Act II, Chapter Two: Memories of Dawn

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Jul 27, 2025 10:59 am
https://i.imgur.com/W2SnQLZ.jpeg
FROZEN BARRENS | MARCH OF SNOW AND ECHOES | SNOW-DUSTED MID-AFTERNOON
Regret covers the cairns, deeper and colder than the snow.
Northward the land unrolls in muted whites and greys, a slow-climbing braid of ridges where fresh snow drifts make progress slow and tedious. The storm’s roar is a memory now, only the dry hiss of constant, gentle flakes accompany the party’s march. Packs jingle softly, breath curls and fades. Kaelith leads, footfalls ghost-quiet, eyes forever measuring and evaluating, never lingering for more than a moment on a single object. At each crest he pauses long enough to scrape a quick symbol into the powder, an Erunsil scout's shorthand that promises safe footing for those who follow and warns him if someone slips behind.

On easier stretches Ulfr and Azote range wide, scouting for spoor or patrol prints. None present themselves. Izrador’s hunters favor clearer weather and easier kills; today the Barrens belong only to stone, snow, and the muffled drumbeat of rebellious hearts. Behind them Petra murmurs a half-remembered rhyme, timing each stanza to match Seelah's even steps. Jasir remains mostly silent, taking notes at seemingly random intervals and absent mindedly memes arcane symbols. Varin carries the rear, pace hurried yet tireless, ever vigilant to the threat of unforeseen dangers.

The march continues as such until Kaelith raises a hand and the column halts. Ahead, half-sunken stones jut from the ridge, rough crowns visible above the snow’s thin crust. Even at a distance they are unmistakable: cairns, once Dornish signal markers, now broken and daubed with oily glyphs that shine like bruises across the granite.

No gust disturbs the stillness, yet each noise seems amplified, as though the ridge itself is listening. Snow continues to fall, soft, dispassionate, infinite. It blurs the cairns and mutes all color yet cannot smother what lingers beneath.

The scout’s voice shatters the silence in a hush of iron-cold wind, "Remember, we tread lightly in these lands. The memories here lie frozen in regret, their bitterness still bites."

The party stands at the threshold of a ridge infested with bitter regret and memories long forgotten.

What do you do?
OOC:
Let me know if your're making any checks. Seem's like a good time to remind everyone Knowledge religion is not a thing in midnight.
Jul 27, 2025 6:55 pm
HeroOfSometimes says:
https://i.imgur.com/W2SnQLZ.jpeg
FROZEN BARRENS | MARCH OF SNOW AND ECHOES | SNOW-DUSTED MID-AFTERNOON
Regret covers the cairns, deeper and colder than the snow.
Northward the land unrolls in muted whites and greys, a slow-climbing braid of ridges where fresh snow drifts make progress slow and tedious. The storm’s roar is a memory now, only the dry hiss of constant, gentle flakes accompany the party’s march. Packs jingle softly, breath curls and fades. Kaelith leads, footfalls ghost-quiet, eyes forever measuring and evaluating, never lingering for more than a moment on a single object. At each crest he pauses long enough to scrape a quick symbol into the powder, an Erunsil scout's shorthand that promises safe footing for those who follow and warns him if someone slips behind.

On easier stretches Ulfr and Azote range wide, scouting for spoor or patrol prints. None present themselves. Izrador’s hunters favor clearer weather and easier kills; today the Barrens belong only to stone, snow, and the muffled drumbeat of rebellious hearts. Behind them Petra murmurs a half-remembered rhyme, timing each stanza to match Seelah's even steps. Jasir remains mostly silent, taking notes at seemingly random intervals and absent mindedly memes arcane symbols. Varin carries the rear, pace hurried yet tireless, ever vigilant to the threat of unforeseen dangers.

The march continues as such until Kaelith raises a hand and the column halts. Ahead, half-sunken stones jut from the ridge, rough crowns visible above the snow’s thin crust. Even at a distance they are unmistakable: cairns, once Dornish signal markers, now broken and daubed with oily glyphs that shine like bruises across the granite.

No gust disturbs the stillness, yet each noise seems amplified, as though the ridge itself is listening. Snow continues to fall, soft, dispassionate, infinite. It blurs the cairns and mutes all color yet cannot smother what lingers beneath.

The scout’s voice shatters the silence in a hush of iron-cold wind, "Remember, we tread lightly in these lands. The memories here lie frozen in regret, their bitterness still bites."

The party stands at the threshold of a ridge infested with bitter regret and memories long forgotten.

What do you do?
OOC:
Let me know if your're making any checks. Seem's like a good time to remind everyone Knowledge religion is not a thing in midnight.
Úlfr examines the markings on the stone digging down in the snow maybe a few inches if necessary.
OOC:
While he might not have a frame of reference due to the death of religion, Úlfr is fully literate in Dornish runes. Are the marks readable?

