Adventure Thread

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Aug 30, 2025 11:55 am
I didn't have the niceties of nimble feet, but I figured I would use the distraction caused by Lillit's magic to try and sneak further to a hiding place toward where the captives were with the rest of the Wayfarers. Along the way, I try to pick up a small stone and toss it in the in the opposite direction I'm going to create a distraction trying to time it with the illusion to distract the sentries and further confuse them as I advance.
Aug 30, 2025 3:55 pm
OOC:
Sounds good, Llewellyn.
Sentry 1 (Raffe) hears a rock hit the stone wall to his right. He turns to follow the sound and searches.
OOC:
Side note, since Llewellyn mentioned it in his post. You've only seen sentries. No captives in this area.

The sentries are next, but since they have been distracted and we haven't really entered combat yet, I am going to move on to Orm.

Rolls

Is the other sentry distracted by the rock? (1-3 = yes | 4-6 = no) - (1d6)

(2) = 2

Aug 30, 2025 9:11 pm
OOC:
So where are the sentries compared to Ivar?
Aug 31, 2025 2:04 am
mathias0077 says:
OOC:
So where are the sentries compared to Ivar?
OOC:
I want to run the combat more like theater of the mind rather than strictly battle map and minis. I posted the map, and maybe that was a mistake. One is still by the door, the other is investigating the bushes (so I would say right by you, Ivar), and the third sentry you haven't seen yet.
Aug 31, 2025 3:55 am
dante_dark says:
mathias0077 says:
OOC:
So where are the sentries compared to Ivar?
OOC:
I want to run the combat more like theater of the mind rather than strictly battle map and minis. I posted the map, and maybe that was a mistake. One is still by the door, the other is investigating the bushes (so I would say right by you, Ivar), and the third sentry you haven't seen yet.
OOC:
didn't both sentries (1 and 2) move away from the entrance to investigate the various sounds? If so...
Seeing both guards move away from the entrance to investigate, Orm quickly and quietly makes his way to the edge of the cave entrance and takes a quick peek inside to see if it is safe to continue.
OOC:
let me know if a roll is required, or if I'm viewing this incorrectly and can readjust.
Last edited August 31, 2025 3:55 am
Aug 31, 2025 1:55 pm
OOC:
One sentry is in the bush. The other sentry is looking away, but still by the door. And y'all haven't found Sentry 3 yet.

You are fine moving up to the doorway. The other sentries are occupied and don't see you, so I won't require a roll.
Orm, sprints to the doorside, crouching low and peeks inside. Sentry 1 (Raffe) looks away from where Orm is crouching.

Carved rock gives way to placed flagstone. You see an entrance with three paths forward (one to the North, one to the East, and one to the South). Looming in the center of this crossroads is a large statue of a skull. The light from outside helps you to see that there is writing at the base of the statue, but you cannot make out exactly what it says. The hallways are completely dark, and you cannot see where they lead.
OOC:
We are back up to the top of the order. Ivar's turn.

Rolls

Secret Roll

Aug 31, 2025 3:14 pm
Ivar will go ahead and sneak into the cave and use the dark inside to keep close just in case he has to take out sentry 2.
Aug 31, 2025 9:20 pm
Ivar rushes into the entrance, keeping his breathing calm and flattening his body against the carved rock wall. Immediately, he is aware of body heat next to him. He turns and sees a sentry next to him, dagger drawn.
OOC:
Ivar, I am going to let you attack Sentry 3, since I don't think it makes sense that you would have snuck in here and not acted as soon as you noticed the sentry inside the door. So, go ahead and attack. The AC for all the Sentries is 10.

I will say that there is another sentry on the other side of the door, too, on the inside. So, four sentries total.
Aug 31, 2025 11:53 pm
OOC:
Do I get backstab?
Sep 1, 2025 4:08 pm
mathias0077 says:
OOC:
Do I get backstab?
OOC:
Yes!
Sep 1, 2025 5:28 pm
Ivar slides into the entrance and finds sentry 3. He will make a backstab attack with hie short sword to try and silence him quickly.
OOC:
I think the damage roll is right. I get +1 die damage for my class talent x2. Is that plus two on top of the one extra I get normal? If it is I get one more d6.
Last edited September 1, 2025 5:30 pm

Rolls

to hit, damage - (1d20, 3d6)

1d20 : (19) = 19

3d6 : (222) = 6

Sep 1, 2025 5:37 pm
Ivar straightens next to the sentry (Sentry 3), grabs his shoulder, and plunges his sword into the sentry's back. Blood stains his brown robe as the point of the sword exits his belly. He attempts to cry out, but chokes on his own blood as he slumps to the floor.

