OOC:
Alrighty, we will keep the same initiative order as before, only we will have Orm act first as y'all move into the room.
1. Orm
2. Ivar
3. Nikk
4. Hobb
5. Lillit
6. Llewellyn
If we get into battle again, then we will reroll.
I have Ivar, Lillit, and Llewellyn disguised in the robes (I couldn't see who took the third one, but it makes sense that Llewellyn would, so I am running with it.)
The following characters have been infected with
Blood Lust: Ivar, Nikk, Hobb, Llewellyn, and Orm.
Blood Lust
Use your action to attack the nearest creature (with ADV), or take 1d4 damage.OOC:
So, if you don't attack something/someone with your action, then you will roll a 1d4. I will let each of you handle that.
As the Hillshire Wayfarers approach the room to the south, the sounds of barking and cruel laughter grow in volume. Orm opens the door slowly and closes the shutter on his lantern so it only emits a little light.
Two red-robed figures sit at a wooden table, jeering at an old woman cowering in the southwest corner of the room from an emaciated dog chained to the south wall. Four cages line the west wall, one holds another dog, and the rest are empty.
OOC:
W = Old Woman
Red = Red Robed Cultists
D = Dogs
Door = Door
I give you the map image to help you visualize, but you don't need to count squares. Everyone in this room is near. We can theater of the mind this.
Alright Orm, what do you do?