Chapter 1: Liberty

Dec 23, 2025 3:42 am
Evening Plans — Dr. Trah Noh

Dr. Trah Noh listens to the exchanges by Chaala, Wilber and Bohdie without interrupting, hands folded neatly at her midsection as the last of the weapons are secured and the armory cycle completes. When there is a natural pause, she turns slightly so she can address the group without raising her voice.

"Very well," she says evenly. "If the Red Howl House is our first stop, that gives us a solid anchor for the evening."

She glances briefly toward Bohdie and Wilbur, acknowledging their interest, then back to Chaala.

"Chaala—earlier you mentioned wanting to see more than one facet of local culture. After the Red Howl, would you suggest something higher-end? Somewhere quieter? Glasswake Reserve or the Northline Cellar, perhaps?"

Her tone remains neutral—seeking expertise, not consensus.

"I would personally prefer a venue where conversation is possible," she continues. "The Clearwake Lounge comes to mind. A quieter environment, potentially frequented by pilots or off-duty crews. That sort of space tends to be… informational, if one listens carefully."

She adjusts her glasses, the gesture habitual and precise.

"My preference would be Red Howl House first, then one additional stop. Two locations is sufficient. We should plan to depart to end our evening no later than zero-one-hundred—leaving a full hour before close reduces unnecessary complications."

Her gaze shifts deliberately.

"Virel, do you have any recommendations or cautions regarding the districts near the starport?"

Then to Ruiha, her expression attentive but respectful.

"And Ruiha—what are your thoughts? Atmosphere, food, or anything you would prefer to avoid?"

Finally, she turns to Dr. Shone.

"Doctor—any objections, preferences, or medical considerations we should factor in?"

She gives a small, polite nod to the group.

"I am not attempting to dictate the evening. I am attempting to ensure it remains… productive, safe, and enjoyable."

She waits, clearly expecting answers.
Dec 23, 2025 6:13 am
Bohdie speaks his mind. "Personally, I’d prefer to knock off around ‘Zero-Zero’. But I will stay if necessary. Also, we should ‘buddy-up’. Nobody should wander alone. This isn’t so much a problem if we remain in one group, but if anyone splits off to go elsewhere or back to base early, they should not go alone. Thus if no one wishes to return at ‘Zero-Zero’, then I will remain until then."

Bohdie takes a swig of water and continues. "I am content with Dr. Trah Noh’s suggestions for itinerary. I’d also suggest a few things. First, make sure you eat before and while ingesting spirit alcohols. Protein-rich foods, cheeses, breads, berries, citrus fruits - whole fruit, not juice. These will help slow the actions of the alcohol. And second, don’t get carried away with anything. Oh, and if you can’t remember how many drinks you’ve had, it’s time to stop and consider an RTB (return to base)."
Dec 23, 2025 7:21 pm
Wilbur thinks for a moment before answering Gansay.

"Depends on what we’re looking at tomorrow. If we’re running ops, I’m cutting it at twenty-three hundred — no point dragging my boots for nothing. I’ll be up at oh-five-thirty either way. If we’re off, I can push to oh-one-hundred."

He turns toward Tsoukfaeks, tone steady but not formal.

"Tsoukfaeks, what’s the plan for tomorrow? You’ve got the board."
OOC:
The 24‑hour clock is easy for me — in France everyone has used it since the 80s. Although you wouldn’t say ‘oh‑five‑hundred’; you’d just say ‘five hours’ or ‘fifteen hours thirty’. And if you want to use ‘half’ or ‘quarter’, you switch back to the 12‑hour clock: ‘three hours and a half’ or ‘fifteen hours thirty’, depending on what you prefer. I transliterated this from French.
Last edited December 23, 2025 7:38 pm
Dec 23, 2025 10:19 pm
Tsoukfaeks

Tsoukfaeks looks over at Wilber, then lets her gaze sweep the rest of the team. Her tone is even, businesslike—this is not a briefing yet, just orientation.

"Tomorrow is IISS day. At zero-nine-hundred, you will receive your first formal introduction to Imperial Scout Service operations in this sector. Mission types. Operational expectations. What the IISS does, what it does not do, and where Ironhand fits into that picture."


She takes a sip of her water, then continues.

"You will be briefed on the kinds of tasking you are most likely to support—survey operations, Planet side convoy security, asset protection, limited-response extractions, and contingency support. No assignments yet. This is context, not orders."


Her ears flick slightly.

"Attendance is mandatory. Be on time. You will want a clear head."


She pauses, then adds—almost casually, but not quite.

"If you intend to take liberty tonight, plan accordingly. I do not wake people up."

She gives Wilber a short nod.

"Any questions?."
Dec 24, 2025 1:14 am
Chaala listens to the options and information presented by the others.

"If our second stop is one frequented by out of town guests, I would prefer one where the guests are more likely to be the type to stray in exactly the way we're not supposed to. The people watching and listening is likely to be much more informative. If nothing stands out for that, then somewhere that has a mix that includes as many types of locals as we can catch."

"As for timing, I can be functional for briefing on just about any sleep. So long as no one's shooting at my I can deal with almost anything for a day or two. Not as much as my younger days, perhaps, but I did several days in a row when I had to back then."
Dec 24, 2025 3:11 am
Bohdie listens to everyone’s opinions and Tsoukfaeks information about the next day’s event plans. He nods. 0900. That’s not too early. Still, it’s my intention to RTB about Zero-Zero. If I can find someone to head in with me. I stand by my suggestion that no one go it alone. We may be on a safe world and Zone 3 may be the safe and secure area. Still, we should all develop the habit."
Dec 24, 2025 11:03 am
"I guess I'll head back after the first stop and go to bed early, simply because I've only been on the planet for a short time.

But I'll definitely join you for a cup of creatively mixed fruit juice with spices or whatever other non-alcoholic drinks they have here."


He raises a hand.

