I like this discussion and your thoughts and experiences. I have had almost all those experiences. I also thought I knew my position was right - finding out later how narrow minded I was then! Lol. I'm still bit stubborn...
One other factor to consider is the social and emotional maturity of the player. If you're 12 years old, let's say, then alignment can be helpful in some ways by providing a template for Charater personality/roleplay. It can also be disastrous if not handled well. If you're 40...ish, hehe, and have a fairly temperate disposition, and, let's be generous, 12 years of ttrpg experience, you will most likely use alignment in a decidedly different manner.
Using Robinhood again as an example compared to Elric, in the same situation, perhaps killing one of the King's guards. Are they both Chaotic? Are they both evil?
Here we see both sides of the alignment conundrum: too fundamental to be used to describe human nature (assuming we know what that looks like LOL) OR the influence of their allegiance to one of the 9 alignments or three or which ever one you use (the premise here is never absolute, but a tendency to respond to the world according to a nature either chosen by the player (in the case of alignment is a reflection of Character) or that influences the actions of a character (in the case that characters face moral dilemmas that challenge their worldview.)
Robin Hood would avoid killing if at all possible, but so would Elric, unless influenced by forces beyond his ability to control.
You can leave out alignment in your game. No one is gonna arrest you for it, and by the same token, there are myriad ways to use alignment and not all of them will look the same...
This is the beauty of this hobby!
Last edited August 16, 2025 12:44 am