This thread is for whatever idle chatter we have as players; could be speculative rules questions (rules questions relevant to active gameplay, I might prefer to resolve in the in character thread in which the rule is immediately relevant), or IRL life stuff - including plz let is know of any foreseeable, prolonged posting absences here - or other meta WoD or RPG stuff, etc.
OOC Chat
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Aug 21, 2025 5:58 pm
Hey gang, we're beyond character creation now, so I am starting up just a "normal" ooc chat thread.
This thread is for whatever idle chatter we have as players; could be speculative rules questions (rules questions relevant to active gameplay, I might prefer to resolve in the in character thread in which the rule is immediately relevant), or IRL life stuff - including plz let is know of any foreseeable, prolonged posting absences here - or other meta WoD or RPG stuff, etc.
This thread is for whatever idle chatter we have as players; could be speculative rules questions (rules questions relevant to active gameplay, I might prefer to resolve in the in character thread in which the rule is immediately relevant), or IRL life stuff - including plz let is know of any foreseeable, prolonged posting absences here - or other meta WoD or RPG stuff, etc.
Aug 21, 2025 7:00 pm
Btw, regarding umbral travel related metaplot. Will we steering closer to M2 - travel is dangerous but pretty common, or will we going with the Revised Avatar Storms and the like, where traveling the Umbra is reeealy risky and potentially deadly? I guess same question applies to the overall tone - more hopeful Mage 2e or depressed Revised, where the war is over and nobody won? I kinda leaned into horror in the prelude, but if we're going into for a more lighter tone, i can even it out.
Also, are we still doing the whole spy thriller thing? Or just wing a more general type Mage chronicle and see where it takes us? I did fine the spy idea intriguing, but i'm not married to it, in case you had other ideas.
Also, are we still doing the whole spy thriller thing? Or just wing a more general type Mage chronicle and see where it takes us? I did fine the spy idea intriguing, but i'm not married to it, in case you had other ideas.
Aug 21, 2025 9:34 pm
reversia.ch says:
Also, are we still doing the whole spy thriller thing? Or just wing a more general type Mage chronicle and see where it takes us? I did fine the spy idea intriguing, but i'm not married to it, in case you had other ideas.I don't have a good enough grasp on how to portray or carry out the Reality War stuff, and don't think I can pull off that kind of high conflict plot.
We'll be dwelling more in the discovery and explorative space.
After we get through character Awakenings and things, I have a couple ideas for situations that will open us up to actual gameplay/dice rolling and stakes. But once those are over? I think we'll be done here, unless someone else wants to take over at that point.
Aug 30, 2025 5:23 pm
Sorry, missed some posts this week, irl swallowed me whole. Will try to catch up tomorrow/on monday, finish with the prologues.
Sep 1, 2025 2:51 pm
I have worked on typing up the backstory four times now over the past week or so, and every time I have I either get called away for a while or fall asleep, and my phone reloads so I lose what I had.
I'm going to type it in Notes then transfer it over. (Shit always has to be more difficult than needed, I swear.)
I'm going to type it in Notes then transfer it over. (Shit always has to be more difficult than needed, I swear.)
Sep 2, 2025 3:47 pm
Yea that is standard procedure for me now, with long posts.
I lost too many hours on too many posts, retyping things because I drove into the area of a new tower, or switched wifis or battery dropped too low (and my saver settings classes all "non essential") or whatever.
If I don't have a post fully turned in my mind and the time to type it? I'm putting it in Notes and copy pasta
I lost too many hours on too many posts, retyping things because I drove into the area of a new tower, or switched wifis or battery dropped too low (and my saver settings classes all "non essential") or whatever.
If I don't have a post fully turned in my mind and the time to type it? I'm putting it in Notes and copy pasta
Sep 25, 2025 5:53 am
I've checked a few other games and it seems we are not the only concerned party regarding Ma's absence. Dude's in a lot of games and it seems like there haven't been any notice beforehand. I just hope everything is good and it's nothing serious.