@Greemology Yes, they're readable. Mostly Dornish Letters, Numbers and simple symbols like arrows. Knowledge Local (You get +2 because you're in your home turf, would be applicable. As well as an actual Linguistics Check.
Jul 27, 2025 8:22 pm
https://t3.ftcdn.net/jpg/05/69/26/16/360_F_569261619_Rh4Ny75nD1lNyBuDFNMhEjCxg1ShmFgJ.jpg Quiet Elven Azote traverse the travels quietly. She has no knowledge to exhibit here. She does however send Tork to the sky to watch over our ways.
Jul 28, 2025 12:54 am
Jasir clearly comes with the mystifying eccentricities that are "typical" of a mind that operates at a different level. Making an unknowable number of connections and passive observations at a dizzying rate. From the types of stones that are used in the construction in a cairn to the various sigils and heraldry that might be visible. Occasionally his hand sweeps through a few gestures, warding superstitions that don't carry any particular magic to them but are believed in some circles to placate the dead.
OOC:
Who needs knowledge religion? Just have points in all other knowledges. Like History, Spirits, or Nobility. Also if Ulfr is willing to teach Jasir then Jasir will also be literate in Norther shortly. And will probably swing into Dwarven if Petra is willing to share with the knowledge sponge.

Knowledge Shadow, Spirits, History and Spellcraft would be applicable. As well as an actual Linguistics Check.

@Itami The writing on top of the other writing you recognize as a necromantic seal. The writing on top is written in a oily substance that, in theory couldcbe whipped away. However, doing so would trigger a second part of the magic. A burst of negative energy that would call nearby fell to its location.

It can be removed safely, but would require a disable device check by someone who can channel.
Last edited July 28, 2025 12:55 am

Rolls

Knowledge (Spirit) - (1d20+10)

(3) + 10 = 13

Knowledge (Shadow) - (1d20+10)

(3) + 10 = 13

Knowledge (History) - (1d20+12)

(7) + 12 = 19

Spellcraft - (1d20+12)

(20) + 12 = 32

Jul 28, 2025 2:11 pm
Varin lingers at the rear of the group, his steps steady and deliberate as he trails a few paces behind the others. His eyes constantly scan the snow-covered terrain, flicking between ridgelines, tree lines, and any patch of shadow that could hide danger. Every so often, he pauses to glance over their tracks, ensuring nothing unusual disturbs the path they've left behind.
OOC:
@Smiley Nothing alarming, as described above.

Rolls

Varin: Perception (Wis) - (1d20+7)

(8) + 7 = 15

Jul 28, 2025 4:59 pm
Petra eyes the cairns with wariness and tries to remember any lore she's heard about them and their connection to spirits. Or to magical workings, but this is a weak area in her education.
OOC:
Rolling only 2 Knowledges I put ranks in that GM told Itami were relevant in that OOC.

EDIT: I added a Spellcraft roll but my luck may run out.

@Mica_pun_worthy
Knowledge History
You recognize the area as Third Watch Ridge, a muster point for Dornish patrols. You recall the cairns here doubled as graves for fallen Dornish soldiers.

Knowledge Spirits
You understand one of the cairn line's original purposes. As a barrier for the Fell. You also know how to reactivate the line (exact method up to you, i can provide if you want)
Last edited July 28, 2025 5:08 pm

Rolls

Knowledge History - (d20+4)

(17) + 4 = 21

Knowledge Spirits - (d20+9)

(18) + 9 = 27

Spellcraft - (d20+6)

(4) + 6 = 10

Jul 28, 2025 5:04 pm
Seelah stoops low and examines the cairns with gauntleted hands.
OOC:
@WhiteDwarf You recognize two different sets of runes. Since you're not literate in any language, you just understand they're different languages.

Rolls

Seelah: Linguistics (Int) - (1d20+12)

(15) + 12 = 27

Jul 28, 2025 9:58 pm
Úlfr tries to follow the script. At minimum he clears enough off for others to read.
OOC:
@Greemology The Norther has been written over by another language, you're not sure what.

Rolls

Linguistics - (1d20+6)

(19) + 6 = 25

Jul 30, 2025 6:11 pm
Petra announces, "This is Third Watch Ridge, a muster point for Dornish patrols. These cairns here are a resting place of honor for fallen Dornish soldiers, but they have another purpose too."

She points. "These cairns served as a barrier for the Fell. The line can be re-activated by..."
OOC:
@GM: What would re-activate the line, you offered to provide the lore? You can do a better job with designing this ritual, frankly my plans to bone up on Midnight lore so I can RP better have fallen by the wayside for the next two months AT LEAST.
@Mica_pun_worthy
Chanted three times, slowly and in unison. The person leading the ritual expends one spell energy.

Dornish:
"Varth rúnar, vaknið nú; 
Blóð ok bein hvíla í frost.
Forfeðr vaktar, haldið vörð; 
Lýsið leið til dögun kross."

Translation:
"Wards of stone, awaken now; blood and bone, lie silent in frost.
Forefathers on watch, hold the guard; shine the path to dawn’s crossing."
Jul 30, 2025 7:01 pm
Jasir starts to mutter quietly, flipping between languages. "Fourth orison... eighth derivation upon Entinosh's canticle..." He shuffles sideways and brushes some more snow aside. More arcane muttering follows and he turns to look skywards. "The cairns are defaced. This oil-script... the barrier cannot function. Sealed."