"So here's part of the return-early team."
Dec 24, 2025 11:22 pm
Wilbur nod
"No more questions Ma'am. So it will be twenty-three hundreds for me."
Dec 26, 2025 1:15 pm
Dominic says:
"I guess I'll head back after the first stop and go to bed early, simply because I've only been on the planet for a short time.

But I'll definitely join you for a cup of creatively mixed fruit juice with spices or whatever other non-alcoholic drinks they have here."


He raises a hand.

"So here's part of the return-early team."
OOC:
Just a Point of Fact: the last posted DTG showed the time as around 1530 hours. A half hour to freshen up after weapons turn in and the group would depart the base around 1600 hours. Which would put us at the Red Howl around 1630 or so. I point this out because JEE leaving after the first stop (Red Howl House) would likely have him RTB around 2000 or maybe 2100 if the group chooses to spend more that 3 1/2-4 hours in the one location. Which is fine, if that’s what the character wants to do. I just wanted to make sure the timeframe is understood.
Dec 26, 2025 4:23 pm
OOC:
It is. ;-)

It's an early RTB after some socializing, with enough time to consider the situation and today's impressions.

A fit guy in his mid-thirties is surely able to get more RR done - and longer, but I prefer Jeem the more cautious sort.
Dec 27, 2025 4:21 am
Virel listens, offering a slight nod at Bohdie’s recommendation to move in pairs. When he speaks, his voice is calm and unhurried.

"Starting with the Red Howl House seems agreeable," he says, then adds, glancing briefly toward Chaala, "and if we choose a second stop, one frequented by out-of-town guests may prove useful."

He lets his gaze pass over the others, gauging reactions without pressing the point. Then he turns back to Dr. Trah Noh.

"As for cautions," he continues evenly, "I would avoid venues where our presence would stand out: places that make a point of noticing who belongs or not."
Dec 29, 2025 2:37 am
Chapter 1: Liberty — Red Howl House

Liberty begins at the Starport Core.

The grav tube platforms sit beneath the main concourse—clean, brightly lit, and built for volume rather than comfort. Wide lanes funnel foot traffic toward numbered lines while overhead holos mark destinations in clean iconography rather than text. Districts, not streets.

As the group steps onto the platform for District 3 — Entertainment Strip, wrist-comms vibrate once in brief confirmation.
Fare: 1.5 Poisha.

The debit is automatic. Ironhand accounts are already linked to local transit systems; no tickets, no turnstiles, no delays. For those watching closely, the transaction is logged twice—once locally, once mirrored through Ironhand’s internal ledger. Simple, fast, and intentionally boring.

The grav tube arrives without ceremony. Doors slide open. The car is long, open-plan, and quiet—seating along the sides, standing space down the center. Acceleration is smooth enough that motion is felt more as pressure than speed.

The first stretch carries the train directly through the Starport Core. Through the wide transparisteel panels, stacks of cargo containers slide past in orderly grids. Dock cranes move in precise choreography. Ships sit cradled in service frames, their hulls lit in bands of white and amber as crews work through refits and inspections.

The next segment transitions into the Dockyard / Industrial District. The view tightens. Heavy fabrication structures crowd closer to the line—foundries, maintenance towers, fuel processing plants. The lighting shifts cooler, harsher. Fewer passengers board here; those who do are dressed for work, not leisure.

The grav tube barely slows as it clears the industrial zone and enters District 3.

Here, the architecture opens again. Lighting warms. Color returns. Each stop is marked by a distinct audio tone and icon set rather than spoken announcements.

Stop One.
A trickle of passengers exits—locals, workers changing shifts.

Stop Two.
More movement now. Clothing trends sharper. Music leaks faintly through station walls.

Stop Three.
This is your stop.

The doors open onto the heart of the Entertainment Strip.
From the street, its jagged silhouette looms at an angle that feels deliberate—walls overlapping, surfaces layered with color that seems too vivid under the district lighting. Reds and deep ambers dominate, broken by sharp white markings that resemble scars more than decoration. The howling sigil above the entrance is not backlit; it is shadowed, visible only when the ambient light catches its edges just right.
The music reaches you before the door opens. Not loud—dense. Percussion layered over irregular rhythms, the kind that settle into your chest rather than your ears.
Inside, the space opens suddenly—and you feel it immediately.
This is not a room designed to funnel patrons or focus attention. It is wide, uneven, and deliberately communal. Sightlines overlap. Conversations bleed into one another. No single vantage point dominates, yet from nearly anywhere, someone can see you.
The air is warm and heavy with scent—heated alcohols, cooked meat, sharp spices. Light sources are indirect and uneven, throwing long shadows across bright surfaces. Colors clash by Terran standards, but the effect is intentional: movement stands out, stillness does not.

You are noticed.

Not stared at—but clocked. Ears flick. Tails shift. Short bursts of Gvegh pass between Vargr in low tones, punctuated by laughter that cuts off a second too quickly. Authority here is not posted, uniformed, or announced. It moves with confidence, with posture, with who others subtly orient toward.

Inside, the space opens wide and communal.
https://i.imgur.com/xZwAYtb.jpeg
OOC:
Apologies for the poor Aslan image, AI prompt fail after a long day
Despite the Vargr ownership, humans dominate the crowd. Ship crew cluster near the edges—utility clothing, boots scuffed, eyes scanning out of habit. Closer to the center, well-dressed locals and visitors treat the space like a controlled thrill, sampling drinks and food with the careful curiosity of people who believe themselves safe.

Two Aslan sit apart, deep in conversation with sharply dressed humans. They lean forward, voices low. Negotiation posture. Elsewhere, two Drones stand at separate points in the room, unmoving. They drink nothing. They speak to no one. They watch everything.

Only about twenty Vargr are present—but that number carries weight. This is not a casual gathering. This is a place where Vargr choose to be.

A hostess approaches—red-dyed fur along her shoulders, movements economical. She does not ask questions that matter. She leads you to a long table positioned where you can see the room without becoming its focus.
Present, but not displayed.