So I think for the current scene we can maybe readjust it a little and introduce me and Theha's Dominic first and then have Ma's James be introduced later during the meeting after he's back.
So I think for the current scene we can maybe readjust it a little and introduce me and Theha's Dominic first and then have Ma's James be introduced later during the meeting after he's back.
Sep 25, 2025 2:46 pm
Thanks for doing that leg work. That is pretty uncharacteristic for Ma, and indeed I hope all is well too.
As for the current/intro scene... I mean this whole scene and premise hinges on bringing Traditions and Techno together. So in order to keep things moving forward meaningfully, and without recon, I think at this time I'd prefer we just "background" Ma for now?
Their character is there, but since the player is not, the character is treated as an inconsequential NPC for now. Meaning we just don't have the benefit as players of his roleplay. James will be assumed to be interacting in small but insignificant ways as a low ranking Techno would, but we don't "zoom in" on it, or describe it., nor even zoom in on any interactions that would happen with him (like introductions, tho again it can be assumed to have happened, as it would). And instead focus on you two and the two "major" NPCs.
Then whenever Ma is able to return, his character knows everything that your characters know (the character was there), and he can provide us any intro/description/insights then, and just step more fully into the skin of James and have him emerge from the background into the spotlight in line and in the same "place" (narratively speaking) as you two, wherever we are at in play.
This is how I prefer to handle brief absences at irl games, and I would prefer it here too.
I mean, I don't see this scene lasting a particularly long time tho, and soon we'll be in the thick of it.
This could become a bigger hang up quite rapidly...
If it does, at that time we will retcon, and just say it's only you two and has always been only you two. And because that will have been the way it was played, it should be a pretty smooth retcon.
As for the current/intro scene... I mean this whole scene and premise hinges on bringing Traditions and Techno together. So in order to keep things moving forward meaningfully, and without recon, I think at this time I'd prefer we just "background" Ma for now?
Their character is there, but since the player is not, the character is treated as an inconsequential NPC for now. Meaning we just don't have the benefit as players of his roleplay. James will be assumed to be interacting in small but insignificant ways as a low ranking Techno would, but we don't "zoom in" on it, or describe it., nor even zoom in on any interactions that would happen with him (like introductions, tho again it can be assumed to have happened, as it would). And instead focus on you two and the two "major" NPCs.
Then whenever Ma is able to return, his character knows everything that your characters know (the character was there), and he can provide us any intro/description/insights then, and just step more fully into the skin of James and have him emerge from the background into the spotlight in line and in the same "place" (narratively speaking) as you two, wherever we are at in play.
This is how I prefer to handle brief absences at irl games, and I would prefer it here too.
I mean, I don't see this scene lasting a particularly long time tho, and soon we'll be in the thick of it.
This could become a bigger hang up quite rapidly...
If it does, at that time we will retcon, and just say it's only you two and has always been only you two. And because that will have been the way it was played, it should be a pretty smooth retcon.
Sep 25, 2025 6:03 pm
Sounds good to me. Ready to proceed. Hopefully it's not nothing serious with Ma and we're all worrying over nothing.
Oct 2, 2025 6:11 pm
RE: the Manipulation+Alertness roll, and the stated goal(s) of the roll:So, I think it's important that we start off trying to be on the same page about the mechanics/rolls we're making.
And so, I feel like I need to bring up that I don't necessarily see Manipulation as an appropriate Attribute to pair with Alertness, and also that Alertness doesn't necessarily match up with what you're saying you want to achieve...
Alertness - for noticing actions or physical things that are hidden
Awareness - "6th sense"-stuff, for noticing the supernatural
Empathy - for noticing subtlties in how people are reacting or behaving, picking up on motives
Subterfuge - for noticing active deception attempts made against you
Sound correct?/Make sense?
