Hey everyone,
With Christmas and the holidays fast approaching, and this chapter coming to such a satisfying close, this feels like a really good place for me to leave. I just wanted to say how much I’ve enjoyed this game. This was my first time playing Nimble RPG, and I had a great time learning the system and getting a feel for how it flows in play.
Huge thanks to @AriaNocturne for GMing this — It honestly got me thinking that I might even try my hand at GMing my own game, sometime next year.
If you’d like to reopen the game for another applicant, please feel free—and if someone wants to take over Thorne, I’m completely happy to hand him off. He’s done his part for now, and I’m glad he got to do some good along the way.
[ +- ] Thorne Underbough
Create character
| STR | +0
|
| DEX | +2
|
| INT | -1
|
| WILL | +2
|
| Initiative | +2 |
[table=hl d20 grid centre]
STR|+0
DEX|+2
INT|-1
WILL|+2
Initiative|+2[/table]
| ARMOR 5 | HP 13 / (13) | Temp: 0 | Wounds 0 / 6 | Hit die:d8 |
| Arcana | -1
|
| Examination | -1
|
| Finesse | +2
|
| Influence | +2
|
| Insight | +3
|
| Lore | -1
|
| Might | +0
|
| Naturecraft | +4
|
| Perception | +2
|
| Stealth | +3 |
[table=hl d20 grid centre]
Arcana|-1
Examination |-1
Finesse |+2
Influence |+2
Insight |+3
Lore|-1
Might|+0
Naturecraft|+4
Perception |+2
Stealth|+3
[/table]
| EQUIPMENT | Details
|
| Shortbow | 1d6+DEX, 2 handed, Range 12
|
| Dagger | 1d4+DEX, Light, Thrown 4
|
| Shortsword | 1d6+DEX, Light
|
| Cheap Hides | Armor: 3+DEX |
[table="ht grid zebra"]
EQUIPMENT | Details
Shortbow| 1d6+DEX, 2 handed, Range 12
Dagger | 1d4+DEX, Light, Thrown 4
Shortsword | 1d6+DEX, Light
Cheap Hides | Armor: 3+DEX
[/table]
| EQUIPMENT | Roll
|
| Shortbow | 1d6+2
|
| Shortbow (Advantage 1) | 2d6h1+2
|
| Shortbow (Disadvantage 1) | 2d6l1+2
|
| Dagger | 1d4+2
|
| Shortsword (Advantage 2) | 3d6h1+2
|
| Shortsword (Advantage 1) | 2d6h1+2
|
| Shortsword | 1d6+2
|
| Dagger + Shortsword | 1d4+2, 1d6+2
|
| Dagger + Shortsword (Advantage 1) | 1d4+2, 2d6h1+2 |
[table="ht rolls zebra"]
EQUIPMENT | Roll
Shortbow| 1d6+2
Shortbow (Advantage 1)|2d6h1+2
Shortbow (Disadvantage 1)|2d6l1+2
Dagger | 1d4+2
Shortsword (Advantage 2)|3d6h1+2
Shortsword (Advantage 1)|2d6h1+2
Shortsword | 1d6+2
Dagger + Shortsword | 1d4+2, 1d6+2
Dagger + Shortsword (Advantage 1)| 1d4+2, 2d6h1+2
[/table]
Hunter's Mark (Action)
NotesA creature you can see is marked as your quarry for 1 day (or until you mark another creature). It can’t be hidden from you, and your attacks against it gain your choice of advantage OR +LVL damage (choose before each attack).
A creature you can see is marked as your quarry for 1 day (or until you mark another creature). It can’t be hidden from you, and your attacks against it gain your choice of advantage OR +LVL damage (choose before each attack).
Forager
NotesGain advantage on skill checks to find food and water in the wild.
Gain advantage on skill checks to find food and water in the wild.
Class: Hunter
Level: 1
Hero coin: 1
[b]Class: Hunter[/b]
[b]Level[/b]: 1
[b]Hero coin[/b]: 1
[3column] [col]
[abilities=Attributes]
[table=hl d20 grid centre]
STR|+0
DEX|+2
INT|-1
WILL|+2
Initiative|+2[/table][/abilities]
[table=]
[f=color:white background-color:navy]ARMOR [b][_=5][/b][/f] | HP [b][_=13][/b] / ([_=13]) | Temp: [b][_=0][/b] | Wounds [_=0] / 6|Hit die:[_=d8]
[/table]
[/col][col]
[abilities=Skills]
[table=hl d20 grid centre]
Arcana|-1
Examination |-1
Finesse |+2
Influence |+2
Insight |+3
Lore|-1
Might|+0
Naturecraft|+4
Perception |+2
Stealth|+3
[/table][/abilities]
[/col]
[col]
[abilities=Equipment]
[table="ht grid zebra"]
EQUIPMENT | Details
Shortbow| 1d6+DEX, 2 handed, Range 12
Dagger | 1d4+DEX, Light, Thrown 4
Shortsword | 1d6+DEX, Light
Cheap Hides | Armor: 3+DEX
[/table][/abilities]
[/col] [/3column]
[abilities=Attacks]
[table="ht rolls zebra"]
EQUIPMENT | Roll
Shortbow| 1d6+2
Shortbow (Advantage 1)|2d6h1+2
Shortbow (Disadvantage 1)|2d6l1+2
Dagger | 1d4+2
Shortsword (Advantage 2)|3d6h1+2
Shortsword (Advantage 1)|2d6h1+2
Shortsword | 1d6+2
Dagger + Shortsword | 1d4+2, 1d6+2
Dagger + Shortsword (Advantage 1)| 1d4+2, 2d6h1+2
[/table][/abilities]
[2column] [col]
[abilities=Abilities] # Hunter's Mark (Action)
A creature you can see is marked as your quarry for 1 day (or until you mark another creature). It can’t be hidden from you, and your attacks against it gain your choice of advantage OR +LVL damage (choose before each attack).
#Forager
Gain advantage on skill checks to find food and water in the wild.[/abilities]
[/col] [col]
[abilities=Journal & Details] [b]Class: Hunter[/b]
[b]Level[/b]: 1
[b]Hero coin[/b]: 1[/abilities]
[/col] [/2column]
Thanks again, everyone. I may stick around for a couple of days to see your answers or tie off any loose ends, then I will leave. Happy holidays and see you around Gamersplane! 🎄✨
Last edited December 19, 2025 9:17 am