Act 1.1 - The Silver Wood

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Ashleigh

htech

Oct 14, 2025 9:50 pm
Ashleigh
Ashleigh moves and tries to stay quiet, forgotten and inconspicuous behind a tree

https://i.imgur.com/9CQB9c4.jpeg
Oct 14, 2025 9:58 pm
Shrike, seeing the threat of being flanked, slides around the goblin creeping up on his left, and hits it with a couple quick blows, and then drives it towards its ally, to keep them from flanking.
OOC:
He will shift first to F14 using Inertial Step (9 damage), against W2.a and then another Knockback against W2.a sliding it towards W2.b.
Last edited October 14, 2025 11:00 pm

Rolls

Inertial Step - (2D10+2)

(29) + 2 = 13

Knockback - (2d10+2)

(23) + 2 = 7

Oct 14, 2025 11:15 pm
Malfina grins at the two goblins recently on fire and says, "I serve the Flame, and it says that you to,.. should... BURN!" And she laughs as she releases another two gouts of flame at the goblins! Then, if they still stand, she forms a fist and sneers at one of them, adding an extra flare of flame upon it. Then, remembered what they say about discretion, she moves back away from the goblins and takes some cover.
OOC:
Gains 2 Essence at the beginning of turn. Uses Bifurcated Incineration again (dealing six fire damage each vs W4.a and W4.b) as her Main, then Practical Magic as her Maneuver to deal an extra 2 fire to W4.b if it is still up. then she moves five squares (mostly diagonals!)to O25.
Last edited October 15, 2025 3:38 am

Rolls

Bifurcated Incineration - (2d10+2)

(66) + 2 = 14

Oct 15, 2025 3:26 am
Satisfied that Ashleigh is out of harms way for the time being, Vordokov moves toward Naercalad to assist, reciting a short prayer along the way.

"Grole, guide me in smiting my foes and strenghtening my allies."

Focusing on the goblin straight ahead, it's suddenly enveloped in a bright, white light, some of which envelopes Naer.
OOC:
Moving to H27. Targeting W3.a with Blessed Light, dealing 5 damage, with 1 surge going to Naer.
OOC:
Piety: 5/5 (3 + 2 from dealing holy damage first turn)
Last edited October 15, 2025 3:39 am

Rolls

Piety - (1d3)

(3) = 3

Blessed Light - (2d10+2)

(42) + 2 = 8

Oct 15, 2025 9:09 am
Turn 2
Shrike’s strikes crash into the goblin on his flank, driving it backward into its ally. Malfina’s flames roar out once more, washing over the pair she had already scorched while smoke curls from their leathers. Vordokov’s prayer leaves holy light searing into another goblin.

All around, the goblins are battered, burned, and bloodied— most are wounded, some are winded. The burned pair look especially worse for wear, their breath ragged and movements faltering.
https://i.imgur.com/Mg7gZVI.jpeg
Tutorial notes
I removed (for now) the difficult terrain overlay just to keep the map clean. Those roots and branches are still there. ;)
[ +- ] Winded
[ +- ] All Stamina Lost
Stamina lost:
W1.a: 5
W2.a: 11 (Winded)
W2.b: 2
W3.b: 8 (Winded)
W4.a: 12 (Winded)
W4.b: 14 (Winded)
OOC:
Continues in my next post, for the goblins
Oct 15, 2025 9:25 am
The clearing fills with the cries of the wounded. The goblins, burned and bloodied, lift their voices in a chorus of shrieks — a call for reinforcements.

Moments later, shadows stir at the entrance to the moss-covered tomb. Four more goblins spill out of the darkness. Two are armed like the others, clutching crude spears and snarling with feral rage. But the other two move differently—low, silent, with a predatory grace. Their leathers are darker, their swords slender and wickedly curved.

These aren’t common warriors. These are goblin assassins (K1.a and K1.b)

https://i.imgur.com/NENjPpX.jpeg
OOC:
Continues in my next post
Oct 15, 2025 9:33 am
The newly arrived goblin warriors darts around Obsidian’s flank. Spear leveled low, it moves to box him in alongside the goblin already fighting him, teeth bared in a wicked grin. With two attackers now closing from opposite sides, the dwarf feels the pressure tightening around him — this isn’t a reckless charge anymore. It’s a tactical surround.
OOC:
Obsidian, take 13 (!!) damage
https://i.imgur.com/LKDPjfH.jpeg
OOC:
Continues in my next post
Tutorial notes
[ +- ] Edges and Banes
[ +- ] Critical hit