And I feel like you're conflating two or maybe even three separate things into one check:
1. he wants to follow what's going on
2. wants to play it cool
And 3, he also maybe feels out of place, and like he has to play a part or manipulate people here into believing he belongs here?
RE: 1. if you're rolling the dice to follow what's going on, this sounds like Empathy to me. Success will reveal subtle social dynamics that you as a player don't pick up on and/or motives behind what is being said. If you want to be in tune with the other people, their motives and behavior, it's Empathy. Probably pairs with Wits, though could be Perception if you're focusing on body language. Or you could roll Subterfuge if you think you're actively being deceived, but no one has even really said anything to you yet. And/or/but, if you think someone is hiding... something material... a weapon, movements, whatever? Then that's Alertness. But never really is any of that going to be with Manipulation, which is used when you're acting to try to manipulate or deceive someone yourself, not when sensing or detecting manipulation.
RE: 2, playing it cool sounds like it could be Etiquette to me (paired with Wits? or Charisma?) - playing the part ,behaving appropriately in this situation, convincing others you belong. Or, conceivably... basically a Willpower roll - resisting fear/"brute force" composure/preventing yourself from panic. I don't like the latter here, because that should more be in response to an effect that I'm invoking upon you. So I go back to the former.
So...
Yea, this is a good microcosm for you guys to understand my personal understanding and implementation of the use of the Attributes and Abilities in 20th... There are defined boundaries to what Attribute and what Ability should be paired and when/in what situation.
Does this seem consistent with your own understandings, or at least does it sound fair?
Or do we need to talk about differences in understandings of mechanics before we get too deep?
ThetaSigma says:
OOC:
Dominic expects that use of magic would likely be rude, so is trying to use mundane means to follow what’s going on while also trying to avoid betraying his own reactions; he’s playing it cool.And so, I feel like I need to bring up that I don't necessarily see Manipulation as an appropriate Attribute to pair with Alertness, and also that Alertness doesn't necessarily match up with what you're saying you want to achieve...
Alertness - for noticing actions or physical things that are hidden
Awareness - "6th sense"-stuff, for noticing the supernatural
Empathy - for noticing subtlties in how people are reacting or behaving, picking up on motives
Subterfuge - for noticing active deception attempts made against you
Sound correct?/Make sense?
And I feel like you're conflating two or maybe even three separate things into one check:
1. he wants to follow what's going on
2. wants to play it cool
And 3, he also maybe feels out of place, and like he has to play a part or manipulate people here into believing he belongs here?
RE: 1. if you're rolling the dice to follow what's going on, this sounds like Empathy to me. Success will reveal subtle social dynamics that you as a player don't pick up on and/or motives behind what is being said. If you want to be in tune with the other people, their motives and behavior, it's Empathy. Probably pairs with Wits, though could be Perception if you're focusing on body language. Or you could roll Subterfuge if you think you're actively being deceived, but no one has even really said anything to you yet. And/or/but, if you think someone is hiding... something material... a weapon, movements, whatever? Then that's Alertness. But never really is any of that going to be with Manipulation, which is used when you're acting to try to manipulate or deceive someone yourself, not when sensing or detecting manipulation.
RE: 2, playing it cool sounds like it could be Etiquette to me (paired with Wits? or Charisma?) - playing the part ,behaving appropriately in this situation, convincing others you belong. Or, conceivably... basically a Willpower roll - resisting fear/"brute force" composure/preventing yourself from panic. I don't like the latter here, because that should more be in response to an effect that I'm invoking upon you. So I go back to the former.
So...
Yea, this is a good microcosm for you guys to understand my personal understanding and implementation of the use of the Attributes and Abilities in 20th... There are defined boundaries to what Attribute and what Ability should be paired and when/in what situation.
Does this seem consistent with your own understandings, or at least does it sound fair?
Or do we need to talk about differences in understandings of mechanics before we get too deep?
