The Heroes' Journey Begins (in Merivale)
load previous
Dec 14, 2025 11:03 pm
The Scene: Only two Goblins are left, one is badly wounded and considering fleeing; the other still untouched, is completely focused on Kessa and seems unaware that the battle has been lost. For the moment, you've lost sight of the ratrider who disappeared into the dark woods a few seconds ago....
Dec 14, 2025 11:44 pm
Thorne, do not let the rider get to Moonblossom. called calls out as she moves to finish off the remaining goblins
GM Note: Vilde was taken down before she spotted the ratrider and couldn't alert you to his movements. At the moment, hid whereabouts are unknown.
OOC:
move back to camp with any remaining actions after the goblins are finished off GM Note: Vilde was taken down before she spotted the ratrider and couldn't alert you to his movements. At the moment, hid whereabouts are unknown.
Rolls
Mace - (1d6+2)
(5) + 2 = 7
Dec 15, 2025 8:33 am
OOC:
AriaNocturne says:
No, she stepped over to the other side to interpose for Vilde, then splatted the one she blocked.Psybermagi says:
Moving to defend Kessa, Caldra interposes herself and blocks the attack Dec 15, 2025 8:40 am
OOC:
Omg you're right! I guess I assumed Caldra was interposing for Vilde since Kessa avoided the attack and didn't need to be interposed. "The one who seemed to be faltering, caught between two hard places, screws up his courage and strikes out against Kessa not wanting to get any closer to the Oathsworn than absolutely necessary. However Kessa's elusiveness proves too much for him, and his blow finds nothing but empty air." Going back and retconning.Dec 15, 2025 9:30 am
The Scene, Revised: Two Goblins remain engaged with the heroes. One is slightly wounded and focusing on Caldra. The other is near Thorne, but not currently engaged.
Dec 15, 2025 1:36 pm
OOC:
I am ok blocking the attack that hit. My bad for not taking into account Kessa's dodge. I just went to block my "neighbor" from the previous round. Caldra was intending to help her allies. No need to block an attack already avoided. I can edit my post to can Kesssa VildeDec 15, 2025 1:56 pm
OOC:
Thanks for the fix/retcon, AriaNocturne. I am ok with retconing the retcon or whatever makes sense for you all.
Dec 15, 2025 3:59 pm
OOC:
Kessa will just woman up and face this goblin head on.Taking a step back, she continues brandishing her blades, hoping to distract from any incoming attacks.
OOC:
Will use dual-weapon advantage on the first strike.2nd action, 2nd attack at disadvantage
3rd action, Avoid Danger with Finesse
Last edited December 15, 2025 4:05 pm
Rolls
Attack 1 - (2d4h1+2)
(23) + 2 = 5
2nd attack - (2d4l1+2, RA)
(23) + 2 = 4
Avoid Danger, Finesse - (1d20+3)
(19) + 3 = 22
Dec 15, 2025 10:55 pm
OOC:
It's all good! In the heat of battle, all is chaos >.< Besides, you've got them on the ropes! One Goblin remaining, a few steps away from Thorne and a near move away from Caldra and Kessa. I think Thorne has 3 actions remaining, and Caldra has 2?
What do you do?
Dec 15, 2025 11:00 pm
Thorne will try to finish this battle before hunting the rider.
He marks the nearby Goblin as his quarry, and attacks it twice with both blades.
PS: Please ignore the dagger in the second attack, I can't use my off-hand twice in the same round.
He marks the nearby Goblin as his quarry, and attacks it twice with both blades.
OOC:
Edit: 18 damage, total. PS: Please ignore the dagger in the second attack, I can't use my off-hand twice in the same round.
Last edited December 15, 2025 11:04 pm
Rolls
Dagger + Shortsword (Advantage 1, Hunter's Mark) - (1d4+2, 2d6h1+2, RA)
1d4+2 : (1) + 2 = 3
2d6h1+2 : (644) + 2 = 12
Dagger + Shortsword (Advantage + Disadvantage canceling each other) - (1d4+2, 1d6+2, RA)
1d4+2 : (3) + 2 = 5
1d6+2 : (4) + 2 = 6
Dec 15, 2025 11:01 pm
Caldra moves to Vilde and heals her friend smashing at the last goblin on the way
[ +- ] Lay on Hands 3
Gain a magical pool of healing power. This pool’s maximum is always equal to 5×LVL and recharges on a Safe Rest. Action: Touch a target and spend any amount of remaining healing power to restore that many HP.
OOC:
3 HP to Vilde Last edited December 15, 2025 11:01 pm
Rolls
Mace - (2d6l1+2)
(31) + 2 = 3
Dec 15, 2025 11:50 pm
Before the Goblin even has time to run, Thorne drops him in his tracks. A sudden silence falls over the wood, punctuated only by your breathing, still heavy from the battle.
