Act 1.1 - The Silver Wood

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Oct 15, 2025 11:26 pm
OOC:
mathias0077 says:
I think I might have been skipped last turn.
Thanks! I fixed the pending PCs action list, I will consider your action above as part of turn 2 (that didn't end yet.)
mathias0077 says:
Exactly how does healing work?
Healing in this system works a bit differently than in D&D. Instead of relying mainly on healing spells or potions, most healing comes from Recoveries, a resource that heroes can spend to restore Stamina. Think of Recoveries like healing surges—players choose when to spend them, usually through the Catch Breath maneuver or certain abilities. Magical healing just let you spend them, sometimes even more than once, during the healers round.
Tutorial notes
[ +- ] Recovery
[ +- ] Maneuver – Catch Breath
[ +- ] Dying
[ +- ] Respite
Oct 15, 2025 11:40 pm
OOC:
htech says:
Drgwen says:
I assume the Healing Grace ability means I don't spend a Maneuver to Catch My Breath and just get the Recovery, which heals me fully
Yup. That's correct =)
Please note that you do spend the Recovery, if you want to heal, even if Vordokov let you do it in his round, without using your maneuver.

You now have 7 Recoveries, instead of you maximum value of 8, ok? Or you can just ignore his healing and not spend if, for example, it would exceed your maximum. It's a choice.
Oct 16, 2025 12:00 am
mathias0077 says:
Obsidian will use Brutal strike on W1.a and with the room that creates he will move through that gap to get around the goblins to J10 he will then use catch breath for some healing.
Unfortunately, we may need to reconsider this move. There are some tutorial notes I need to provide so you can make an informed decision. Sorry I didn't explain this sooner; I forgot that not all RPGs have Attacks of Opportunity. And I hadn't had a chance to talk about it yet as we're still in the second round and I already wrote a ton of notes 😬

Tutorial notes
[ +- ] Opportunity Attack
[ +- ] Advance
[ +- ] Disengage

OOC:
You will take 8 damage if you move to J10
OOC:
Obsidian, what do you do? Would you like to do those actions regardless or would you like to do something different in your turn? Feel free to change whatever you want as part of this learning exercise.
Oct 16, 2025 12:13 am
OOC:
I will keep it. That dam adds to my ferocity correct because it is a new round? I used catch breath so got some back.
Oct 16, 2025 12:19 am
Esidrix says:
Naerclad marks the goblin in front of him, (w3.a) and launches Protective Strike against it. Should it kill the creature, he will use free ability to choose a new marked creature to Mark K1.b.
OOC:
Additionally, whenever you or any ally uses an ability to deal rolled damage to a creature marked by you, you can spend 1 focus to gain one of the following benefits as a free triggered action:
- The ability deals an additional 4 damage.
- The creature dealing the damage can spend a Recovery.
- The creature dealing the damage can shift up to 2 squares.
- If you damaged the creature with a melee ability, the creature is taunted by you (EoT).
Naerclad killed the goblin.

EDIT: My mistake. His Protected Attack rolled 7 damage (Tier 1 ❌) but this goblin wasn't already hurt.
OOC:
Would you like to spend 1 focus to gain one of those abilities? You can choose only 1 of them. I am a little confused by that "additionally" note with everything in it. What do you do?
Oct 16, 2025 12:21 am
OOC:
mathias0077 says:
I will keep it. That dam adds to my ferocity correct because it is a new round? I used catch breath so got some back.
Okay! That's correct. Obsidian should be really angry by now =D
Oct 16, 2025 12:36 am
End of turn 2
Here is the map.

https://i.imgur.com/cVUbxJz.jpegStamina lost:
W1.a: 10 (Winded)
W2.a: 11 (Winded)
W2.b: 2
W3.a: 7
W3.b: 13 (Winded)
W4.a: 12 (Winded)