Oct 2, 2025 8:08 pm
ThetaSigma says:
OOC:
Dominic expects that use of magic would likely be rude, so is trying to use mundane means to follow what’s going on ThetaSigma says:
OOC:
while also trying to avoid betraying his own reactions; he’s playing it cool. If he is nervous and trying to appear like he is not/trying to mask his emotional response - Manipulation+Subterfuge
Just my two cents. Agree with the rest.
Oct 2, 2025 10:43 pm
Completely agree that Manipulation+Alertness is an unusual pairing; the thinking was he's trying to read the rules and patterns of behaviour inherent in the ceremonial; hence, literally trying to pick up on the currents of, not simply current behaviour of those in the room, but a rough feel for the nature and structure of the meeting, and so a sense of any distinction between routine and exceptional subject matter. Hence, sensing by mundane means the factors impacting behaviour, and notable points in the flow of the meeting; so, that's why Manipulation +Alertness. (My first thought was Perception and Manipulation until I remembered that's two attributes!)
The kind of things I was hoping he might pick up on, if applicable;
- The nature of the truce or understanding between the Traditions and the Technocracy - any references to rules or protocols?
- What if any other matters come up, and whether those are routine or not?
- Suggestions as to current tensions w.r.t. the above?
With hindsight and deconstruction, I can see that some of that would fall under Empathy, and some of the rest might have been addressed by prior research IC; my bad for missing that opportunity.
Basically, I was trying to work out how the character might attempt to apply his abilities in the situation at hand.
No attempt to sense or use magick was intended; hence no mention of Awareness.
Quite reasonable that Dominic's own demeanour should be a separate roll if warranted. To try and be more specific, he is trying not to give anything away, rather than actively fit in. I would suggest Manipulation and Subterfuge is a reasonable combination for this, if there is any need to roll.
Am I right in assuming that I should in future explain my goals and agree stats to use before rolling? I'm used to other games where pre-emptive rolling to maintain momentum is generally a plus; but those are simpler, less social systems.
The kind of things I was hoping he might pick up on, if applicable;
- The nature of the truce or understanding between the Traditions and the Technocracy - any references to rules or protocols?
- What if any other matters come up, and whether those are routine or not?
- Suggestions as to current tensions w.r.t. the above?
With hindsight and deconstruction, I can see that some of that would fall under Empathy, and some of the rest might have been addressed by prior research IC; my bad for missing that opportunity.
Basically, I was trying to work out how the character might attempt to apply his abilities in the situation at hand.
No attempt to sense or use magick was intended; hence no mention of Awareness.
Quite reasonable that Dominic's own demeanour should be a separate roll if warranted. To try and be more specific, he is trying not to give anything away, rather than actively fit in. I would suggest Manipulation and Subterfuge is a reasonable combination for this, if there is any need to roll.
Am I right in assuming that I should in future explain my goals and agree stats to use before rolling? I'm used to other games where pre-emptive rolling to maintain momentum is generally a plus; but those are simpler, less social systems.
Last edited October 2, 2025 10:45 pm
Oct 7, 2025 6:26 pm
Quote:
- The nature of the truce or understanding between the Traditions and the Technocracy - any references to rules or protocols?- What if any other matters come up, and whether those are routine or not?
- Suggestions as to current tensions w.r.t. the above?
[ +- ] Spoiler
at the beginning of every other fiscal quarter, representatives from the Traditions and the Technocracy meet to... well, it depends, but mostly they meet just to meet and show each other whatever good will they can manage, for however long they can manage it. There's nominally supposed to be an "open discourse" regarding the state of things in the area, a "sharing of news and ideas" and all that, but... In reality it's usually just a shared meal and a tacit acknowledgement that the other exists, and that's okay, and that they can all continue to agree not to try to kill each other... for now.
On the alternate-quarters, the meet is at the Technocracy's Tower of the Americas.
The Techno's have a firm foothold in and around Austin, and everyone knows Texas beyond that is mostly theirs anyway - at least where it matters - and so all the Factions know that they see San Antonio as the place to tactically give ground and show good will.
