and jeans we all suddenly covered by the armored green exo-skeleton of the hero that has come to be know as Cicada. He literally leapt into action, heading to the nearest M.A.R.T. junction.
He arrived in plenty of time to catch the train. Perched on the rooftop of a building near the tracks, it was a simple matter (with the powers the Bug gave him, that is) to leap down to the train. "Oh good, I'm not the first one here."
Dec 25, 2025 7:34 pm
Radiant Shield had been warned that this was going to happen and despite her best efforts no one still took her seriously. Many in fact thought she should be aboard this train as a prisoner for her work prior to becoming a hero. So here she was lying in wait for that moment when the call would come as expected.

As the nose of the train flew by she trusted her armor to absorb the impact and her own invulnerability to protect her; reaching out she used her natural speed and strength to lessen the margin for error. Grabbing onto the final car of the train she pulled herself aboard, "Sorry about this." she rips off the emergency exit door at the back of the car.

"Hello, I am here to shield, wait no errr. Protect. I am here to protect."

Radiant Shield is standing in full plate armor including a helm. "Thank you for the handholds. Made grabbing car much better."
Dec 26, 2025 1:54 am
The interior of the maglev mirrors the exterior: sleek surfaces of black and chrome metal at harsh angles. A set of pressurized doors at the far end of the car lead to the next car. The main attraction in each car is a personalized prison cell that is little more than a steel box with a door in the center of the car. There are also faint circular and rectangular grooves in the ceiling and walls at regular intervals.

Mimic and Revenant get feedback squeals and static as they attempt communication back to Heritage. Whatever the reason for losing communication with this train, one of them was evidently direct interference with communication devices.

There is a sudden his of static in the car and a glitchy female voice emanates from a speaker somewhere in the train car.

"I don't-don't-don't recall seeing your names on the pa-pa-passenger manifest. I'm afraid without a ticket-ticket-ticket *ssskkktttzzz* y-y-you must be ejected from THE traaaiiiinnn. Please comply, otherwise the t-t-t-tickettaker can get a little hot-hot-headed!!"

A hydraulic hiss of air escapes from the prison room door as it slides open and a pulsating orange-yellow light pours from within. The source is revealed when a villain steps out into the center of the car: Radioactivist. His body looks like radioactive slag crudely formed into a humanoid shape. He has a cruel smirk on his face.

https://i.imgur.com/MooRtXo.png

"You heard the lady. No ticket, no ride."

He charges forward like a bull and swings with a wild haymaker at The Cicada!
OOC:
6 damage to Cicada! There's no strict initiative order so everyone takes their turn whenever they can post. The environment always acts last. The one tricky thing about play by post is I'm supposed to make a save every time an enemy is attacked so I will try to stay on top of that so no one's action gets wasted. There are 8 cars and the scene tracker only has 11 spots, which means you need to get to the front of the train before the tracker finishes. I posted what is needed to be done to finish each car in the scene tracker that floats at the top of the page.

Rolls

Random target - (1d4)

(2) = 2

Attack - (1d8+1)

(5) + 1 = 6

Dec 26, 2025 5:20 pm
Mimic slinks off into the shadows cast by the prison cells just as soon as the voice comes through the speakers. When the doors slide open and reveal Radioactivist, she tuts.

If only Heritage had gotten them that manifesto…

As he charges and is distracted by his target, she maneuvers around him. When she sees an opening, she bursts out of the shadows:

"Got your ticket right here. Just needs a punch!…" she quips, as she attacks.
OOC:
Now to find out how this game works.
Dec 26, 2025 5:28 pm
OOC:
No idea if what I’m doing is right here!