Drinks arrive quickly. Food follows in dense, frequent courses—meant to be consumed steadily, not savored. The music deepens. The dance floor fills and thins in cycles, bodies moving close, then separating, then reforming in new patterns.

Conversations brush past you in fragments. Shipping delays. Crew gossip. Names mentioned without context. Nothing offered. Nothing hidden.

The Red Howl House does not reward curiosity.

It rewards patience.

A Vargr hostess, fur marked with red-dyed patterns along the shoulders, guides the group to a long table positioned for visibility without spotlight. Present, but not scrutinized.

Drinks arrive quickly:
• Heated Adwuj, bitter-sweet and smoky
• Transparent blue Altmac, carbonated and deceptively strong
• Light, milky Vilnaf
• Bright, aromatic non-alcoholic fruit drinks

Food follows in frequent, dense courses—grilled and fermented meats, dense starches, sharp seasonings, fruit and juice meant to be consumed steadily rather than all at once.

The mood loosens naturally. Some drift onto the dance floor; others remain seated, listening. Nearby conversations pass in fragments—shipping delays, port gossip, rumors of crews hiring elsewhere. Nothing directed, nothing concealed. The Red Howl does not ask who belongs; it only notices who disrupts the flow. You do not.
+30 minutes after arrival

A subtle shift ripples through the Vargr patrons as Tsoukfaeks enters, accompanied by a Vargr male.

Ghuegfaerrgh Oulna is immediately noticeable—not because he demands attention, but because people orient toward him without realizing it. He is missing his right eye and right ear, the scars old and clean. His remaining eye is sharp and amused. His posture is relaxed, confident, and unmistakably gregarious. you all notice that he smiles easily. Laughs often. Greets Vargr and humans alike with practiced familiarity.

Tsoufaeks introduces him;
"This is my mate Ghuegfaerrgh Oulna."
She introduces each of you in turn. If asked what does he do, his explanation is simple.

"Just an old merchant trader. Retired. Met Tsoukfaeks not long ago."

Neither he nor Tsoukfaeks elaborates. They do not correct assumptions, but they do not invite questions either. He joins the table briefly, exchanges pleasantries, then drifts—never staying long, always listening more than he speaks.
By 2200 hours, the room has thickened and the music has edged heavier. The night is clearly deepening—for others.

For your group, this is a clean breakpoint. Drinks are finished or set aside. Final glances are taken at exits, faces, and the shape of the room now committed to memory.

No incidents.
No confrontations.
No obligations incurred.

Just a solid first stop on liberty.

2200 hours.

ACTIONS?
Dec 29, 2025 4:59 am
Virel settles easily at the table. To anyone watching, he appears engaged: listening, offering the occasional remark and responding when spoken to. Nothing about his posture or expression suggests vigilance.

In reality, his attention never leaves the room.

He tracks the movement and faces. First at who is paying attention to them but then who shifts when Tsoukfaeks and then Ghuegfaerrgh Oulna enter. He watches for the subtle emotional cues and body language. He commits details to memory without appearing to look at them at all.

To the Red Howl House, he is just another offworlder enjoying a drink.

To himself, he is building a quiet map of the space and the people who shape it.
Dec 29, 2025 2:37 pm
Liberty is duty. At least when you are officially on duty and do not know the others yet. But that is precisely why you do it.

Data collection doesn't end with the debriefing after the shooting day, it just changes. The route is a first indication of the transport routes available here. Overview maps, directions, warnings, district names – they all add up to a picture that is actually a complex puzzle if you haven't had time to learn the connections beforehand.

Spaceport, industrial area – how many stops, how many connecting transport routes and shuttle services, where did more people come from at this time? Whether this is the evening rush-hour here remains to be seen.

Then there are the three stops in the residential or leisure district – the first two of which are ideal for dispersing if you need to spread out. Possible escape routes, perhaps, if you have conecting transport services here.

The colours and angles are Vargr-style. Food – adapted to humans, based on Vargr cuisine. He takes one of the fruit juices – as announced, he's giving alcohol a miss today.

When Tsoukfaeks introduces her partner, he seems jovial, and Jeem greets him acordingly; asks him which name is the calling name - Ghuegfaerrgh or Oulna. This Vargr is acceptable as every other person he met here. So far, he has found the Vargr to be pack-oriented and loyal – either Oulna is a massive problem or an excellent supporter. Let's see who to talk to about this. But not here, not today, probably.
Dec 29, 2025 2:40 pm
As the time comes near, he and some of the others get restless, but for different reasons. He empties his last glass of fruit juice and nods to the others.

"It's time for me to head back. To those who want to continue, have fun. I can manage the journey alone, but is there anyone else who wants to head back soon?
Dec 30, 2025 12:13 am
I am waiting on the responses from @TiffanyKorta, @Bullseyepsa, @Packratt66 at the moment to see if their characters have anything to add or points of interest. I will say that b/c of those characters unique background there are elements of information, but I have to understand those characters point of view.
OOC:
I will provide points of information based on their skills and knowledge the character has, but there are other items that do require the player to provide direction/purpose. The post by @dabaggins,@Dominic provide the direction and/or purpose of what the character was looking for. I write this to allow other players to think of questions to ask even if the character skill base or background would not support it. Does this make sense?

Since this was asked, you all see or notice the Grav Tube is like most Starports
Note this is the map of the Pautho 'Tube'
https://i.imgur.com/MN0ytD0.jpeg

When Ghuegfaerrgh Oulna greets everyone, the Vargr responds warmly—but precisely:

"Ghar Oulna. My full name does not roll easily from human tongues."

No defensiveness. No pride. Just practicality. Most of you understand this as someone accustomed to navigating mixed-species spaces—and doing so deliberately.