And? Good will is good will. And the Traditions are happy to "keep their enemy closer" than their friends here, and so they do this thing.
When and where the Factions can agree, there is some history of collaboration between the two factions here in the City. What with the Alamo and the history of the Missions, the Shroud can get rather thin here in San Antonio, and they can at least agree that the interests of the living should take precedence over those of the dead.
Most of them can, anyway... most of the time.
On the alternate-quarters, the meet is at the Technocracy's Tower of the Americas.
The Techno's have a firm foothold in and around Austin, and everyone knows Texas beyond that is mostly theirs anyway - at least where it matters - and so all the Factions know that they see San Antonio as the place to tactically give ground and show good will.
And? Good will is good will. And the Traditions are happy to "keep their enemy closer" than their friends here, and so they do this thing.
When and where the Factions can agree, there is some history of collaboration between the two factions here in the City. What with the Alamo and the history of the Missions, the Shroud can get rather thin here in San Antonio, and they can at least agree that the interests of the living should take precedence over those of the dead.
Most of them can, anyway... most of the time.
That's the important part right?
And sure. There are rules and protocols. But... they're not important are they? Particularly because you guys are just gonna follow them, aren't you? You have to for the group to come together, right?
All of this is just a narrative artifice so that we can bring the group together in a plausible fashion, right? None of this scene really matters, beyond that.
It's a tense truce.
There are rules and protocols.
You follow the rules and protocols.
Let's move on to a place on the narrative where there is more interesting information and gameplay to zoom in on.
I'm not hiding anything from you guys in this scene or interaction. I'm just "bringing the group together". And introducing the first "adventure".
So again, just a bit of insight into my ST style there.
Quote:
Quite reasonable that Dominic's own demeanour should be a separate roll if warranted. To try and be more specific, he is trying not to give anything away, rather than actively fit in. I would suggest Manipulation and Subterfuge is a reasonable combination for this, if there is any need to roll.As for explaining your goals for future rolls...
I mean, I don't think that should be necessary most of the time?
However I say that based on an assumption that we all understand the system to work/rolls to be formed roughly the same. And so this has made me question my assumption in that regard.
How about:
If you're following one of the many pre-defined actions in the book that has a "RAW" roll defined for it, you don't need to add context.
However, if you're just making up your own roll, let's give the context you think is necessary, to understand why you put the roll together as you did.
Oct 15, 2025 1:03 am
I’m not sure what’s happened, but my character sheet suddenly seems blank.
Everything but the avatar, gone. Even the name was blank.
Thankfully, I have screenshots. It should take me a good half hour to recreate him later tomorrow as I have a copy of Majunior’s template in place to work from.
Keep backups, people!
Everything but the avatar, gone. Even the name was blank.
Thankfully, I have screenshots. It should take me a good half hour to recreate him later tomorrow as I have a copy of Majunior’s template in place to work from.
Keep backups, people!
Oct 15, 2025 7:58 am
ThetaSigma says:
I’m not sure what’s happened, but my character sheet suddenly seems blank. Everything but the avatar, gone. Even the name was blank.
Thankfully, I have screenshots. It should take me a good half hour to recreate him later tomorrow as I have a copy of Majunior’s template in place to work from.
Keep backups, people!
Oct 15, 2025 8:21 am
Here's the thread about it: https://gamersplane.com/forums/thread/37763/
And the link to staging: https://staging.gamersplane.com
And the link to staging: https://staging.gamersplane.com
Oct 16, 2025 6:12 pm
My vote is to move on to the next scene. Doesn't seem much left to do in this one. The guys can chat, plan, get to know each other, etc in the next. If we move on, should we continue with that in the chapter one thread or will you make a new one?
I think the bigger question is what to do with MJ's James. Do you want to NPC him for a bit? Phase him out? Or do a soft tag along, where he is with us, just not the most talkative or active type and follows our lead?