Caldra moves over to Vilde and lays hands on her. A gentle glow spreads from her hands to envelop the mage's body, and after a few seconds, her breathing grows normal. A moment later, her eyes flicker open. "Thank you," she murmurs with a weak smile as she gets unsteadily to her feet and dusts herself off. "Did we get them all?"
Caldra moves over to Vilde and lays hands on her. A gentle glow spreads from her hands to envelop the mage's body, and after a few seconds, her breathing grows normal. A moment later, her eyes flicker open. "Thank you," she murmurs with a weak smile as she gets unsteadily to her feet and dusts herself off. "Did we get them all?"
Dec 16, 2025 12:35 am
Thorne doesn’t relax when the last goblin falls. He wipes one blade clean on the creature’s ragged clothes, stoops, and pulls a short sword free from its slack grip. He now has two short swords. After a quick glance at the balance and grabbing the sword sheaths, he looks up as Vilde asks her question.
"No," he says evenly. "Not all of them."
His eyes are already moving, scanning the treeline, the churned earth, the snapped brush where something large and fast fled during the chaos. "The ratrider broke off while we were fighting. He used the noise and the dark."
Then, he turns and presses the hilt of his dagger into Kessa's hand.
"Take this," he says quietly. "If you need, throw it. He’s wounded, and that mount’s heavy. He likely didn't go far. Let’s check their camp."
"No," he says evenly. "Not all of them."
His eyes are already moving, scanning the treeline, the churned earth, the snapped brush where something large and fast fled during the chaos. "The ratrider broke off while we were fighting. He used the noise and the dark."
Then, he turns and presses the hilt of his dagger into Kessa's hand.
"Take this," he says quietly. "If you need, throw it. He’s wounded, and that mount’s heavy. He likely didn't go far. Let’s check their camp."
Last edited December 16, 2025 8:30 pm
Dec 16, 2025 1:36 pm
Caldra picks up andy remaining weapons from the dead goblins nearby before following Thorne toward the camp, anxious to secure Moonblossom.
Dec 16, 2025 8:50 pm
Kessa twists her wrist around, feeling the weight and balance of the dagger Thorne gave her. "Got it." She says. Then she waits to see what the group does next.
Dec 16, 2025 9:48 pm
You turn to head back towards the clearing just as the ratrider lurches out of the trees near the campsite. He slides from the saddle still clutching the wound in his side and begins frantically rummaging through the pile of belongings muttering to himself. From where you are standing, he's about 45-50 feet away (two moves, 9 spaces). He glances towards where the battle took place but seems primarily focused on finding something.
GM Note: No need for Intiative here, its the Heroes' turn!
GM Note: No need for Intiative here, its the Heroes' turn!
Dec 16, 2025 10:18 pm
Thorne stops cold the instant the ratrider stumbles into view.
In one fluid motion Thorne shrugs the short sword back into his belt, reaches over his shoulder, and brings his bow down into his hands. The string is drawn even as he steps into a stable stance, breath slowing, the world narrowing to a single wounded figure at the edge of the firelight.
There you are.He marks the ratrider as his quarry, tracks every frantic movement as the goblin rummages through the pile. Thorne exhales and looses.
Shortbow: 1d6+DEX, 2 handed, Range 12
The first arrow streaks out of the darkness toward the goblin’s center mass. Quickly, Thorne draws again and sends a second arrow flying, aimed to end the chase before it even begins.
In one fluid motion Thorne shrugs the short sword back into his belt, reaches over his shoulder, and brings his bow down into his hands. The string is drawn even as he steps into a stable stance, breath slowing, the world narrowing to a single wounded figure at the edge of the firelight.
There you are.
[ +- ] Hunter's Mark (Action)
A creature you can see is marked as your quarry for 1 day (or until you mark another creature). It can’t be hidden from you, and your attacks against it gain your choice of advantage OR +LVL damage (choose before each attack).
OOC:
Attack 1,Shortbow: 1d6+DEX, 2 handed, Range 12
OOC:
Attack 2, ShortbowOOC:
Edit: 12 damage, totalLast edited December 16, 2025 10:29 pm
Rolls
Shortbow (Advantage 1) - (2d6h1+2)
(32) + 2 = 5
Shortbow - (1d6+2)
(5) + 2 = 7
Dec 16, 2025 11:04 pm
Caldra rushes the rider intent on preventing him from skipping away again to do who knows what
OOC:
if the arrows take the goblin down will he die or can we bandage him up to keep him for questioning? I can lay on hands if needed but wild want to tie him up first. load next