All notice that;
the Red Howl Vargr Food as a Deliberate Signal
  • The food is not humanized.
  • No effort is made to soften flavors, textures, or preparation for Terran palates.
  • Raw, fermented, heavy protein dishes are presented as-is.
Everyone concludes this is branding as the Red Howl is known as the Vargr place. That’s the draw for Pautho’s young business class—controlled exposure to the "exotic" without real danger.
At 2200, the energy in the Red Howl has shifted again—denser, louder, less forgiving of fatigue.

Dr. Shone remains upright and composed, his movements still precise, his attention present. But the edge has softened. A half-beat delay when he turns. A longer pause before he speaks. Nothing dramatic—just enough to be noticeable to those who know how to look. He adjusts his jacket, exhales once through his nose, and gives the group a small, apologetic smile.

"I think I’ve reached the point where the data quality begins to degrade,"
he says mildly. "One drink past optimal, by my own assessment."

He lifts his glass slightly, then sets it down untouched.

"I’m not impaired in any meaningful sense," he continues, conversational and calm, "but I am tired, and further participation would be… professionally unwise."

A brief shrug follows—more wry than regretful.

"If no one objects, I’d prefer to return to the Ironhand facility. A quiet environment and a horizontal surface are becoming increasingly attractive."

There is no urgency in his tone. No embarrassment. Just a clear, self-aware call made by someone used to knowing his limits—and respecting them. He looks at J.E.E.M. and responds
"I will accompany you back"

Actions?
Dec 30, 2025 1:07 am
Chaala takes in the room with a smile. She broadcasts relaxed and comfortable, she conceals her understanding of Gvegh as she passes through the room, absorbing but not engaging. She settles in and orders a Vlinaf and a fruit drink. The latter is refilled periodically, while the former makes a steady but noticable decline. She eats all but the starchiest foods at an equally steady pace, those she merely samples and moves on. She makes a joke about doctors orders.

She chats amiably with the team, sharing observations on the people watching, noting what others pick up and what they miss. Noting what they see that she misses.

When Tsoufaeks introduces Ghar Oulna she greets him as befits a charismatic former officer and mate of a superior, with deference and respect. She refrains from more than the most cliche'd and well worn Gvegh phrases in doing so, pronouncing them with less growl and more imperial accent than she could manage if she chose.

When 2200 arrives she is ready to move on to another venue. The night is young and the terrain is still unscouted.
Dec 30, 2025 2:51 am
Chaala’s ease in the room does not go unnoticed—but neither does it stand out.

In the Red Howl, comfort reads as competence. Those who belong do not scan too sharply, do not lean too far forward, do not overperform curiosity. Chaala threads that line cleanly. She moves, listens, drinks, eats—never rushing, never lingering. The fruit drink is replenished without comment; the Vilnaf diminishes at a pace that marks intention rather than indulgence.

The joke about doctor’s orders earns a flick of amusement from a nearby Vargr server. Not laughter—approval.

As she circulates, it becomes clear that observation here is reciprocal. People watch each other not to challenge, but to calibrate. Who notices what. Who misses what. Who reacts late. Who never reacts at all. When Chaala shares observations with the team—openly, casually—she is not giving anything away. This is a space where surface-level awareness is expected.

What matters is what remains unspoken.

She notes that the staff intervene without intervening. A server steps between a patron and an unwanted advance by simply arriving with a tray. Another exchange is cut short by a gentle redirection—new drink, new topic, new server. No embarrassment. No escalation. The room corrects itself.

When Tsoukfaeks arrives, Chaala clocks the shift as others do—but she feels it more than she sees it. A subtle tightening. A brief reorientation of attention that passes as quickly as it appears. The same thing happens again when Ghar Oulna follows her in.

It is not fear.

It is relevance.

Chaala greets him correctly—respectful without submission, warm without intimacy. The clipped, well-worn Gvegh phrases she uses are intentionally imperfect, Imperial in cadence, softened of growl.

The choice is appreciated.

Ghar Oulna’s response is easy, genial. His remaining eye lingers on her for half a beat longer than necessary—not scrutiny, but acknowledgment. He does not press. Neither does she? This is not a place for first questions.
As the night progresses, Chaala becomes increasingly aware of the Droyne.

They are not passive. They are not detached. They are learning.

Their attention sharpens during moments of social friction that resolve cleanly—when Vargr humor defuses human awkwardness, when a boundary is set without offense, when laughter bridges what could have been tension. They tilt, pause, confer briefly in low tones, then return to watching. Not people—but outcomes.

They are studying how equilibrium is maintained.
By the time 2200 approaches, the Red Howl has shifted again. Louder. Denser. Less forgiving of fatigue. When Dr. Shone makes his calm, self-aware decision to return to the Ironhand facility, it lands naturally—another example of knowing one’s limits and acting before the room demands it.

Chaala, knows now, with quiet certainty, is this: The Red Howl is not merely a Vargr establishment. It is a convergence point. Information here does not move loudly, but it does move. Ghar Oulna is permitted to drift because he is trusted to listen. The Droyne are here because this place teaches something worth carrying forward.

The terrain remains unscouted.

Actions?
Dec 31, 2025 3:42 am
Virel limits himself to a minimal amount of drink, enough to be socially acceptable but not enough to dull awareness or draw notice. As the evening winds down, he is ready to move on and will fall in with Chaala if the group decides to visit a second establishment.

If offered Vargr food, he accepts without hesitation. He samples it with quiet interest, accustomed to unfamiliar cuisines. He eats just enough to appear engaged, giving every impression of someone comfortable in the space and at ease with its customs.
Dec 31, 2025 12:34 pm
Wilbur is overwhelmed by the new experience, yet he carries himself with quiet warmth. He looks around, smiling and nodding whenever someone meets his gaze. He drinks only non‑alcoholic beverages, save for one Vargr concoction he tries for the sake of experience. Watching how the other patrons eat, he follows their example with good heart and genuine curiosity.