He glances over at Petra as she speaks. "Wipe away the oil-script, one wipes away the magic. But when one does it triggers the secondary effect. The Fell will be drawn to this place like moths to a flame." He tilts his head. "It might return function to the barrier."

The singular point of focus seems to fade as the mystery unravels for the Sarcosan and he takes a step back and folds his hands together in a contemplative posture. "Dangerous. Not required of us to rekindle every fire. But it is a wonderful rarity."

"What do you all wish?" He asks of the group. "I'd not set you all into danger and it might not be worth the effort."
Last edited July 31, 2025 12:42 am
Jul 30, 2025 7:28 pm
Third Watch Ridge you say, replies our ebony erelander to Petra. Seelah closes her eyes in contemplation brief and quiet. She opens her brown eyes, and gazes downward at Dawnward, held tightly in gauntleted grip.

If I can honor the fallen, I will do so.
OOC:
Profession Soldier check, to know details related to Third Watch Ridge? Understandable if that’s stretching it.

@WhiteDwarf It'd be same as the Knowledge history result, essentially.
Last edited July 30, 2025 7:35 pm

Rolls

Seelah: Profession (Wis) Soldier - (1d20+8)

(12) + 8 = 20

Jul 30, 2025 8:47 pm
Itami says:
Jasir starts to mutter quietly, flipping between languages. "Fourth orison... eighth derivation upon Entinosh's canticle..." He shuffles sideways and brushes some more snow aside. More arcane muttering follows and he turns to look skywards. "The cairns are defaced. This oil-script... the barrier cannot function. Sealed."

He glances over at Petra as she speaks. "Wipe away the oil-script, one wipes away the magic. But when one does it triggers the secondary effect. The Fell will be drawn to this place like moths to a flame." He tilts his head. "It might return function to the barrier."

The singular point of focus seems to fade as the mystery unravels for the Sarcosan and he takes a step back and folds his hands together in a contemplative posture. "Dangerous. Not required of us to rekindle every fire. But it is a a wonderful rarity."

"What do you all wish?" He asks of the group. "I'd not set you all into danger and it might not be worth the effort."
"It's a song or a poem, isn't it?"
Last edited July 30, 2025 8:49 pm
Jul 30, 2025 11:21 pm
Kaelith lingers a step back from Jasir as he inspects the cairns.

Cautiously he approaches and crouches, gloved fingertips brushing loose powder from a second stone. Reconsecrating it may wake more than memories, yet leaving it bound in Black Tongue feels worse.

"I have walked this path without meddling in the cairns, and the ridge welcomed me each time. If we clean the stone and speak the ward, the spirits might light us forward… or rouse hungry guardians."

His gaze sweeps the faces of comrades, "Decide swiftly," he adds, tapping the rune-groove with a knife hilt, "Nightfall will not pardon hesitation."

He steps aside, tension coiled beneath the calm; apprehensive, yet drawn by the promise that the old ward might shine once more.
Jul 30, 2025 11:45 pm
https://t3.ftcdn.net/jpg/05/69/26/16/360_F_569261619_Rh4Ny75nD1lNyBuDFNMhEjCxg1ShmFgJ.jpg Azote asks candidly, "Wouldn't you know what is best?"
Last edited July 30, 2025 11:45 pm
Jul 31, 2025 1:36 am
Let us speak the ward, friends!
Jul 31, 2025 2:00 am
Greemology says:
Itami says:
Jasir starts to mutter quietly, flipping between languages. "Fourth orison... eighth derivation upon Entinosh's canticle..." He shuffles sideways and brushes some more snow aside. More arcane muttering follows and he turns to look skywards. "The cairns are defaced. This oil-script... the barrier cannot function. Sealed."

He glances over at Petra as she speaks. "Wipe away the oil-script, one wipes away the magic. But when one does it triggers the secondary effect. The Fell will be drawn to this place like moths to a flame." He tilts his head. "It might return function to the barrier."

The singular point of focus seems to fade as the mystery unravels for the Sarcosan and he takes a step back and folds his hands together in a contemplative posture. "Dangerous. Not required of us to rekindle every fire. But it is a a wonderful rarity."

"What do you all wish?" He asks of the group. "I'd not set you all into danger and it might not be worth the effort."
"It's a song or a poem, isn't it?"
Jasir raises his eyes towards the giant Norther Úlfr and spreads his hands slightly and nods. "The power present in words is not restricted to the arcane. Songs. Prayers. Poetry. Connected with the same threads. You see?" A roll of his cloaked shoulder follows.
Jul 31, 2025 3:28 am
"If we are to get rid of the oil script and speak the proper words for the wards, they ought to be in Norther, and one with a Gift or Talent for the arcane arts must lead. I could do it but it doesn't have to be me."

[Ritual leader must expend 1 spell energy point.]

"If we proceed--and I think we should--our chant must be made made three times in unison and in the native tongue it will signify

'Wards of stone, awaken now; blood and bone, lie silent in frost.
Forefathers on watch, hold the guard; shine the path to dawn’s crossing.'



