Character generation / Session 0

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Oct 10, 2025 10:21 am
mathias0077 says:
I don't see any weapons or equipment for my character or anywhere for them.
I will add a section for treasure/magical items in the future. But other than that, gear is just part of your kit or for flavor. There are not even coins (we don't track those)

In the notes section of your sheet, it says that the Dwarf Fury wears no armor and wield heavy weapons, such as mauls or greatswords. What, exactly, you're free to choose. =)
Oct 12, 2025 4:11 pm
@htech - I've submitted my character and I'm heading out of town until Wednesday. I'll try and keep up with the posts but can't guarantee that I'll have time to post until I'm back.
Oct 12, 2025 5:13 pm
As a note: Draw steel doesnt have specific individual pieces for each inventory slot. So you can kind of start with whatever you think your character would reasonably have.
Your "Kits" are one way that determine what you might have, only most martial classes and no caster classes have them. But if you think you have a walking stick and a sleeping mat and a sword and armor, and whatever else you may reasonably have you just start with that.
Our GM has a pretty good feel for what is going on, so the nest way to decide if you arent sure is to just ask "would it be reasknable for my character to have X?"

We only start worrying about individual specific items once we get magical stuff (and I dont k ow if thst happens in this starting adventure).
Last edited October 12, 2025 5:14 pm
Oct 12, 2025 7:23 pm
Esidrix says:
@htech - I've submitted my character and I'm heading out of town until Wednesday. I'll try and keep up with the posts but can't guarantee that I'll have time to post until I'm back.
Thanks for letting us know. We can leave Naercalad "on the back burner" in the meantime if needed.

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