When Tsoufaeks presents Ghuegfaerrgh, Wilbur rises politely and says, "Wilbur Tholinar. It is an honor to meet you." Noting their preference for privacy, he refrains from asking questions. Instead, he shares his appreciation for the Vargr cuisine, the tavern’s lively atmosphere, and the admirable sense of respect woven into their customs.

At 2200, he takes his leave—thanking the crews he has met and departing alongside his companions.
OOC:
Somewhat absent until January 9. Expect slower replies and shorter posts.
Dec 31, 2025 8:29 pm
YullyBear says:
OOC:
Somewhat absent until January 9. Expect slower replies and shorter posts.
No Worries! Have a Great Time!
Dec 31, 2025 9:04 pm
Liberty — District 3 (Second Stop)

2242 hours


The grav tube doors part and the first wave of the evening peels away.

Ruiha, Gansay Trah Noh, Dr. Shone, JEEM, and Wilber step into the GravTube and head back to the TRC Base and eventully the Ironhand Facility inside the IISS base.
20 minutes later the doors open and Dr. Shone moves with practiced economy, fatigue acknowledged and accepted. The doors close again, and the tube glides on, carrying the city back into motion.

Chaala and Virel continue their night in District 3 Entertainment district.
District 3 scrolls across their wrist comms in clean, layered tiles—establishments ranked by proximity, noise profile, clientele density, and peak hours:
  • The Glass Anchor
  • Copperleaf
  • North Current
  • High Orbit Bistro
  • Skyline & Cask
  • Blue Horizon Izakaya
  • Halo Apex
  • Nightshift 13
  • Gravline
  • Low Orbit Lounge
Short descriptions flicker beside each name. Crowd mix. Acoustic levels. Drink focus. Social temperature.

They choose a place that promises conversation rather than spectacle.
The second venue opens outward instead of inward.

Warm lighting spills across polished surfaces. Glass and brushed metal frame an open floor plan where tables are arranged to invite overlap rather than separation. Conversations braid together and separate again without friction. Music plays low—present enough to shape rhythm, never loud enough to compete.

This is a place for voices.

Young professionals dominate the room. Jackets loosened. Sleeves rolled. The energy is buoyant but contained—the kind that comes from people who know they’ve survived the day and expect tomorrow to still belong to them. A small cluster of TRC Academy cadets occupies a corner table, uniforms partially obscured by casual layers, laughing too loudly and then correcting themselves with practiced restraint.

Drinks arrive quickly. Bright, aromatic cocktails balanced for flavor rather than impact.

Chaala’s glass catches the light as she lifts it for the first sip.

That is when it lands. The Gvegh words she heard when after Ghar Oulna entered the Red Howl

Not as a sound—but as structure.

The word surfaces whole this time, no longer fragmented by noise or motion.

Rokghiok.

Blade. meaning: Something that cuts clean.

The second half follows immediately, uninvited.

Zoukhin.

Presence. or is it Charisma? But the meaning is the same: The gravity that bends others toward alignment.

Chaala does not stop moving. Does not still her hand or change her expression. But something settles behind her eyes with quiet certainty.

Across the table, Virel is still working.

He leans back slightly, gaze unfocused—not on the room, but through it. His fingers trace the condensation on his glass as he tests the shape of the word under his breath.

"…Rok-ghiok," he says softly, the syllables slightly wrong.

Not a question. A hypothesis.

Chaala meets his eyes then. Just briefly. Enough to tell him that the word matters—and that the room is not where the explanation will finish assembling.

To Virel it is not the word that troubles him — it is who used it, and who did not.

Around them, laughter rises. A toast is made at the cadet table. Someone mispronounces a local drink and is corrected gently. The night carries on, unaware that anything has shifted.

But for the two of them, the name has stopped being a sound.

It has become a description.

And somewhere back along the line—at a different stop, in a different room—a Vargr with one eye and an easy smile continues to drift exactly as he always does.

2358 hours.

Actions? comments? Questions?
Jan 4, 2026 4:26 am
After the weapons turn in and debrief, Bohdie disappears for a bit. But he is at the transit tube station 5 minutes before most (if not all) the others and is dressed understated but immaculately, no sign of range time on him. A gold (looks almost like gold leaf) shirt with a Mandarin-style collar under a garishly blue short kaftan with gold and green buttons. A broad, bright yellow waist sash with tassels adorned the kaftan and he worn brown leather knee-high boots. He was wearing his own optics, the lenses nearly clear and understated, and the IH Wristband. He only speaks when spoken to while on the train or waiting for it. If he does, there is a tinge of Nordic accent, although just barely.

When they get to Red Howl, Bohdie walks in easily and confidently, the feeling in his chest from the music, familiar. The same with the smells. In fact, his appetite had been stimulated by those very odors.

His eyes clock around the room, not looking at all the vantage points, but the few spots where observation seemed improbable or impossible. His eyes didn’t linger, but instead, continued to scan the room as if looking for a long lost friend. He might not understand most of the Gvegh, but he gets the gist of the various body language movements. He notes without actually counting the number of Vargr clientele as well as the ratio to other races. He especially clocks the two Droyne, mainly because they aren’t doing anything but observing.

He follows their hostess to the table chosen. He orders a dish of Akanarzh with starches and gravy to go with the rest of the foods and a tankard of Adwuj. As everything arrives, Bohdie enjoys sampling the various foods, but it’s the Akanarzh he was particularly interested in.

He was sipping on his second tankard of Adwuj when Tsoukfaeks walked in. He noted the subtle change in atmosphere as she walked in followed by a less subtle change when her mate walks in… (any chance Bohdie recognizes Ghar Oulna?)

When Chaala greets Ghar in Gvegh, Bohdie just smiles and gives a little shrug.

"I am sorry, Ghar Oulna, I am afraid I don’t speak your tongue. But I am glad to meet you (again? If Bohdie recognized him)."

