Adventure Thread

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Aug 26, 2025 12:43 am
Lillit also expresses a desire to rest for the night, though she too is willing to take a watch. She has no torch to donate, though, only her lantern and oil.
Aug 26, 2025 12:49 am
OOC:
Okay, that is three torches (one from Nikkghak, Llewellyn, and Ivar). Make sure that each of you eats a ration. Hit points and spells are refreshed.
The dawn breaks cold and fog-filled. Dew drips from Nikkghak's leather gauntlet; he stares into the dying embers of the campfire as his companions begin to stir. A crow caws above the camp, turns towards the north, and takes wing.

The Hillshire Wayfinders break camp, gather their belongings, and steel themselves against the cold and damp. They return to their trek, pushing through the increasing underbrush and brambles until they hear voices ahead. Ivar signals to the group to crouch and hide as they near a small clearing. A muddy trail leads through the trees and brush to a jagged opening in the huge rock face. On either side of the cave door, two identical pillars carved into the rock depict a horned and fanged beast, in one hand a battle axe, in the other the head of one of the beast's foes.

Two brown robed figures stand on either side of the door, arguing...

Sentry 1: "I can't believe that you talked back to the master-at-arms."

Sentry 2: "It weren't me fault, Raffe, honest. He just ain't understand me meaning."

Sentry 1: "Don't say 'ain't,' Silas. You sound like a country bumpkin."

Sentry 2: "I'll say ain't if I wants to, Raffe!"

Sentry 1: "You will not if you are going to be on sentry duty with me."

Sentry 2 crosses his arms and slumps against the rock face. "You're mean, Raffe!"

Sentry 1: "Well, I'm sorry, Silas, but everyone else is celebrating, and I'm stuck out here with you. I guess I'm just hungry." He pulls his cloak closer around himself. "And cold."

Sentry 3: "Will you two shut up! We're supposed to be on guard duty! No more talking."

Sentry 1 and 2: "Sorry!"
OOC:
I love the rule in Shadowdark that we always act in initiative order. I really feel like it helps everyone to be able to do something throughout the entirety of the game. So, please roll initiative.

You all are hidden (for now) at the edge of the map in bushes and behind trees.
[ +- ] Front Gate Map
Aug 26, 2025 1:03 am
Ivar crouching in the bushes whispers"A sleep spell would come in handy right about now."
OOC:
So we are the arrow or are we north behind the bush? Also is it still foggy?

Rolls

initiative - (1d20+1)

(18) + 1 = 19

Aug 26, 2025 1:10 am
Lillit nods at Ivar's suggestion and whispers in response, saying, "Alas the spell is not one known to the witches. I could create an illusion to draw them away, perhaps? I could also blind one of them for a short time..."

Rolls

Initiative - (1d20)

(12) = 12

Aug 26, 2025 1:14 am
mathias0077 says:
Ivar crouching in the bushes whispers"A sleep spell would come in handy right about now."
OOC:
So we are the arrow or are we north behind the bush? Also is it still foggy?
OOC:
Sorry, the arrow is not actually there. I took a screenshot of that part of the map. You all are off the map right now. Yes, it is still foggy, advantage to sneakiness.
Aug 26, 2025 4:39 am
OOC:
In the description, you said there are two sentries, but in the script, you mention a third. Where is the third? Out of sight further in?
Aug 26, 2025 10:28 am
Whispering to the group "Not in my repotoire at the moment, but I like Lillit's idea of deception."

Rolls

Initiative - (1d20+0)

(5) = 5

Aug 26, 2025 10:54 am
Nikk nods along. "Some trickery, then. If we can slip past them, well, the longer we can go unnoticed, the better."
Last edited August 26, 2025 10:54 am

Rolls

Initiative - (1d20+1)

(15) + 1 = 16

Aug 27, 2025 12:36 am
Drgwen says:
OOC:
In the description, you said there are two sentries, but in the script, you mention a third. Where is the third? Out of sight further in?
OOC:
Yep, you hear the voice, but aren't 100% sure where it came from. I'm sure you'll find him, though.
Aug 27, 2025 8:50 am
"Aye, trickery could do it. Failing that, we rush in and batter them with our clubs!" Hobb says, rested but stiff from his wounds yesterday. Only for the wounds, or the halfling would be suggesting their batons as the first course of action!