Sentry 4 turns and stares at Ivar, agape. Even in this low light, Ivar can see that the sentry's mouth is devoid of a tongue, and he seems to have multiple piercing holes around his mouth. He places one hand in a pouch tied to his waist, and it comes out covered in blood. Sentry 4 runs to the statue of the skull, places his hand on it, leaving a bloody handprint, then runs down the hallway heading East and is swallowed by the dark.
OOC:
Great kill, Ivar!

Next up is Nikk.
Sep 1, 2025 7:29 pm
OOC:
Nikkghak would try to get past the distracted sentries as well. It sounds like sentry nr 4 is out of reach? In that case, can I quickly look over the blood-marked skull, see if Nikk can determine if it serves a purpose?
Sep 1, 2025 8:44 pm
Nikkghak quickly slips into the entryway. He hears voices raised in celebration to the East, and then the click of a door, and the voices muffle.

To the North, Nikkghak hears faint snoring; to the South, barking and fearful cries.

The large skull statue dominates the room. Nikkghak can see many bloody handprints and an inscription on the backside of this statue, but without more light, Nikk won't be able to read the inscription properly.
OOC:
Yes, Sentry 4 has moved into the room to the East.

Next up is Hobb.
Sep 3, 2025 8:26 am
OOC:
Apologies. Fell asleep unexpectedly last night before posting!
Hobb slips back into view just a few feet from Ivar. While invisible, he had witnessed the man make short work of the guard.

"Aye. Good work!" he says, with a nod.

"That there statue is up to no good!" he said, and the halfling hairs on the back of his halfling neck stood up.

He begins to try push and heave and push the thing over, hoping to disrupt whatever purpose it might serve… even if was just for morale!
OOC:
Is it pushable?
Sep 3, 2025 12:21 pm
KCC says:
OOC:
Is it pushable?
OOC:
Nay, not pushable. Seems built into the floor.

Hobb pushes and grunts, but to no avail. The statue is sturdy and immovable.
OOC:
Next is Lillit

I would also advise someone to light a torch soon. This cave is dark, and it seems the cultists can see without light.
Sep 3, 2025 9:41 pm
OOC:
We might want to wait until we deal with the sentries. We still have surprise?
Sep 3, 2025 10:46 pm
mathias0077 says:
OOC:
We might want to wait until we deal with the sentries. We still have surprise?
OOC:
True. I guess we will see what Lillit and Llewellyn do, and then it is the sentries' turn.

Lillit's turn
Sep 3, 2025 11:40 pm
OOC:
Am I right in thinking Sentry 1 is dead, Sentry 2 is distracted, Sentry 3 is inside somewhere, and Sentry 4 has moved further into the cave to warn people, I assume?
From the safety of the bushes nearby, Lillit reaches out with her witchcraft, seizing the distracted Sentry 2, and cursing him with her magic!
OOC:
Eyebite: One creature you target takes 1d4 damage, and it can't see you until the end of its next turn.

Rolls

Eyebite vs DC11 - (1d20+5)

(7) + 5 = 12

Damage if successful - (1d4)

(1) = 1

Sep 4, 2025 12:37 am
OOC:
Yes, it is somewhat confusing, isn't it? Probably my fault. Sentry 3 is dead. Sentry 2 (bushes) is now dead. Sentry 1 is alive and still distracted at the door. And Sentry 4 moved further into the cave, yes.
Sentry 2 jerks back as if bitten by a snake. His eyes cloud over, and he whips back and forth. "No, no, no, no." He falls to the ground, the wound overtaking him.

Sentry 1 hears and turns back towards to peer out into the valley.
OOC:
Nice kill, Lillit. All we have left is the sentry by the door.

Llewellyn, you are up.
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