Next PCs:
Vordokov
Malfina Bramblebush (pending GM/monsters reaction and map+stamina updates)
Naercalad
Obsidian Rockcrusher
Marbin
Shrike (pending GM/monsters reaction and map+stamina updates)
OOC:
I will resolve Malfina’s and Shrike’s rounds tomorrow
Oct 16, 2025 12:48 am
OOC:
mathias0077 says:
5 damage 1 push but I have +2 for ferocity to make it three.
Actually, I think Ferocity 2 just increases your Knockback maneuver, not all abilities. So I believe it's just 1 square.
Oct 16, 2025 8:57 am
Turn 3
Shrike, the first goblin never even gets the chance to react —one solid punch to the jaw, then an elbow that snaps its head back. The creature crumples to the ground like a sack of grain, lifeless before it hits the dirt.
OOC:
PhoenixScientist says:
I believe I have no active ise for Discipline right now?
Once you have 6 Discipline for the combat, yeah, you can stop tracking. Those things under "alternate uses" in your shèet are not costs and you start the game with it. You need to have them accumulated, so you receive those benefits (without spending). Its like a "battery charge" =)
Then you drive your heel into the second goblin's ribs with a thunderous kick. A wave of force ripples out, and the goblin is launched backward.
OOC:
Please choose were the goblin will be pushed to. It needs to go away from you and you can't slide it towards the dead one. Somewhere in the blue overlay, I guess.

Also, I missed why you rolled 2d10+6 for the Knockback. Shouldn't it be 2d10+2(+2 for the Discipline 6 bonus)?

If so, you got a Tier 2 result and can push 2(+2 for the Discipline 2 bonus)
https://i.imgur.com/YkSiRwg.jpeg
Oct 16, 2025 12:19 pm
"Time for you to meet your maker," Marbins sighs as he once again stabs the goblin now in front of him.
OOC:
If it is still standing I'll knock it back before I move to M18.

Edit: That's 9 damage + 1 from the surge from him standing alone. If he's still alive that's a move of 2, so I'll push him to I17
Last edited October 16, 2025 12:22 pm

Rolls

I Work Better Alone - (2d10+2)

(38) + 2 = 13

Insight - (1d3)

(2) = 2

Knockback - (2d10+-1)

(104) - 1 = 13

Oct 16, 2025 1:38 pm
Confident Malfina has the remaining goblin in hand, Vordokov makes his way to the higher vantage point northwest. He stops along the way to help bolster Naer, blasting the goblin with holy light and transferring it's energy to his companion.
OOC:
Moving to E22
OOC:
7 holy damage, 2 surges to Naer
Last edited October 16, 2025 1:39 pm

Rolls

Blessed Light - (2d10+2)

(49) + 2 = 15

Oct 16, 2025 4:12 pm
OOC:
Lets have W2.b hit K1b.
Yeah you are right, should only be +4
Oct 16, 2025 4:43 pm
Malfina, you turn to face the last goblin standing before you. A heartbeat later, heat gathers in your palm as a swirling sphere of blazing plasma blossoms into existence. You hurl it and it strikes the goblin square in the chest. The explosion of fire is brief but brutal, sending the creature flying and leaving it lifeless on the ground.

With the threat at your back dealt with, you stride up a nearby rise, planting your boots on higher ground. From this vantage point, you can see the battle clearly—your allies locked in combat, the tide of goblins pressing in. You ready yourself, flames still dancing at your fingertips, prepared to bring your fire to bear where it’s needed most.

https://i.imgur.com/OeeKj7s.jpeg

Stamina lost:
W1.a: 5
W2.b: 10 (Winded)
W3.a: 7
W3.b: 13 (Winded)
K1.b: 1
Next PCs:
Vordokov (results soon)
Naercalad
Obsidian Rockcrusher
Marbin (results soon)

Next Monsters:
1 group is dead
4 groups should act ASAP
1 group will wait for PCs
OOC:
Continues in my next post
Oct 16, 2025 4:53 pm
Marbin, your blade slides cleanly between the goblin’s ribs. The creature jerks in surprise, a wet gasp escaping its throat before it crumples to the ground, lifeless.