Rolls

W5.a Spear vs Obsidian - (2d10+2)

(1010) + 2 = 22

W5.b Spear vs Obsidian (Flanking) - (2d10+4)

(83) + 4 = 15

W5.a Spear vs Obsidian (extra, critical hit bonus) - (2d10+2)

(55) + 2 = 12

Oct 15, 2025 9:45 am
Meanwhile, several of the goblins begin to advance toward Malfina and Shrike. Though they haven’t closed in to flank yet, their creeping approach tightens the space, ratcheting up the pressure with every step. Their guttural hisses and tapping spears on the ground make it clear—they’re hunting as a pack now.
OOC:
Shrike, take 9 damage
OOC:
Malfina, take 7 damage
OOC:
Next PC! What do you do?
https://i.imgur.com/AkUCQpi.jpeg
Stamina lost:
W1.a: 5
W2.a: 11 (Winded)
W2.b: 2
W3.b: 8 (Winded)
W4.a: 12 (Winded)
W4.b: 14 (Winded)

Rolls

W2.a Spear vs Shrike - (2d10+2)

(95) + 2 = 16

W2.b Spear vs Shrike - (2d10+2)

(610) + 2 = 18

W4.a Spear vs Malfina - (2d10+2)

(35) + 2 = 10

W4.b Spear vs Malfina - (2d10+2)

(39) + 2 = 14

Oct 15, 2025 11:58 am
OOC:
Panning the map a bit to the left so you can see it better, but other than that, no changes in this post
https://i.imgur.com/8bQLeHn.jpeg
Tutorial notes
[ +- ] Tactical Coordination
Oct 15, 2025 1:12 pm
Marbin rushes out of hiding and moves up to the goblin in front of him. A new dagger appear in his hand and he stabs forward before quickly jumping out of range.
OOC:
Move to K19, will use Fade and then shift to somewhere will decide after I see how well I roll.
Edit: Will step back to L20 (and 5 damage)
Last edited October 15, 2025 1:15 pm

Rolls

Fade - (2d10+2)

(13) + 2 = 6

Insight - (1d3)

(3) = 3

Oct 15, 2025 2:00 pm
Looking past the one he just wounded, Vordokov sees a pack of new goblins appear and start to close in on his other companions. He's about to take off that way when he sees the pack Malfina was fighting catch up to her and lash out. He retaliates with another burst of divine energy.

Right after that he focuses on the polder and attempts to heal her.
OOC:
Main - Blessed Light at W4.b
OOC:
7 holy damage, 2 surges to Malfina
OOC:
Maneuver - using Healing Grace on Malfina to allow her to spend a Recovery.
Last edited October 15, 2025 2:07 pm

Rolls

Blessed Light - (2d10+2)

(38) + 2 = 13

Oct 15, 2025 4:15 pm
Skrike wants to finish these two off and help Obsidian, he will use some quick strikes against the two goblins, and then a big kick into the side of the one that looks better, knocking it into the other
OOC:
Main action: Faster than the eye, 5 damage to W2a & W2b, 2 extra damage to W2b
Maneuver: Knockback: 3 spaces
I think that will take out W2a but not W2b, and I dont think spending a surge would finish off W2b
OOC:
I believe I have no active ise for Discipline right now?
Last edited October 15, 2025 4:24 pm

Rolls

Faster than The Eye - (2D10+2)

(102) + 2 = 14

Knockback - (2d10+6)

(93) + 6 = 18

Oct 15, 2025 4:41 pm
OOC:
@PhoenixScientist I'll save your post and dice results for next turn, no problems, but we still need to finish the current round before I can address this, okay?

I think I'll include a "Current round" footer in my posts, to make it easier to see who already acted and who's next.
OOC:
Continues in my next post
Oct 15, 2025 4:47 pm
Marvin's blade drives into the goblin’s side, and before the creature can even snarl, the rogue slips back out of reach, a smear of dark blood left glistening on his weapon.

Across the clearing, Vordokov thrusts out his hand, a pulse of radiant light erupting from his palm and slamming into one of the goblins. The creature lets out a shriek as the blessed light sears through it, and then it collapses into the dirt, smoking.
https://i.imgur.com/zB1DbYN.jpeg
OOC:
Continues in my next post, for the goblins
Oct 15, 2025 4:49 pm
Malfina curses quietly as the goblins lash out at her. When scorching light bathes one of the goblins in holy fire. She feels an infusion of life as well and shouts over her shoulder, "Thanks, Vordokov! I'll be good here; go help Obsidian!"