Attack using Stealth. Remove one physical bonus or penalty, Hinder a target using your Min die, or maneuver to a new location in your environment.
Last edited December 26, 2025 6:34 pm

Rolls

Stealth - (1d10)

(1) = 1

Quality (None?) - (1d4)

(2) = 2

Green Status - (1d10)

(4) = 4

Dec 26, 2025 5:59 pm
The Bug instantly reacts, doing what it does best: protecting its host, and stopping the source of the attacks.
OOC:
Ok, if i understand this right, going to use defensive strike. So the Close Combat die (7) is how much damage I block? and the Min die (4) is the attack on Radioactivist?
Last edited December 26, 2025 6:00 pm

Rolls

STATUS DICE - GREEN - (d6)

(4) = 4

Signature Weaponry - 'The Bug' - (d10)

(6) = 6

Close Combat - (d10)

(7) = 7

Dec 27, 2025 1:35 am
OOC:
Hrmn. With 11 ticks on the clock and eight cars to march through, we're either going to have to focus down the airlocks or accept that we'll be making the final dash along the outside of the train (racking up unnecessary damage). We'll probably find more challenges as we go too, so a certain amount of multi-tasking is going to be necessary. I hope you don't mind, but I'm going to rack up a few Twists in the name of expedience here.
As Cicada's sonic chrip shrilly filled the inside of the train car, Revenant reached out and clutched the glowing monstrosity's arm, swinging him hard into the airlock door. With the metal bubbling and dripping on contact with the radioactive bruiser, Revanant pounced on him, pressing him into the door and raining forearm strikes into his twisted face as he tried to use him to melt through the door.

"We don't--" >THUD< "have time--" >WHUD< "for this!" >KRAKT<
OOC:
Using a Risky Action to try and Overcome the first Airlock Door and take this fight to the tunnel. Using one of the examples on pg 19, I'd like to Attack him with my Min die as well. I figure the easy Twist will be to take some damage for going hand-to-hand with the Radioactivist, though the Overcome will likely trigger another.

Rolls

Vampiric Potence+Street Brawler+Status - (1d10, 1d10, 1d6)

1d10 : (9) = 9

1d10 : (10) = 10

1d6 : (4) = 4

Dec 30, 2025 1:23 pm
If the Revenants play to break through the first airlock and also deal some damage to the Radioactivist, Radiant Shield will attempt to plow past them and into the second airlock door on the far side of the tunnel. Uncaring about whatever additional dangers or problems might be waiting on the far side of that door. If we must reach the front she will make it so.

Rolls

Green Die, Speed Power Die, Conviction Quality Die - (1d6, 1d6, 1d10)

1d6 : (3) = 3

1d6 : (3) = 3

1d10 : (4) = 4

Dec 30, 2025 1:42 pm
OOC:
With my Mid die being a 3, I'll take the fail so we don't have to take a Major Twist quite this early in the train.
Unable to breach the door Radiant Dawn is left slightly out of breath from colliding with the door and knocking the air from her own lungs.

"Can I use his face to break this door next?"

Radioactivist

nezzeraj Inactive for 17 days

Dec 31, 2025 8:36 am
OOC:
Now to reveal one of Radioactivist's abilities!
Irradiated Form: Whenever Radioactivist is Attacked or Hindered by a target at close range, the Attacking or Hindering target loses Health equal to their Min die.
OOC:
Everyone take damage equal to their min die, except Revenant who will take their mid die for their twist. And now for the environment!
Shaky Speed: The train shudders, pushed to greater speeds by its chaotic pilot. Roll the environment dice and Hinder all targets in the scene with the Max die.

The train seems to pick up speed to a dangerous degree. The ground vibrates beneath your feet and the turns of the track are so fast it causes you to constantly correct your footing to stay balanced.
OOC:
Ok max is 6, which is a -2 to all heroes for the next round. Radioactivist is back up!
Radioactivist
"Ouch. That wasn't very nice." He shoves Revenant off of him with enough force that he hits the prisoner cage and bounces off and onto the floor.
OOC:
I forgot the -2 to Radioactivist for the environment so Revenant takes 0 damage. Heroes are back up!