Then she shares with them the words in Norther, as many times as it take for it to be memorized:

Varth rúnar, vaknið nú; 
Blóð ok bein hvíla í frost.
Forfeðr vaktar, haldið vörð; 
Lýsið leið til dögun kross.
OOC:
I say we go for it and fight off the Fell if we need to.
Last edited July 31, 2025 3:29 am
Jul 31, 2025 7:25 am
Mica_pun_worthy says:
"If we are to get rid of the oil script and speak the proper words for the wards, they ought to be in Norther, and one with a Gift or Talent for the arcane arts must lead. I could do it but it doesn't have to be me."

[Ritual leader must expend 1 spell energy point.]

"If we proceed--and I think we should--our chant must be made made three times in unison and in the native tongue it will signify

'Wards of stone, awaken now; blood and bone, lie silent in frost.
Forefathers on watch, hold the guard; shine the path to dawn’s crossing.'



Then she shares with them the words in Norther, as many times as it take for it to be memorized:

Varth rúnar, vaknið nú; 
Blóð ok bein hvíla í frost.
Forfeðr vaktar, haldið vörð; 
Lýsið leið til dögun kross.
OOC:
I say we go for it and fight off the Fell if we need to.
Úlfr adds his rich bass voice to her's.

Varth rúnar, vaknið nú; 
Blóð ok bein hvíla í frost.
Forfeðr vaktar, haldið vörð; 
Lýsið leið til dögun kross.
OOC:
Note: He's trained in epic poetry.
Last edited July 31, 2025 7:28 am
Jul 31, 2025 12:14 pm
https://t3.ftcdn.net/jpg/05/69/26/16/360_F_569261619_Rh4Ny75nD1lNyBuDFNMhEjCxg1ShmFgJ.jpg Azote sends Tork above to spot for any incoming problems to us. Azote retrieves out the Orcian bow for range and has an arrow knocked. She doesn't commit or respond much about the procedure happening.
Jul 31, 2025 5:02 pm
"If we might draw many Fell to us...and if any need a weapon of defense against the Fell, I could bless three stones at a time small enough to throw by hand, or sling with this?" the dwarrow offers.


Her throat bobs and she says in a small voice, "I know it will work against them because when my father rose as one of the Fell, I could not bear for him to remain trapped in that dead flesh... That was the first time Aryth worked its will and mystical energy through me."
OOC:
Magic Stone spell lasts 30 minutes on 3 pebbles per casting. Throw 20 feet, or borrow Petra's sling and send them 50 feet.
Last edited July 31, 2025 5:03 pm
Jul 31, 2025 6:13 pm
Our ebony erelander stands silently stalwart. Dawnward held tight in her grip. With fervent resolve, she eventually replies simply and confidently, I am ready.
Jul 31, 2025 6:21 pm
Úlfr looks for big rocks to stack as he sings. Preferably ones that aren't part of the ruin itself.
Aug 1, 2025 12:02 am
It shouldn't come to anyone's surprise that Jasir memorizes the chant after hearing it once. It's kind of well within the wheelhouse of the Sarcosan scholar. "My conventional arts will not provide much aid against the dead. Though... should the need arise I can cast stones at a surprising rate," he admits when Petra broaches the topic. Besides that he moves to find a place for his pack and prepares to join in the ritual, or lead it as necessary.
Aug 1, 2025 11:52 am
Seelah sheathes Dawnward, and pulls a light throwing hammer from her belt. Simply to have opening-ranged capacity if necessary.
Aug 2, 2025 1:18 am
The dwarrow blesses six stones in the primal dwarvish tongue, feeling the surge of Aryth's power through her that spreads across the smooth surfaces like a ripple on a pond.

She holds all six out to Jasir, the only companion so far who vocally accepted her offer.


"I will lead this ritual," she offers, feeling a personal connection to combating the curse upon the Fell from her shared memory that seems to have hushed her fellows into silence on the matter.


When everyone seems ready (to either join in, or defend the perimeter), she begins the Norther chant in a steady voice.
OOC:
Spend 2 spell energy points (out of 8 daily) to cast magic stone twice. ((2d6+2 vs undead when strike, last 30 min.))

Spend 1 more spell energy point for the ritual, new daily total 3/8. Yes, 8....I keep finding my character sheet did not save certain Level 5 updates like I thought.
Last edited August 6, 2025 4:39 pm
Aug 2, 2025 2:18 am
Jasir bows his head as he takes the stones from Petra and tucks them into his belt pouch for ease of access. When the time comes and the group is prepared he goes through the familiar motions to cast his own spell. A sweep of his hand clears away oil, seeking to wash away the symbols in Blacktongue.

He then makes ready to join in the ritual.
OOC:
Using the Prestidigitation to perform the pathfinder equivalent of PowerWash Simulator on the oil-script.
Aug 2, 2025 4:38 am
Before she begins the chant and while Jasir is clearing away the Black Speech, Varin takes out his sling.

Petra interprets that to mean the elfling would accept her ammunition as well, so she blesses six more stones and hands them to him.

The dwarrow blinks away a spot of dizziness and her gut gurgles once. Channeling Aryth leaves her a bit more peckish and off balance, especially multiple spell workings in a row. But she hasn't actually even begun to push herself beyond her usual limits, not yet.