After Tsoukfaeks and Ghar Oulna depart the table, Bohdie continues to casually observe the goings on. As he finishes his second tankard of Adwuj, he orders a fruit juice cocktail (discreetly, non-alcoholic) and a glass of Altmac, which he sips on the rest of the time at the Red Howl.

When the group departs the Red Howl, Bohdie decides to remain with Chaala and Virel as they decide on and make their way to the next venue.

In the new venue, Bohdie’s practiced eyes dance around the room, his ears open, catching snippets of conversations. Again, he finds himself looking, as if searching for an old friend he expects to meet here. He keeps his drink orders light, but steady. He orders up some fried cheese curd-like snacks. His companions might be amazed at how much he has packed away between the two venues, both in food and booze. Yet he seems unfazed and unbloated. He hears the Gvegh words, like his companions do. He face remains passive, but he observes indirectly-looking at reflections on windows, drink glasses, serving dishes and the like to locate and track the speaker and whatever other sophonts who seem attached to the conversation. He’s heard those words before. He may not speak Gvegh, but a few words… especially important words… he knows. More importantly, however, he understands the intonation.
Jan 4, 2026 6:46 pm
Red Howl House — Bohdie

Bohdie’s arrival does not register as an intrusion. It registers as alignment. The Red Howl absorbs him easily—the cut of his clothing, the confidence of his stride, the way he carries himself without advertising awareness. To Vargr eyes, he does not read as decorative. He reads as intentional.

As his eyes move, the room resolves cleanly. Roughly a hundred sophonts tonight: about twenty Vargr—a high number by local standards and enough to represent the bulk of the enclave present—while the rest are overwhelmingly human, split between ship crews in utility wear and younger professionals treating the place like a controlled indulgence. Two Droyne sit apart, small and still, observing more than participating. The ratios hold steady; no clustering suggests tension. No pocket feels closed.

The staff move with quiet competence. Vargr and human servers rotate naturally, redirecting attention where needed, smoothing moments before they sharpen. No bouncers. No posturing. The room self-regulates. Behind the bar, Bohdie notices what others might not: hands move too often, inputs too frequent. Drink orders alone don’t explain it. The bar is busy—but it is also working.

The food arrives dense and unapologetic. Akanarzh, rich and fermented, paired with starch and gravy that carries the weight properly. Adwuj, heated and bitter-sweet, settles into the chest like a remembered thing. This is not novelty cuisine. This is sustenance served honestly.

When Tsoukfaeks enters, Bohdie feels the shift before he sees it—attention realigning without anyone turning fully. When her mate follows, the change is sharper. This one does not simply enter the room. The room makes space.

When Chaala greets him in Gvegh, Bohdie only smiles and gives a small shrug. He doesn’t need the language to understand what the room is doing.

Ghar Oulna’s remaining eye finds Bohdie shortly after. There is the briefest hesitation—no more than a heartbeat—before he steps closer to the table.

"…Forgive me," Ghar Oulna says mildly, voice warm. "For a moment, I thought I knew you." His gaze sharpens—not searching, but confirming. "What name do you use now?"

If Bohdie answers with his current name, the Vargr studies his face—really studies it—then smiles. Not broadly. Precisely. As if the face doesn’t match the memory, but the presence does.

"Ah," Ghar Oulna says, amused. "Faces change. Presence does not."

Nothing more is said. Nothing needs to be. They part easily, the way professionals do when acknowledging a shared past that does not belong to the present.

As the evening wears on, Bohdie continues to observe—not hunting for contacts, not pressing advantage. Just measuring potential. Gauging which Vargr speak to whom, which humans are listened to rather than merely tolerated. Where information might pass later, if needed. When the group rises to leave, Bohdie falls naturally into step with Chaala and Virel.
District 3 — Second Venue (Bohdie)

The second venue feels different immediately. Where the Red Howl watched itself, this place talks. Voices overlap freely. Laughter rolls without caution. Young professionals dominate the floor, the tension of the day already spent. A handful of TRC Academy cadets occupy a corner table—loud enough to draw glances, disciplined enough to correct themselves when they do.

This is not a place of secrets. It is a place where truths slip out sideways.

Bohdie’s eyes move continuously, never settling. He watches reflections more than faces—windows, polished surfaces, the curve of a glass—tracking conversations without appearing to listen. He maps clusters, notes who speaks and who others defer to without realizing it. Food arrives fried and indulgent; it disappears at a rate that would surprise anyone watching closely. Drinks stay light, steady. Bohdie seems to take it all in stride.

Then he hears it. Not clearly. Not fully. But clearly enough. A fragment of Gvegh, drifting through laughter and glassware—two words that carry weight even without the rest of the sentence.

Rokghiok…

The intonation is wrong for casual speech. Too precise. Too careful.

Bohdie does not react outwardly. His face remains passive. His eyes continue their lazy circuit of the room as he tracks the speaker by reflected movement alone. Across from him, Virel is still circling the meaning, testing the sound of it. Chaala’s realization has already settled; Bohdie can see that much.

For himself, Bohdie doesn’t need the translation. He knows what the word means. And more importantly, he knows who it describes.

The room keeps laughing and talking over itself, unaware that anything has shifted. But for Bohdie, the night has quietly confirmed something important:

Rokghiok Zoukhin is not a rumor.

He is here.

And he is still cutting cleanly.
Jan 6, 2026 3:53 am
Virel glances at the time display on his wrist—2358—then lets his hand settle back on the table. He doesn’t speak. He doesn’t rush.

Instead, he shifts slightly in his chair and meets Chaala’s eyes, just long enough to be understood. A small, deliberate motion of his fingers, subtle, practiced and poses the question without asking it aloud.

Tonight, or another night?

There is no urgency in the gesture, only awareness. Whatever has surfaced this evening will not vanish if they leave now and staying longer risks drawing attention neither of them wants.

He waits for Chaala’s answer, perfectly content to let the room continue believing he is simply another offworlder lingering over a drink.
Jan 6, 2026 5:55 am
Chaala smiles and gently slaps the table. She appears to be enoying herself but lets signs of tiredness signal the end of an evening. She returns Bodhie's gesture talk.