Rolls

NIGH SUPERSONIC SPEEDS - (1D8)

(4) = 4

PROGRAMMED PROTECTION - (1D10)

(6) = 6

FRANTIC FRAGMENTS - (1D8)

(5) = 5

Revenant damage - (1d8)

(2) = 2

Save vs Mimic (2) - (1d8)

(4) = 4

Save vs Cicada (4) - (1d8-1)

(1) - 1 = 0

Save vs Revenant (4) - (1d8)

(8) = 8

Dec 31, 2025 3:39 pm
OOC:
when you say we take damage equal to min die, is that the die from on next roll, or our previous one?
Dec 31, 2025 11:34 pm
OOC:
Previous one.
Jan 2, 2026 3:00 am
OOC:
Sorry, one more question: since I (admittedly accidentally) took a defensive action last turn, does that mean I don't take that damage Radioactivist? That would mean I'm still in GREEN status.
Cicada grumbles "This is going to take too long. Is there another way to the front of the train?"
the bug answers him, "Affirmative,traverse the top of the train, but . . ", Cicada cuts the voice off, "Great, that's gotta be easier than this."
"I would advise host not to interrupt . . "
but Cicada interrupts again to say to his team; "Guys, I'm going to cross topside" With that, he jumps out of the train.

Rolls

Leaping - (d10)

(1) = 1

STATUS DICE - GREEN - (d6)

(6) = 6

Inner Monologue - (d8)

(3) = 3

Jan 2, 2026 3:39 am
OOC:
RAW no, because it says damage taken from the next Attack, but the damage you took was a passive effect from your Attack against Radioactivist. That said, we're all learning the rules so I'll say yes this time that your defense ability blocked his passive damage effect. Your action for getting outside the train fails, or succeeds with a major twist, which would you prefer?
Jan 2, 2026 12:35 pm
"We’ll go faster if we drop some weight!" Mimic calls to Cicada! And with that:

"Hey, jerk! Time to go!" she says, as she tries to grab him around the waste and phase through the carriage wall again. If she can drag the villain out into the rushing air, she’ll drop him so that he hits dirt way, way back!

Rolls

Intangibiity - (1d10)

(3) = 3

No Quality - (1d4)

(1) = 1

Green Status - (1d10)

(10) = 10

Jan 2, 2026 2:01 pm
Radioactivist
"What the-!" he says as Mimic phases out of a wall, grabs him, and pulls Radioactivist outside the train. Intending to throw him off, the villainous villain manages to hold on to the exterior of the train!
OOC:
He failed his save so is now down to a d4! One more failure and he's out.

Rolls

Radioactivist save - (1d6)

(1) = 1

Jan 3, 2026 12:27 am
nezzeraj says:
OOC:
Your action for getting outside the train fails, or succeeds with a major twist, which would you prefer?
OOC:
i know its early in the game, but I'll take the major twist

Laser Drone

nezzeraj Inactive for 17 days

Jan 3, 2026 1:09 am
Cicada makes it to the exterior of the train, but trips a defensive sensor on the way! A sired begins blaring and the interior lights flash three times. A panel in the floor of the car opens and a small laser drone flies out after Cicada!
Laser Drone
OOC:
The drone activates but won't get a turn until next round.
Jan 4, 2026 3:49 pm
Revenant clutched the containment cell for stability as the train roared forward around him. His body smoldered from his contact with the Radioactivist. the hand he'd pushed the molten man with showing skeletal fingers, scalded pink skin on his bare chest where he'd first tackled the man, and one fang showing from where his lip had curled back on contact when he'd been pushed back. He looked more perturbed than in pain.

"...Hrmn...an embodiment of nuclear decay. Avatar of quantum forces, an elemental created on scientific principle..." he growled to himself, bony fingers pushing him forward. A leap brought him up to the top hatch of the car which he opened, the wind howling over the surface of the train blowing his long black hair back.