She's ready to begin, and nods to her companions before letting their combined words build in the frosted air.
OOC:
@SMILEY: Petra uses 2 further spell energy points (now 5/8 for the day) and passes 6 magical stones to Varin.

They can be thrown 20 feet or a sling can send them 50 feet (or 60 feet if it is a Great Sling from the Midnight setting).

Each stone deals 2d6+2 damage to undead. Or 1d6+1 to a regular target.
Last edited August 6, 2025 4:39 pm
Aug 2, 2025 5:37 am
After collecting a good pile of rocks, Úlfr gets soap and rags out to begin cleaning the ichorous markings from the stones.
Last edited August 2, 2025 5:37 am
Aug 2, 2025 10:18 pm
Jasir steps forward, jaw set against the cold, arcane syllables curling with his breath. A flick of his wrist and a faint blue spark of prestidigitation dances across the cairn face, pulling oily Black-Tongue sigils from the stone like tar drawn from a wound. The grime beads, then lifts away on the wind, leaving the rune beneath stark and raw. A black flash erupts from the silhouette of where the mark previously defaced the cairn. It ripples through the cairns, afflicting every living thing in it's wake with negative energy before dissipating in the frigid air.

For an instant that rune flares pale silver, as if recalling the watch, it once kept… then gutters out. Silence hangs.

A low groan answers from beneath the snow. Another. Powder sloughs off nearby cairns as shapes heave upward: gaunt figures in Dorn battle-mail, flesh frost-burnt, eye sockets glowing a hungry blue. One, broader than the rest, snaps the last crust of ice from its limbs and fixes on the warmth of living blood. The ridge itself seems to shudder with their waking.
OOC:

Everyone takes the listed negative damage. Knowledge Spirits for information about the enemy.
@WhiteDwarf,@Mica_pun_worthy You're up.
[ +- ] Undead Cairns
[ +- ] Initiative

Rolls

Ulfr: Initiative - (1d20+3)

(4) + 3 = 7

Jasir: Initiative - (1d20+8)

(6) + 8 = 14

Petra: Initiative - (1d20+2)

(20) + 2 = 22

Varin: Initiative - (1d20+4)

(12) + 4 = 16

Azote & Tork: Initiative - (1d20+3)

(13) + 3 = 16

Seelah: Initiative - (1d20+7)

(13) + 7 = 20

Kaelith - (1d20+5)

(12) + 5 = 17

F1 - (1d20+2)

(17) + 2 = 19

F2 - (1d20+1)

(3) + 1 = 4

F3 - (1d20+1)

(4) + 1 = 5

Ulfr: Damage - (1d6)

(6) = 6

Jasir: Damage - (1d6)

(1) = 1

Petra: Damage - (1d6)

(3) = 3

Varin: Damage - (1d6)

(6) = 6

Azote & Tork: Damage - (1d6)

(4) = 4

Seelah: Damage - (1d6)

(3) = 3

Kaelith: Damage - (1d6)

(6) = 6

Aug 3, 2025 6:54 pm
Seelah glares brown eyes at the third Fell. Light hammer rises in gauntleted hand. Then, our ebony erelander tosses her throwing hammer at the third foe!

Rolls

Seelah: Cold-Iron Light Hammer - Atk/Dam - (1d20+9, 1d4+4)

1d20+9 : (8) + 9 = 17

1d4+4 : (2) + 4 = 6

Aug 4, 2025 12:29 am
Petra calls on Aryth to fight their undead foes with them in the guttural ancient dwarven tongue.
OOC:
[ +- ] lifetrap
Last edited August 6, 2025 1:05 am
Aug 4, 2025 8:05 pm
Seelah plants her feet, draws back, and hurls a cold-iron hammer in a high arc. The weapon bounces off Fell 3’s ruined hel-capstone and bites only snow-white mist before skidding uselessly among the stones.

Petra’s reply is word and will. She thrusts her staff outward; the rune-scarred vines sleeping beneath the snow leap skyward, twisting into a sudden thicket of living snares. The undead are the only prey they heed Fell 1 and Fell 3 are caught fast, thorned creepers cinching wrists and ankles. The creatures writhe, frozen sinew cracking as the plants drink their stolen warmth. Fell 2 manages to stagger clear of the worst tangles but now wades knee-deep through grasping roots, its pace halved. With a brutish roar, Fell 1 tears a vine loose and stumbles free, but the mire still drags its movements.

Kaelith pivots a careful five paces back, arrow of frost-veined ice-wood already nocked. The shaft flies toward Fell 3 but glances off a cairn stone with a dull, frozen clack, scattering white chips into the gloom.

Snow swirls, vines creak, and the trapped dead snarl within their living cages.
OOC:

@Smiley,@WanderOne,@Itami,@Greemology
[ +- ] Undead Cairns
[ +- ] Initiative

Rolls

F1 Reflex Save - (1d20-2)

(10) - 2 = 8

F2 Reflex Save - (1d20-2)

(17) - 2 = 15

F3 Reflex Save - (1d20-2)

(5) - 2 = 3

F1 Strength Check - (1d20+2)

(19) + 2 = 21

Longbow, Icewood - Atk/Dam - (1d20+10, 1d8+2)

1d20+10 : (5) + 10 = 15

1d8+2 : (4) + 2 = 6

Aug 4, 2025 10:52 pm
Úlfr sizes up the scene choosing the least encumbered target. He plants his feet and heaves one of the large rocks he stacked with both hands. "Return to your graves and be still, oh dead ones."
OOC:
Rock Throwing a rock at F2, Point Blank Shot, Precise Shot, Two-Handed Thrower.