We have time. We don't know where the battle lines are.

The vocabulary of gesture talk is limited, but she hopes the message is clear.

She signals to the staff that she is ready to settle her tab.
Jan 6, 2026 6:26 pm
[GM Comment] Any more actions once the Trio returns back to the Ironhand facility? Discussions or pulling of old data from your personal files?

More importantly.... how much of the information you learned is shared with the other members of the team?
OOC:
I am hesitant to close this chapter and start the next one as @YullyBear is still out until the ninth (FRIDAY). Unless if you the players are ready to start the next Chapter of the Adventure and move onto Marinagua? Let me know so I can post the next chapter this week or wait. A simple 'Ready' response or 'I would rather wait' is sufficent
Jan 7, 2026 6:51 am
Chaala will wait until the group is back on base to mention what she saw of concern.

"Anyone else notice the Droyne taking notes on everything that was going on? I'm curious where the main clan is, since that didn't seem like they are here randomly. Something has there interest here." She opens with one observation.
Jan 7, 2026 11:19 am
OOC:
Since Wilbur will be asleep when the others return, I’ll assume the discussion takes place the following day.
Upon arriving at the Ironhand facility, he bids his companions good night and heads straight to bed. At 0530 the next morning, Wilbur is up and moving. He spends an hour on physical training—push-ups, stretches, and a short run to keep sharp. By 0700 he’s back, showered, and preparing for breakfast.

When Chaala asks her question, he replies evenly:
"No, sorry. I didn’t see any of that. Must’ve happened after I left."

At breakfast, Wilbur greets the robots and cooks with a firm nod and a clear, respectful:
"Good morning. Appreciate the work you’re doing."
OOC:
We can continue. I’ll have some internet access, but I’ll be less available than usual. My stay has been extended until January 14th.
Jan 8, 2026 1:47 am
OOC:
I am still working on a reply, please give me 24 more hours.
Jan 8, 2026 2:03 am
Packratt66 says:
OOC:
I am still working on a reply, please give me 24 more hours.
No worries Brother! I am also waiting on the others to see what they post.
Jan 8, 2026 4:28 am
At the Red Howl

When Ghar steps forward, "…Forgive me," Ghar Oulna says mildly, voice warm. "For a moment, I thought I knew you." His gaze sharpens—not searching, but confirming. "What name do you use now?"

Bohdie looks at Ghar, squinting slightly, remembering a face and trying to age it mentally. "I was someone else before. But now, I am known as ‘Bohdie’ Hokuanokada by those who know me now," he says softly, not revealing his old legend. "If I may, you, too, look like somebody I used to know."

"Ah," Ghar Oulna says, amused. "Faces change. Presence does not."

"Indeed not, Ghar Oulna. Words have meaning and names have power. But Presence transcends both." Bohdie lets the conversation end naturally as Ghar begins to circulate once more.

——
Second Venue

At the second venue, Bohdie notices the cadets right away. Cadets have always been so, since the beginning of recorded time, he processes in his mind.

When they all sit down, Bohdie will order some fried fruit floop rings and local "Bavarian-style" pretzel with extra salt. He’ll offer to get more food for the others. "Sorry guys, I’m famished," he says, even though he had already eaten heartily at the Red Howl. With the food, he orders some sort of dry malt beverage.

When he hears the words in Gvegh, Bohdie quickly locates the speaker and tracks him or her in the various reflection. The watches to see how quickly moves are made, what direction, and even what purpose. He also looks around to see who else might have reacted upon hearing the words.
Jan 8, 2026 4:44 am
Bullseyepsa says:
Chaala smiles and gently slaps the table. She appears to be enoying herself but lets signs of tiredness signal the end of an evening. She returns Bodhie's gesture talk.

We have time. We don't know where the battle lines are.

The vocabulary of gesture talk is limited, but she hopes the message is clear.

She signals to the staff that she is ready to settle her tab.
Bohdie did not start the gesture talk, but he understands the gist. If there had been any doubt, he was certain when Chaala settles up her tab. Bohdie does likewise, "cashing out" with the wrist chip. After a brisk walk to the rail pickup, Bohdie lets the other two board first, the looking around carefully, he boards. He remains stoically silent on the return trip, only speaking if spoken to. He takes the time to catalog what he has seen and heard. He had seen and heard much. Did he really see Ghar show up at their second venue? Where was his mate, if he had? How come the title, Rokghiok Zoukhin, followed him here? How long had he been here? And what happened when he disappeared?
Jan 9, 2026 3:08 am
Packratt66 says:
Bohdie did not start the gesture talk, but he understands the gist. If there had been any doubt, he was certain when Chaala settles up her tab. Bohdie does likewise, "cashing out" with the wrist chip. After a brisk walk to the rail pickup, Bohdie lets the other two board first, the looking around carefully, he boards. He remains stoically silent on the return trip, only speaking if spoken to. He takes the time to catalog what he has seen and heard. He had seen and heard much. Did he really see Ghar show up at their second venue? Where was his mate, if he had? How come the title, Rokghiok Zoukhin, followed him here? How long had he been here? And what happened when he disappeared?
OOC:
Just to be clear Ghar Oulna was not present at the second venue. If I had given that impression by what I wrote, that is my fault. Again he was not present at the 2nd venue.
Jan 10, 2026 1:17 am
Ironhand Facility — Mess Hall

0600 hours


The Ironhand mess hall is already awake.

Lights are set to early-cycle brightness—enough to work by, not enough to pretend it’s later than it is. The smell of hot food hangs in the air: protein-heavy breakfasts, breads, oils, and something sharper that doesn’t register as Terran.

Tsoufaeks is already seated when the doors open for the morning rush.