"You know nothing of decay, Radioactivist!" he shouted, roaring to be heard over the wind, black smoke boiling out of his body. Seeing an aerial drone detaching from the exterior of the train, he reached out towards it. The smoke swirled out in elongated, howling faces with long, grasping fingers, ritual markings glowing red across his body before one of those twisting shades moved to sweep the Radioactivist away, pouncing him as Mimic tried to throw him free.
OOC:
Hungry Shadows uses the Max Die as an attack vs the Drone, but Revenant takes his Min die as Infernal Damage. Now that I'm in Yellow, taking Infernal damage triggers Rite of Flagellation, I also inflict that same amount of damage on another target - in this case, the Radioactivist. Now, I want to point out the wording, "inflict". It is not an Attack action, indeed the ability Energy Redirection under the Elementalist Archetype does not have the "Attack" icon. This should not trigger his damaging passive.
Last edited January 4, 2026 3:55 pm

Rolls

Hungry Shadows using Fallen Divinity & Vessel of Xal'zoa - (1d12, 1d8, 1d6)

1d12 : (9) = 9

1d8 : (1) = 1

1d6 : (2) = 2

Jan 4, 2026 3:51 pm
OOC:
Portents of Doom triggers, whenever I roll a 1 on one or more dice, I may reroll those dice
OOC:
Whenever I roll a 1 or more, Portents of Doom triggers a second time
OOC:
So, Attack the Drone with 9 Infernal Damage, and 2 Infernal Damage myself, and inflict 2 Infernal Damage to Radioactivist. You may, of course, apply the Hinder from the train where you wish.
Last edited January 4, 2026 3:54 pm

Rolls

Portents of Doom - (1d8)

(1) = 1

Portents of Doom - (1d8)

(7) = 7

Jan 5, 2026 5:56 am
OOC:
The drone is only d8 so its immediately knocked out. Radioactivist also fails and is out of the scene. Narrate the results as you wish! Everyone is free to move to the next train car.

Rolls

Radioactivist save - (1d4)

(2) = 2

Jan 6, 2026 2:14 am
With the loss of her door melting friend Radiant Shield is going to join Cicada on the outside.

"Is windy, let us move quickly. My hair will be a mess."

Radiant Shield allows herself to be buffeted by the wind as she pulls herself along the top of the train car. Facing forward and towards her target.
OOC:
My understanding is thay Car 8 is cleared so Im attempting to overcome Car 7?
Minor Twist activated.
Last edited January 6, 2026 2:15 am

Rolls

Vitality, Conviction, Green - (1d10, 1d10, 1d6)

1d10 : (1) = 1

1d10 : (7) = 7

1d6 : (4) = 4

Jan 6, 2026 12:24 pm
OOC:
Getting to car 7 is no problem, the challenge is for getting past it. So if you want your roll to be climbing along the top to get past car 7 then yeah we can go with that! I'll have a post up tomorrow with your twist and pushing the game along.
Jan 7, 2026 10:03 am
Mimic feels the wind whipping at her hair and cloak, and is glad that she has the black stillness covering her face.

Using the others to break some of the wind, the slight woman slinks up the train and slips down into the next car in seconds. Her powers to pass through walls had been a source of envy for other heroes, though she doubted any of those assembled here would have trouble gaining access.

"That was easy! Good work, team. Let’s keep things moving." she says, despite not being the first to move about the next car. Instead, she watches from the shadows… should there be any!
Jan 8, 2026 10:57 am
As you jump to the next car, red lights along the edge of the roof top flash three times. There might be a sound as well but its impossible to tell over the rush of wind whipping by. Panels slide open and automated laser turrets rise up and train their double-barrels on the heroes. They grow red with menace.
OOC:
Overcoming Car 7 on the outside is just a single Overcome success. Minor twists will be Hindered -1 from the instability of being on top of a fast-moving train, major twists will be taking damage equal to the Min die from a laser turret.
Jan 8, 2026 7:16 pm
OOC:
We no longer have the -2 from Radioactivist?
Jan 9, 2026 2:20 am
OOC:
Correct, he got thrown from the train and is out of the scene.
Jan 10, 2026 11:00 am
"This we can handle!" Mimic sneers, supposing that automated lasers were less fuss than a super villain. You didn’t feel as bad throwing them off a train, either!

She runs to the first turret she can reach, and tries to jam her fist inside the firing nozzle. She’d done this trick a thousand times; shapeshift her body to destroy something from within!

"Boom!" she quips, as she expands her hand into a massive rock!