John's plan for the most part would be "go and check it out, maybe do some research on the way".
I think the bigger question is what to do with MJ's James. Do you want to NPC him for a bit? Phase him out? Or do a soft tag along, where he is with us, just not the most talkative or active type and follows our lead?
John's plan for the most part would be "go and check it out, maybe do some research on the way".
Oct 16, 2025 6:31 pm
I'm pretty concerned about MaJ. Don't know if anyone has heard anything but I've gamed with him before and never seen anything like this disappearance... As for his character, I'd like to have him tag along still. There, but not there.
Basically until that's just not tenable anymore (i.e. up until it just makes no sense that he's not doing anything/up until we're, like, there on-site and stuff's happening).
Which... is coming quick, frankly, but maybe not quite here yet.
And we'll continue the narrative in the same thread, whether we remain in this scene for a bit more, or if we move away to another location and time.
Basically until that's just not tenable anymore (i.e. up until it just makes no sense that he's not doing anything/up until we're, like, there on-site and stuff's happening).
Which... is coming quick, frankly, but maybe not quite here yet.
And we'll continue the narrative in the same thread, whether we remain in this scene for a bit more, or if we move away to another location and time.
Oct 16, 2025 10:19 pm
reversia.ch says:
Here's the thread about it: https://gamersplane.com/forums/thread/37763/And the link to staging: https://staging.gamersplane.com
Oct 18, 2025 4:57 am
@ThetaSigma So does Dom wants to ask the Technocrat bosses for access to law enforcement data or MJ' James, cause I thought we sorta leaving him hanging for now, which is I didn't include him in the convo much and tried to shift it a bit away from relaying on the Syndicate.
Alternative mundane option can be stopping by the police station, I guess. Or if em @emsquared can NPC James a bit, maybe make a roll to get the info or something? What's our approach here?
Alternative mundane option can be stopping by the police station, I guess. Or if em @emsquared can NPC James a bit, maybe make a roll to get the info or something? What's our approach here?
Last edited October 18, 2025 4:57 am
Oct 20, 2025 3:50 pm
Hi guys. I’m really excited to join the group. My current vague concept is a Man in Black clone who defected from the Technocracy because he felt it no longer stood for what it should.
Oct 20, 2025 3:56 pm
Hey, there, welcome. Technocracy is fine, since the "truce" was sort of backed into the premise by the original ST, but how should we handle defectors? Would your guy be a Tradition (aligned) mage now? I feel like the Technocrats might have something to say about that..
Oct 20, 2025 3:58 pm
Please give the first post in the IC thread a read, that is where I describe the premise of how/why a Techno might be working with two Traditions Mages.
If you find that workable, we will just drop your PC into Ma's character's shoes.
If you don't like the premise, then... we'll just retcon in your former-Techno. The meeting didn't happen and you were all just sent to do the things by the Traditions.
Maybe the working-relationship is still there maybe not? If it comes up, we'll decide then. If it doesn't come up then it doesn't matter, and you'll just be there still.
If you find that workable, we will just drop your PC into Ma's character's shoes.
If you don't like the premise, then... we'll just retcon in your former-Techno. The meeting didn't happen and you were all just sent to do the things by the Traditions.
Maybe the working-relationship is still there maybe not? If it comes up, we'll decide then. If it doesn't come up then it doesn't matter, and you'll just be there still.
Oct 20, 2025 4:07 pm
The defector thing was just to kind of explain why he wasn’t trying to kill you all. I’ll retcon that
Oct 20, 2025 4:17 pm
Right.
Doing a mixed Faction chronicle would not have been my first choice as an ST.
But the ST who dropped out allowed it and so I just ran with it when I took over, cuz the characters were made by that point and everyone was fine with it, conceptually.
I think there can be some interesting/fun interactions there for everyone to play with, as is. Differences in paradigm and all that can just be kind of fun to poke at.
But so, if you need to be a "former" for it to work in your brain. Ok.