She eats with the easy efficiency of habit, posture relaxed but alert, one boot hooked lightly under the bench. Her tray holds a Vargr-style breakfast—dense cuts of meat, grain mash, and a steaming metal mug filled with something closer to broth than coffee. Whatever it is, it smells faintly of roasted fat and bitterness. She drinks it without hesitation.

Across the hall, automated service units move in practiced paths, trays sliding into place, surfaces cleaned almost before they’re used. The kitchen staff—human and non-human—work with quiet precision. No chatter. Just the sound of preparation.

Wilbur arrives right on schedule.

He looks rested. Clean. The faint tightness of someone already well into the day’s rhythm rather than just starting it. He acknowledges the cooks and service units with a firm nod and a clear, respectful greeting before moving down the line. Routine matters here, and he treats it as such.

Others filter in more gradually.

Chaala arrives composed, expression neutral, eyes already taking in the room. Virel follows not long after, unhurried, scanning out of habit rather than concern. Bohdie appears as if he’s been awake longer than anyone else, demeanor unchanged, appetite clearly intact.

Dr. Shone makes it as far as the entrance before pausing.

He doesn’t say anything about it, but the hall is too bright, the air too sharp. His movements are careful, deliberate—the unmistakable sensation of a hangover kept just below the threshold of complaint. He selects food conservatively and sits where the light is less direct.

Gansay Trah Noh, JEEM and Ruiha enter afterwards.


Tsoufaeks glances up as the group gathers, ears flicking once in acknowledgment.

"Morning," she says evenly, already halfway through her meal. No briefing tone. Just presence.

The mess hall continues its quiet work around them. Trays clink softly. The smell of food deepens as more stations come online.

Whatever was learned the night before hasn’t surfaced yet.

But it hasn’t gone anywhere either.

0600 hours.

Actions?
OOC:
I figured I had to set the table to allow any discussions of last night...and... to let the bottle breath before the next chapter so any information can be exchanged by Player Characters prior to moving into the next chapter.
Jan 10, 2026 4:10 am
Virel offers Tsoukfaeks a brief nod as he enters the mess hall, then moves through the line without comment, selecting his breakfast with practiced restraint. He joins the others at the table and eats quietly, listening more than he speaks.

He lets others set the tone of the conversation and keeps his contributions light with brief observations, neutral replies, and nothing that would draw attention. Now and then, he redirects with a small gesture or a carefully chosen phrase, gently steering talk away from anything that might carry weight beyond the table.

A glance toward the surrounding hall.
A pause before answering.
A quiet, almost offhand remark:

"Perhaps we can discuss further later..."

It’s never said directly, never pressed. Just enough to signal that some discussions belong somewhere more private than the morning mess.
OOC:

Intent is a hope that enough of the group could meet up after mess in private to share their impressions and findings from the evening before.
Jan 11, 2026 3:44 am
Muns says:
[GM Comment] Any more actions once the Trio returns back to the Ironhand facility? Discussions or pulling of old data from your personal files?

More importantly.... how much of the information you learned is shared with the other members of the team?
OOC:
I am hesitant to close this chapter and start the next one as @YullyBear is still out until the ninth (FRIDAY). Unless if you the players are ready to start the next Chapter of the Adventure and move onto Marinagua? Let me know so I can post the next chapter this week or wait. A simple 'Ready' response or 'I would rather wait' is sufficent
Once they arrive back to the IronHand facility, Bohdie says, "Well, that was interesting.". He leaves the comment hang, waiting to see the response.
Regardless of the response, Bohdie will, after getting back to his bunk, he will access his "Hrut" files on Rokghiok Zoukhin.
Jan 11, 2026 4:49 am
Bohdie had been up all night, double checking facts, updating his files, especially on Rokghiok Zoukhin. He leaves Ghar’s name out on purpose. Frustrated, around 0330 hrs, he goes for a run, then hits the workout equipment, letting his body work while his mind ruminates. As he hears the first stirrings of the team waking up, he moves to take a quick, cold shower and slides on a clean uniform. He moves quickly, but not in a hurry, making sure he arrives in the mess hall right on time, but without haste and pulling a completely normal mask on his face. He gets a protein-dense breakfast and just enough carbohydrates to give it some form of balance. He takes advantage of the fresh-brewed coffee and grabs a concentrated juice.

Seeing Tsoukfaeks already eating, he nods to her, his manner curious but neither questioning nor disrespectful. He ponders where she currently sits in regard to the Vargr community (read: charisma) and whether he should hold her in higher esteem. Though he says nothing, he decides it is worth further thought on the subject later. He finds a seat with the rest of the team and looks around, trying to read their faces. He waits for anyone else to begin examining their excursion last night.
Jan 11, 2026 5:46 am
Bohdie will, when an opportunity presents itself, ask about how to access personal (read: pre-employment) funds. He has a few things he’d like to procure on the local economy without tagging IISS, TC or IronHand in the purchase. Not things that are illegal, just some personal stuff.
OOC:
This next entry should be plugged in at a convenient break where the characters have some individual time. This is not intended to be a secret, per se, but neither is this something Bohdie is wanting to make some sort of team exercise.
[ +- ] Bohdie’s research into Local Commerce
Jan 11, 2026 10:45 am
dabaggins says:
OOC:
Intent is a hope that enough of the group could meet up after mess in private to share their impressions and findings from the evening before.
OOC:
Supportive of this.
Before the breakfast would be difficult, as I suppose, directly after it we would have the briefing, so - after the briefing and in the briefings thread? Or better here?
Jan 11, 2026 7:24 pm
[quote="Packratt66"]
Bohdie staying up and doing his research.....his eyes get blurry and the he is now unsure of what he read.
It is about this time he hears Wilber familiar humming and his door opens
He looks at his watch,
0430! I thougth it was 0330! ....will he run, or walk....or do yoga or Darrian Ta Chi?
Then at 0431 he hears JEEM's door open.
Then the thought occurs to hmm, he could go on a run with these two and actually update them on what the trio learned.

You do not have permission to post in this thread.