Rolls

Rock Attack - (1d20+8)

(16) + 8 = 24

Aug 4, 2025 10:55 pm
OOC:
Since I must declare it before rolling damage, if it hits, it'll be a Hunter's Strike.
@Greemology Hit.
Aug 5, 2025 12:03 am
The rock connects solidly with dead bone and flesh.

Rolls

Rock Damage - (2d10+18)

(67) + 18 = 31

Aug 5, 2025 2:38 am
https://t3.ftcdn.net/jpg/05/69/26/16/360_F_569261619_Rh4Ny75nD1lNyBuDFNMhEjCxg1ShmFgJ.jpg Azote move closer to Undead 1 and calls upon nature of the land to hold Undead 1. "Let this undead sin not pass." as she is pointing at Undead 1.
OOC:
Azote moves 10' westward and casts this using Naturefriend. A11 for centering point. DC 14.
[ +- ] Entangle
Aug 5, 2025 2:45 am
Jasir lets out a deeper exhale than normal, before his eyes widen and his hand dips into his belt pouch. One, two... The stones are away, spinning towards Fell 3. The motions are faster than he should have been able to make, not really using advanced training to pick out precise openings. Time just seems to work at a different rate for the Sarcosan.
OOC:
Using Heroic Path Burst of Speed to get a second standard action. Using both standard actions for attacks. If an 18 hits then Fell 3 takes 2 hits for a total of 20 damage from the magic stonees. And a Knowledge (Spirits) check of 17 just for fun.
@Itami 2 hits, One piece of information.
Last edited August 5, 2025 6:19 am

Rolls

Magic Stone Throw 1 - (1d20+6)

(12) + 6 = 18

Magic Stone Throw 2 - (1d20+6)

(18) + 6 = 24

Magic Stone 1 Damage - (2d6+2)

(35) + 2 = 10

Magic Stone 2 Damage - (2d6+2)

(35) + 2 = 10

Knowledge (Spirit) - (1d20+10)

(7) + 10 = 17

Aug 5, 2025 5:59 am
Varin quickly draws his sling, slipping one of Petra’s enchanted stones into the pouch. With a practiced flick, he whips the sling around and releases, sending the glowing rock hurtling toward the approaching fallin.

The moment the shot leaves his hand, he strides forward through the snow, placing himself squarely between the creature and his companions. His eyes lock onto the fallin, muscles tense, ready to meet its charge head-on and keep it from reaching the others.
OOC:
Attacking F2 with Magic Rock!
Moving to O10
@Smiley Hit.
[ +- ] HP
Last edited August 5, 2025 8:54 pm

Rolls

Varin: Sling - Atk/Dam - (1d20+10, 2d6+2)

1d20+10 : (12) + 10 = 22

2d6+2 : (21) + 2 = 5

Aug 5, 2025 7:57 pm
Ulfr hefts a head-sized shard of frost-splintered granite from the pile and hurls it like a siege stone. It slams into Fell 2’s chest with a crunch of brittle mail, caving the undead’s ribs and sending chips of blue-black bone skittering across the snow. The creature staggers, frame cracked but unbroken. Azote raises her hands; fresh roots erupt in a twenty-foot ring, answering her druidic call. Entangle sweeps the edge of the battlefield, Fell 1 is snared anew, thorny coils cinching its legs and spine. It thrashes, but the vines tighten, dragging the corpse half to its knees.

Close to her, Jasir invokes his Heroic Path, moving with unnatural quickness. Two fist-sized pebbles ignite with pale sigils and streak forward like sling bullets guided by unseen hands. Both strike Fell 2, bursting in flashes of silver light that sear undead flesh. The maelgral bellows, frozen gore sizzling where the stones struck true.

Reeling, Fell 2 wheels on Varin, the defender's earlier magic-stone strike still smoking on its shoulder, and retaliates with a wild, crushing blow. The undead’s club-like arm connects; Varin’s breath hitches as the numbing impact bruises bone. Snarling, the Fell 3 claws at the vines clutching its calves, but the living cords hold fast; its brute strength finds no purchase.

Snow spirals around stone and sinew; the vines creak with green fury while undead jaws clack in answer.
OOC:

@WhiteDwarf,@Mica_pun_worthy You're up.
[ +- ] Undead Cairns

Rolls

F1 Reflex Save - (1d20-2)

(3) - 2 = 1

F2 Attack - (1d20+6)

(12) + 6 = 18

F3 Strength - (1d20+2)

(11) + 2 = 13

F2 Damage - (1d6+4)

(6) + 4 = 10

Aug 5, 2025 8:40 pm
Seelah draws forth Dawnward. Watcher’s blade shimmering against the dark of midnight. Striding in a northeastern direction, our ebony errelander engages the second Fell. You are smitten today, Seelah exclaims. Lashing out at the second Fell with cold steel!
OOC:
K6. Smite Evil F2. My AC 24 against it.
@WhiteDwarf Good news, undead are inherently evil, unlike wolves. Hit.