Rolls

Shapeshifting - (1d10)

(10) = 10

Quality - (1d4)

(2) = 2

Green Zone - (1d10)

(8) = 8

Jan 10, 2026 10:17 pm
Cicada followed Mimic along the top of the train, but he was more focused on avoiding any damage than on causing any himself. flipping to avoid any sort of tracking, and jumping to avoid any incoming fire. He wasn't sure if it would work, but he hoped it at least looked cool.

Rolls

STATUS DICE - GREEN - (d6)

(4) = 4

Leaping - (d10)

(8) = 8

Acrobatics - (d10)

(3) = 3

Jan 12, 2026 10:34 am
The laser turret explodes in a shower of sparks and metal.

The Cicada dodges, ducks, dives, dips, and dodges some more, and it would have looked cool if Mimic had not destroyed the turret so quickly that all of the acrobatics was for naught. The way is open to train car 6. From your vantage on top, you can see the large structure of the G.L.O.B.A.L. Launch Facility a few miles straight ahead.
Jan 12, 2026 5:03 pm
Mimic waves the others on, as she shakes loose her hand and returns it to its natural shape!

"Move, move!" she cried, over the whipping wind! She’s tempted to try the comms again, to relay their progress back to HQ.

No time!… her mind screams, and she dashes for car number 6!
Jan 14, 2026 11:22 am
"Thank you for clearing way."

Radiant Shield will run forward along the top of the train not bothering to try and dodge the turret fire after all these mere lasers can hardly scratch her. After all her instincts tell her that if she simply moves ahead she will find success. Success this case in making it to car 5 while taking a simple laser shot.

"See, just scratch. Not bother me."
Last edited January 14, 2026 11:24 am

Rolls

Vitality, Insight, Green Die - (1d10, 1d8, 1d6)

1d10 : (3) = 3

1d8 : (2) = 2

1d6 : (3) = 3

Jan 15, 2026 1:31 pm
OOC:
Radiant Shield makes it and takes 2 damage from the major twist. Maybe @Celestine can weigh in, but I think it only takes one person to overcome an obstacle, so you could each take one train and everyone would be at train 4? That's fast haha.
Jan 16, 2026 1:16 am
OOC:
Yup, each Overcome action clears out a box. The real limiting factor is likely to be our ability to move; without a Mobility power generally you can only move to an adjacent Location each turn, and we can only clear the Challenge in a Location we're in. Fortunately, I think we're all equipped with something to keep us moving up the train, so we should be able to keep this party rolling.

Could I get an update on the Scene Tracker? I'm not quite sure where we are turn-wise, but I'm pretty confident that condition should be up to Yellow now
Revenant put his head into the wind, his small mask serving to shield his eyes even as the wind cut through is cheeks and comically flapped his lips around. Black smoke still streamed off of his body, unable to properly shield him from the sun at the near-sonic speeds the maglev was traveling. Still, he pushed to catch up to the rest of the group, the punishment his body had taken from engaging the Radioactivist in hand-to-hand combat slowly clearing up, fading from raw pink back to its cool blue shades.
OOC:
Just going to Boost myself with Restless Spirit and try to Recover with the Min Die. That 9 damage on Turn 1 was a lot

Rolls

Restless Spirit: Vampiric Potence, Vessel of Xal'zoa, Status - (1d10, 1d8, 1d6)

1d10 : (1) = 1

1d8 : (1) = 1

1d6 : (1) = 1

Jan 16, 2026 1:17 am
OOC:
Well, holy crow. Portents of Doom triggers on my whole check

Okay, gain 2 HP and a +1 Boost Undying Tenacity
Last edited January 16, 2026 1:21 am

Rolls

Portents of Doom - (1d10, 1d8, 1d6)

1d10 : (3) = 3

1d8 : (2) = 2

1d6 : (5) = 5

Jan 16, 2026 7:38 am
OOC:
Lol that was the worst roll I've seen in a while. For scene tracker, you were the last person to act in that round, so we just finished round 3, marking the last green box. We will be in yellow after next round. I'll have a post up tonight after a nap.

You do not have permission to post in this thread.