Ember ducks down just as the torchlight of the approaching villagers reach her, and she drops down the embankment into the river while the people are talking to each other.
"Did you hear that howl?"
"What was that?"
"It sounded like a person to me."
"It sounded like it came from this direction."
"Where's Alan?"
"We didn't get him; we came running as soon as we heard..."
"Grand, I told you to get Alan or Marieke!"
Ember struggles to stay underwater at first, swimming with the current as the water rushes to fill her pack. Then it becomes hard to surface as the water filling her boots, quiver, and pack conspires to drag her down. She manages to surface to breathe more than a hundred paces downstream. There is no cry of detection; she is nearly invisible in the moonlight and the people of Orlane are not hunters from Hookhill, professionals trained to find thieves like her. Drifting with the current into the Dim Forest, the rogue begins to swim to a bank of the river. She begins to fantasize about finding a sheltered place and starting a fire to dry out her food, cards, tinder, and metal implements that will rust. But she doesn't have time for that. It's going to be another cold, wet night.

"They're over there!"
"You go check it out. Grand, go back and do what I told you. You two, stay here and watch the bridge. The rest of you, come with me. I'm worried this was a distraction."
With that, the big group of villagers split into four groups: three going south across the bridge, two staying by the bridge, two headed north on the road, and the rest running into the trees...right toward Arya, Morton, and Theran!

The rest of the heroes make their way north and then east along the edge of the lake in the moonlight, leaving the sound of the distraction behind them. The water of the lake is placid and the moonlight bright; they hurry east down a long open part of the road with no tree cover on either side of the road. Thankfully, no one seems to be watching. The dark shape of the low eastern hill looms ahead, with the imposing temple sitting atop it surrounded by a stone wall and a screen of trees. On the gentle slope facing them, various crops have been planted, including a modest vineyard. These belong to the small, shabby farm with a run-down house that the party is approaching.

Rolls
Refresh - (1d4+1)
(2) + 1 = 3