Rolls

Seelah: Cold-Iron MW Longsword - Atk/Dam - (1d20+14, 1d8+12)

1d20+14 : (16) + 14 = 30

1d8+12 : (5) + 12 = 17

Aug 6, 2025 12:51 am
Petra flinches when the undead batters Varin, and breathes a sigh of relief that Azote's trusty vines keep the first fell at bay. Seelah's considerable blows, as well as those of Ulfr's siege-weapon worthy tosses, are impressive as ever. And Jasir and Varin and Kaelith show their marksmanship skills.

They all look like warriors to her, even the poor soldiers buried and corrupted...and she is not that. But perhaps she could get some lessons. Over time.


That time is not now, so the dwarrow withdraws twenty feet, backing up carefully away from the third fell. She calls upon Aryth to disrupt the eldritch energies animating the only corpse not currently squaring off with one of her companions (Fell #1). A thin bright thread connects her and the undead for just a flash before it's gone.


A thrum of power builds in the roots she summoned, waiting to be unleashed. But when it lets go...well this has only happened once before, but she recalls the roots were eventually destroyed by the effort of channeling Aryth's might, making their contribution an act of sacrifice.

"Those roots that grasp only at these Fell will break apart in about twenty seconds. Just be ready when the time comes!" Petra warns her friends of the impending loss of the earthly bonds ((lifettrap expires in 3 more rounds)).
OOC:
As a note, lifetrap lasts 1 round per level and deals 3d6 at the finale. (In spite of the error when I first posted which had been written by me at Character Level 3.) This is Round 2 of 5.


Move action backward 20 feet to L11.

Cast disrupt undead (cantrip, 0 spell energy but 1 of 7 uses per day) ranged touch ray at Fell #1 now 35 feet away.

Spell Resistance and damage rolled, in case. No Save allowed.

Ranged touch attack roll at Fell #1 (so as to avoid penalty for firing into melee).
[ +- ] Undead Cairns
Last edited August 6, 2025 12:59 am

Rolls

Spell resistance in case - (d20+13)

(20) + 13 = 33

Ranged touch ray vs Fell #1 - (d20+5)

(15) + 5 = 20

Potential Disrupt undead damage - (d6)

(1) = 1

Aug 6, 2025 8:14 pm
Seelah strides northeast, Dawn-Ward kindling a pale dawnlight across the grey drift. Cold iron sluices through vine-bound ribs; Fell 3’s glow gutters, then dies, the corpse collapsing in a tangle of roots and shale.

Twenty paces back, Petra retreats among the cairns’ shadow. She lifts a palm; a thin filament of silver-white arcs to the thrashing Fell 1, unspooling Aryth’s quiet censure. The ray strikes true, sizzling rot from bone, small hurt, but a hurt all the same.

Behind her, a fresh groan splits the hush: Fell 4 claws free of a farther cairn, blue-lit eyes locking on living warmth as it lurches forward. Meanwhile, Fell 1 continues to at it's thorny bindings.

Kaelith snaps his bow to his shoulder, lets its ice-wood limbs fold, and slides twin frost-edge knives free. Snow scuffs beneath his boots as he glides to Varin’s flank, ready to bury cold steel in Fell 2 once an opening shows.

Roots creak; snow whispers; the ridge plays its grim refrain.
OOC:

@Smiley,@WanderOne,@Itami,@Greemology You're up.
[ +- ] Undead Cairns

Rolls

F1 Strength Check - (1d20+2)

(12) + 2 = 14

Aug 6, 2025 8:48 pm
Varin reaches into his pouch and pulls out another of Petra’s enchanted stones, its surface faintly glowing with arcane energy. He narrows his eyes at the fallin, spotting a clear shot between its jerking, unnatural movements.

With steady hands, he loads the sling, pulls it taut, and begins to whirl it overhead. The wind howls, but Varin doesn’t flinch. With a sharp exhale, he releases—sending the magical stone hurtling straight toward the creature’s forehead like a crack of judgment in the frozen air.
OOC:
Nat 1. Womp Womp...
Last edited August 6, 2025 8:48 pm

Rolls

Varin: Sling - Atk/Dam - (1d20+10, 2d6+2)

1d20+10 : (1) + 10 = 11

2d6+2 : (65) + 2 = 13

Aug 6, 2025 9:23 pm
Azote tries to disrupt the undead before here but fails.
[ +- ] Disrupt Undead Spell
Last edited August 6, 2025 9:24 pm

Rolls

Touch, Damage - (1d20+5, 1d6)

1d20+5 : (2) + 5 = 7

1d6 : (4) = 4

Aug 6, 2025 11:09 pm
Jasir watches the Fell he'd struck return to the shade before his head snaps towards the straining form of Fell 1, still within the grasp of Petra's spell. He's still a bit of a blur as steps a bit closer to that one, trusting Seelah to cover the freshly unveiled Fell 4 to his flank. His hand snaps to belt pouch and in the blink of an eye two more stones are snatched free and sent flying.