She takes a deep breath, turns to look at (I assume) the one remaining goblin, and smiles. She makes a flicking motion with her finger, sending magical energies rippling away and pushing the goblin back 2 squares, after which she conjures a spinning ball of flaming plasma, which we subsequently tosses at the pushed back goblin!

Assuming both goblins are now dead, she moves to higher ground, so she can help the others.
OOC:
Gains three essence (2 per round, 1 because someone took damage). Use that Recovery (I assume the Healing Grace ability means I don't spend a Maneuver to Catch My Breath and just get the Recovery, which heals me fully). Use my Main Action to Hurl Element at the remaining (pushed back) goblin, dealing 7 fire (4 from ability, 2 from Reason, 1 from Acolyte of Fire). Use my Move to go to S21 up on the hill. The plan being to move further north on the hill and then firebomb the goblins from afar/above.
Last edited October 15, 2025 4:51 pm

Rolls

Power Roll - (2d10+2)

(65) + 2 = 13

Oct 15, 2025 5:14 pm
In the blink of an eye, they close the distance to Obsidian, circling wide until the dwarf is hemmed in on all sides. One crouches low, dagger poised like a serpent ready to strike, while the other slides behind him, blades glinting in the dim forest light. It’s a trap, and Obsidian now stands at the center of it.

https://i.imgur.com/5YP93EP.png
Elsewhere, the fight rages on. A goblin rushes Naercalad and thrusts its spear into his side, the tip biting through cloth and scraping against his ribs. Another jabs at Marbin, the crude point carving a shallow cut across his arm as he twists away. Both blows sting, but neither carries the weight or danger of what now looms over the surrounded dwarf.
OOC:
Obsidian, take another 9 damage (for a total of 22 damage this round!)
OOC:
Naercalad, take 3 damage
OOC:
Marbin, take 4 damage
https://i.imgur.com/IeE0xu0.jpeg
PCs to act this turn:
Naercalad
Obsidian

Stamina lost:
W1.a: 5
W2.a: 11 (Winded)
W2.b: 2
W3.b: 13 (Winded)
W4.a: 12 (Winded)
Obsidian: 25 of 33 (8 left, Winded)

PCs that already posted for the next turn:
Shrike, Malfina
OOC:
I will resolve their actions when appropriate, don't worry =)

Rolls

W1.a Spear Charge vs Obsidian - (2d10+2)

(26) + 2 = 10

W3.a Spear Charge vs Naercalad - (2d10+2)

(23) + 2 = 7

W3.b Spear Charge vs Marbin - (2d10+2)

(86) + 2 = 16

K1.a Sword Stab vs Obsidian (Flanking) - (2d10+2+2)

(51) + 4 = 10

Oct 15, 2025 5:37 pm
OOC:
Drgwen says:
I assume the Healing Grace ability means I don't spend a Maneuver to Catch My Breath and just get the Recovery, which heals me fully
Yup. That's correct =)
Oct 15, 2025 9:48 pm
Obsidian will use Brutal strike on W1.a and with the room that creates he will move through that gap to get around the goblins to J10 he will then use catch breath for some healing.
OOC:
5 damage 1 push but I have +2 for ferocity to make it three. Exactly how does healing work? I think I might have been skipped last turn.
Last edited October 15, 2025 9:52 pm

Rolls

Brutal Strike - (2d10+2)

(81) + 2 = 11

Oct 15, 2025 10:10 pm
OOC:
Healing works by using a Maneuver to use the Catch Breath and spend a Recovery. This gives you back an amount of stamina that should be noted on your character sheet.
OOC:
I think we are all on round 2, i accidentally took an extra.
Oct 15, 2025 10:19 pm
Naerclad marks the goblin in front of him, (w3.a) and launches Protective Strike against it. Should it kill the creature, he will use free ability to choose a new marked creature to Mark K1.b.
OOC:
Additionally, whenever you or any ally uses an ability to deal rolled damage to a creature marked by you, you can spend 1 focus to gain one of the following benefits as a free triggered action:
- The ability deals an additional 4 damage.
- The creature dealing the damage can spend a Recovery.
- The creature dealing the damage can shift up to 2 squares.
- If you damaged the creature with a melee ability, the creature is taunted by you (EoT).

Rolls

Protective Attack - (2d10+2)

(71) + 2 = 10

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