Rolls

DEX - - (1d20+0)

(13) = 13

Aug 27, 2025 3:42 pm
"Subterfuge, not my strongest ally, but it is something I can see reason in employing now, instead of tempting a direct confrontation, my fellow Wayfarers. We should try that, and if else fails..." I pat my sword. "I do have other options, let us hope a battle proves more fortuitous than with the spiders."
Last edited August 27, 2025 3:43 pm

Rolls

Initiative - (1d20+1)

(10) + 1 = 11

Aug 27, 2025 11:12 pm
OOC:
Alrighty, here is our initiative order... Not that this is necessarily going to be a battle, but I want to give each player an opportunity to do something on their turn.

1. Ivar
2. Nikk
3. Hobb
4. Lillit
5. Llewellyn
6. Sentries
7. Orm

Rolls

Sentries Initiative - (1d20)

(11) = 11

Aug 27, 2025 11:31 pm
Ivar will draw his short sword and use the fog to get closer for a possible backstab if the illusion doesn't work.
Aug 28, 2025 1:09 am
Ivar crouches and creeps away from the group to hide in the bushes and behind boulders.
OOC:
Next up is Nikkghak

Rolls

Secret Roll

Aug 28, 2025 9:07 am
Not trusting in his ability to move quietly, Nikk stays close to the spellcasters Orm and Lillith, spear at the ready and sharp goblin ears perked up for any surprises.
Aug 28, 2025 12:04 pm
OOC:
Next is Hobb.
Aug 28, 2025 4:28 pm
"You shout, if it all goes pear shaped, and I’ll be there!" Hobb mutters to the others. He hefts his mace and takes off through the bushes. The last thing they see if the Halfling vanish from view towards the guards.
OOC:
Turning invisible and finding a little hidey spot closer!
Aug 28, 2025 11:47 pm
OOC:
Excellent, Hobb. Great use of halfling invisibility!

Next is Lillit.
Aug 29, 2025 3:51 am
Lillit moves to where she can see the sentries and begins to whisper arcane words, slowly moving her hands in precise ways as she does so. She attempts to cast Shadowdance, conjuring an illusion from shadowstuff.

She successfully channels her magic, and a human young woman that resembles one of the captured villagers steps out of the woods off to the far side of the clearing. She says, "Ha, I’ve escaped, and you’ll never catch me! When they find out you’ve let me escape, they’ll hang you for sure! Haha!" then the (illusory) woman steps into the foliage!
OOC:
The sight of an escaped captive mocking them and reminding them of how much trouble they’ll be in if they don’t catch her? Hopefully that’s enough.

Shadowdance: "You spin shadowstuff into a convincing visible and audible illusion at a point within near. The illusion can be as big as a person and can move within a near range of where it appeared. The illusion can't affect physical objects. Touching the illusion reveals its false nature."
Last edited August 29, 2025 3:57 am

Rolls

Spellcheck (DC11) - (1d20+5)

(10) + 5 = 15

Aug 30, 2025 12:21 am
OOC:
Awesome idea, Drgwen! Love it!
The two sentries at the doorway straighten and direct their attention to the shadowdance illusion.

Sentry 1 (Raffe): "Wha...Hey!" He takes a step forward. "Who's that? You let them sneak out, you oaf!"

Sentry 2 (Silas): " Oh, no!" Silas pulls a dagger from his belt. "What'll we do?"

Sentry 1 (Raffe): "Well, go get her. Don't just stand around with your mouth open."

Sentry 2 (Silas): "What're you going to do?" He shuffles from one foot to another.

Sentry 1 (Raffe): "Just go!" He pushes, Silas. "I'm going to guard the door so no one else gets out."

Sentry 2 (Silas) walks towards the bushes and trees that signal the edge of this little hollow. Before he pushes through the brush, he looks back, just for a moment, and then parts the branches and searches for the "escaped woman."
OOC:
Next up is Llewellyn
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