And if you can just roll with the premise we've already set up. Ok too.
Doing a mixed Faction chronicle would not have been my first choice as an ST.
But the ST who dropped out allowed it and so I just ran with it when I took over, cuz the characters were made by that point and everyone was fine with it, conceptually.
I think there can be some interesting/fun interactions there for everyone to play with, as is. Differences in paradigm and all that can just be kind of fun to poke at.
But so, if you need to be a "former" for it to work in your brain. Ok.
And if you can just roll with the premise we've already set up. Ok too.
Oct 20, 2025 4:52 pm
Great to have another prospective player. Just let us know which approach you want to go with. There is a precedent for renegade MiBs, and I don’t mean the movie versions.
Oct 20, 2025 5:06 pm
I think maybe he’s kind of operating semi-independently. Like he’s still part of the technocracy, and considers himself a technocrat. But maybe he’s either been given a lot of leeway for some reason or his boss isn’t around for some reason
Oct 20, 2025 11:22 pm
The current setup is unusual, at least in my experience, as the Technocracy and Traditions have a relative detente in this setting. If anything, it seems your character would normally be expected to uphold that, so you needn’t worry overmuch about finding excuses not to kill us reality deviants!
Oct 21, 2025 3:28 am
Okay! Right now my current plan for his backstory is he grew up in foster care/ divorced parents and kind of learned to be "invisible" (metaphorically) and became a conspiracy theory nerd. He started posting wild crap conspiracy theories online, and one of his was a bit to close to the truth (he had no idea) so the NWO sent someone to deal with him.
Luckily for Grover, the agent who found him had better things to do than kill teenagers and recruited him instead
Luckily for Grover, the agent who found him had better things to do than kill teenagers and recruited him instead
Oct 21, 2025 3:38 am
Also, I would love a quick rundown of the plot and anything I would know. I plan to have my guy finished in like, two days? More if I get to focused on the cool merits and flaws.
Oct 21, 2025 4:10 am
TechnocratSloth15 says:
Okay! Right now my current plan for his backstory is he grew up in foster care/ divorced parents and kind of learned to be "invisible" (metaphorically) and became a conspiracy theory nerd. He started posting wild crap conspiracy theories online, and one of his was a bit to close to the truth (he had no idea) so the NWO sent someone to deal with him.Luckily for Grover, the agent who found him had better things to do than kill teenagers and recruited him instead
TechnocratSloth15 says:
Also, I would love a quick rundown of the plot and anything I would know. I plan to have my guy finished in like, two days? More if I get to focused on the cool merits and flaws.We are currently figuring out our plan of action in-character.
Oct 21, 2025 2:37 pm
I retconned the clone thing because I wanted to give him friends and family and stuff. That is exactly what I meant. He was trained until his mid twenties and has been doing field stuff form maybe three years.
Oct 21, 2025 2:57 pm
TechnocratSloth15 says:
Also, I would love a quick rundown of the plot and anything I would know. I plan to have my guy finished in like, two days? More if I get to focused on the cool merits and flaws.Please read it.
Oct 25, 2025 10:35 am
I’m going to be away from home for most of the coming week, and today is packing day, so I’m already pretty busy. I will try to keep tabs on what’s happening but my time to post is going to be limited at best; I’m unsure what WiFi provision will be like. @emsquared, feel free to make obvious rolls for Dominic if it’ll keep things moving and I haven’t responded in a reasonable time.
Last edited October 25, 2025 10:36 am
Oct 28, 2025 1:57 pm
Let's talk about it then.
What's confusing you?
You can spend the Freebies on these things at these rates:
What's confusing you?
You can spend the Freebies on these things at these rates:
Oct 28, 2025 7:14 pm
It’s usual to roughly balance merits and flaws in cost; seven points of flaws is a hard limit, but any excess of merits bought above flaws has to be paid from freebie points.