Behind you, Vordokov climbs to the higher ground to the northwest, positioning himself for a clearer view of the battlefield and readying his divine light to support the others.
Two goblins (W1, W2) give up on Obsidian and advance on Shrike, snarling as they close the gap. One lunges low with its crude spear, the point biting into his side, while the other thrusts wide, the strike glancing harmlessly off the dirt.
OOC:
Take 7 damage, Shrike
Across the battlefield, two more goblins (W5 - a & b) rush Marbin with surprising coordination. Their spears dart forward in quick succession, both finding their mark and forcing the rogue back a half-step.
OOC:
Take 9 damage, Marbin
Meanwhile, the goblin locked in combat with Naercalad...

presses its attack, slipping past his guard and driving its spear into him with a vicious jab.
OOC:
Take 5 damage, Naercalad


Edit: was dead!

https://i.imgur.com/whRpbYf.jpeg
OOC:
Next PC! What do you do?
Stamina lost:
W1.a: 5
W2.b: 10 (Winded)
W3.a: 14 (Winded)
K1.b: 1

Next PCs:
Naercalad
Obsidian Rockcrusher

Next monsters (waiting for PCs):
K1 group

Rolls

W1.a, W2.b - Spear Charge vs Shrike - (2d10+2, 2d10+2)

2d10+2 : (66) + 2 = 14

2d10+2 : (23) + 2 = 7

W5 - Spear Charge vs Marbin - (2d10+2, 2d10+2)

2d10+2 : (510) + 2 = 17

2d10+2 : (48) + 2 = 14

W3.a - Spear Charge vs Naercalad - (2d10+2)

(69) + 2 = 17

Oct 16, 2025 6:58 pm
OOC:
@htech, Marking by itself gives an Edge on attacks, which I missed, so +2. In addition, it gives other characters choices. If they choose to attack the marked target and hit, they can choose to spend and pick one of the four affects. I will spend for the 4 extra damage. Maybe with that and the Edge I'll do something.
Last edited October 16, 2025 7:00 pm
Oct 16, 2025 10:00 pm
Obsidian will move to K10 then charge K1.a and use melee free strike with a swing of his maul then spin and use the handle to the gut for a knockback.
OOC:
that is 20 dam and I will knock him back into K1.b
Last edited October 16, 2025 10:02 pm

Rolls

Free strike - (2d10+2)

(99) + 2 = 20

Knock back - (2d10+2)

(38) + 2 = 13

Oct 16, 2025 11:43 pm
OOC:
Esidrix says:
htech, Marking by itself gives an Edge on attacks, which I missed, so +2.
Indeed. Thanks. So you got a Tier 2 roll ✅ (10 damage)
Esidrix says:
In addition, it gives other characters choices. If they choose to attack the marked target and hit, they can choose to spend and pick one of the four effects. I will spend for the 4 extra damage. Maybe with that and the Edge I'll do something.
Rules as written: You're the only one who chooses whether to spend Focus (you're the only one with this Resource) and which of the options to grant it (even if the bonus goes to another character). In the next combat, you'll have more uses for Focus, so it's something you'd like to control.

BUT... We could create a house rule where you "donate" 1 Focus, after the fact, to a character if they hit and choose one of the bonuses. Would you like to do that? It allows more freedom to your allies and less back-and-forth in our PbP format.
Tutorial Notes
[ +- ] Heroic Resources

OOC:
Anyway, of course, you can choose to increase your own damage by 4 by spending your Focus. I was just confused because you listed everything =)

W3.a is dead. You did not take 5 damage, please retcon this if you changed anything in your character sheet.
Your turn, Naercalad. What do you do? =)
Oct 16, 2025 11:45 pm
OOC:
mathias0077 says:
that is 20 dam
Sorry, I didn't understand. Shouldn't it be 13 plus you get another main action because of the critical?
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