There is more than a slight tendency (for me anyway!) to suffer from candy-store syndrome with merits, and then have to whittle down the wish list to those most important to the concept that you can afford.
Edit: Dominic’s shortlist of merits and flaws is still there at the bottom of his character sheet, so if you’re interested you can see what I had to discard…
There is more than a slight tendency (for me anyway!) to suffer from candy-store syndrome with merits, and then have to whittle down the wish list to those most important to the concept that you can afford.
Edit: Dominic’s shortlist of merits and flaws is still there at the bottom of his character sheet, so if you’re interested you can see what I had to discard…
Last edited October 28, 2025 7:19 pm
Oct 28, 2025 10:21 pm
On another note, Merits and Flaws are entirely optional. Merits can be purchased with Freebie points, while taking a Flaws adds Freebie points that you can spend on other things.
Oct 29, 2025 3:17 pm
@TechnocratSloth15 please engage me/us over your questions so we can get you a character made.
The game is in flight, we (try to) post every day and the group would benefit from having you in character sooner rather than later.
The game is in flight, we (try to) post every day and the group would benefit from having you in character sooner rather than later.
Nov 2, 2025 8:28 pm
Okay. I’ve got the skills all picked out
It’s arete and merits i’m having trouble with. Sorry I was gone. I had a trip
It’s arete and merits i’m having trouble with. Sorry I was gone. I had a trip
Nov 2, 2025 9:32 pm
TechnocratSloth15 says:
I have 15 bonus points, right?Nov 5, 2025 10:03 pm
@TechnocratSloth15 how's it going with character creation?
Getting close? Have any questions ?
Getting close? Have any questions ?
Nov 6, 2025 3:15 pm
Hey guys. I’m really sorry, but IRL shit came up out of nowhere, and I have too cancel. I am so sorry
Nov 18, 2025 2:35 pm
Just a heads up team, I have 2 kids home sick today and won't be able to post. Will try to catch up tomorrow, but may then be extra busy at work catching up with that, so...
Point is, gonna have a bit of an lull here. Stick with me!
Point is, gonna have a bit of an lull here. Stick with me!
Nov 18, 2025 4:41 pm
All sympathy here; I only have one son, but my wife’s health is poor, so the interruptions come frequently. Guess why I choose an intermittent hobby like PbF :-)
Nov 20, 2025 4:32 pm
I'm going to be in the hospital for up to 30th. Hopefully not that long though. Will try to post as much as I can, but that will mostly depend on if the internet behaves..
Nov 22, 2025 11:51 am
Good news: I'm back for the weekend, then gotta go back on Monday, though hopefully only for 2-3 days, depending on tests and such. So shouldn't be gone long.
Nov 25, 2025 6:51 pm
Hey gang, between my absences from work last week (and having to play catch up now), and then the American holiday occurring this week (for which I'm traveling), I will probably not be posting much until Dec. 2 or so.
Apologies, but we'll see you all then.
Apologies, but we'll see you all then.
Dec 23, 2025 4:44 pm
Hey, I assume we are taking a bit of break due to holidays, right?
Also, I was curious. @ThetaSigma It has been a while since char-gen, but I thought Dominic was working his magic primarily through sound/music, sorta like terrestrial Macross 7 dude. But then there was mention of the nanobots and now I'm a bit confused. And curious. Does he control them with sound or are they automatic? How do they fit in with the musical/audial theme?
Also, I was curious. @ThetaSigma It has been a while since char-gen, but I thought Dominic was working his magic primarily through sound/music, sorta like terrestrial Macross 7 dude. But then there was mention of the nanobots and now I'm a bit confused. And curious. Does he control them with sound or are they automatic? How do they fit in with the musical/audial theme?
Dec 23, 2025 5:06 pm
Yea, we had another set of sickness blow through the house and it's messed with my posting sorry. Going to try to get a post in today.
Dec 23, 2025 5:48 pm
No, that's quite alright, just wanted to make sure. Hope everyone gets well soon!