The hastened Sarcosan seems to be burning through his Petra-granted supply of stones, the whizzing missiles striking home with such force to almost seem as though Aryth is seeking to return the Fell to death's embrace.

"Vulnerable to flame and cutting-blade!" he calls out, as if to explain the undead horror's resistance to the various impacts which hammer them.
OOC:
2 Magic stones being chucked at the restrained Fell 1. Jasir five foot steps to I8. Still under the effect of Burst of Speed. Two attacks within the 20ft range increment. 22 damage to Fell if it has a 19 or less AC. As for what to know for his knowledge check... Maybe special defenses for whatever class of Fell these are?
Last edited August 7, 2025 4:05 am

Rolls

Magic Stone Throw 1 - (1d20+6)

(17) + 6 = 23

Magic Stone Throw 2 - (1d20+6)

(13) + 6 = 19

Magic Stone 1 Damage - (2d6+2)

(26) + 2 = 10

Magic Stone 2 Damage - (2d6+2)

(46) + 2 = 12

Aug 7, 2025 12:21 am
Ùlfr continues to attack the same one, seeing his first rock landed well.
OOC:
Same feats, modifiers, and target, Fell 2.

Rolls

Rock Attack - (1d20+8)

(14) + 8 = 22

Rock Damage - (1d10+9)

(1) + 9 = 10

Aug 8, 2025 2:44 pm
Varin's rune-lit pebble snaps from his sling, its arc sailing wide and hitting a cairn nearby, sparking harmlessly into powder.

Azote traces a quick sigil and looses a thin ray of winter-white toward Fell 1; the undead jerks at the last instant and the line of light hisses past into the snow.

Jasir answers with calm precision. Two more "bullets" of inscribed stone leap from his fingers, both slamming into Fell 1. Silver flares, rot sizzles, and the vine-snared corpse lurches as bone cracks under the twin impacts.

Up on the ridge face, Ulfr heaves another slab of frost-bit granite. The rock hammers Fell 2 square in the chest, breaking old iron and older ribs; the maelgral folds for a heartbeat, then staggers upright on splintering legs.

The wounded Fell 2 swings back at Varin in angry silence, but the elfling nimbly slips outside the blow and the arm scythes through nothing but falling snow.

Snow thickens to a gauze over steel and bone; the vines creak, waiting for the moment they must burn themselves out.
OOC:
@WhiteDwarf,@Mica_pun_worthy You're up.
Also, sorry about the radio silence yesterday. The family has been keeping me rather engaged lately.
[ +- ] Undead Cairns

Rolls

F2 Attack - (1d20+6)

(6) + 6 = 12

Aug 8, 2025 4:38 pm
Charging 20’ southeast, our ebony Erelander brings Dawnward to bare upon the second Fell!
OOC:
Charging F2. If the rock creates difficult terrain, simply adjudicate as a standard action attack instead please.
Also, Righteous Fury (heroic path feature) ignores first 3 of DR against evil. Wasn’t sure if I need to mention that. Thx.

Rolls

Seelah: Cold-Iron MW Longsword, Power Attack - Atk/Dam - (1d20+13, 1d8+11)

1d20+13 : (5) + 13 = 18

1d8+11 : (1) + 11 = 12

Aug 8, 2025 4:56 pm
Petra repeats her magic attack against the first Fell, hoping while her back was turned the thud she heard was the second Fell falling to the ground, especially if Seelah had been able to outflank with Kaelith or Varin.
OOC:
Same use of disrupt undead ranged touch attack against Fell #1 just like last time.

Edit to add: lifetrap has two rounds left, then deals 3d6 to all undead (no Save) that is positive energy damage, within a 50 foot radius centered on the midst of the party at the start of combat.
Last edited August 12, 2025 6:26 am

Rolls

Spell resist - (d20+13)

(9) + 13 = 22

Ranged touch attack - (d20+5)

(9) + 5 = 14

Potential damage vs undead No Save - (d6)

(3) = 3

Aug 10, 2025 2:32 pm
Seelah steps in beside Varin, Dawn-Ward already rising in a gleam of cold radiance. With a single decisive stroke, she drives the blade through Fell 2’s spine and out through its chest. The maelgral shudders, blue light guttering in its sockets before it collapses into the snow, still at last.

To the rear, Petra takes aim at the vine-bound Fell 1 with a rune-etched stone, but the shot skips wide, vanishing into the cairn shadows.

Fell 4, charging in from the far cairn, barrels into the web of living roots. The vines leap to their work, wrapping ankles and arms in thorned coils. The undead jerks and snarls, unable to find its footing.

Kaelith flows in low from the flank, twin snow-elf knives flashing pale in the dim light. He sidesteps a root, drives one blade into Fell 4’s side, and draws it out in a clean, slashing arc, blackened ichor freezing as it spatters the snow.
OOC:
@Smiley,@WanderOne,@Itami,@Greemology You're up.
[ +- ] Undead Cairns

Rolls

F1 Strength Check - (1d20+2)

(14) + 2 = 16

F4 Dex - (1d2-2)

(1) - 2 = -1

Fighting Knife, Snow Elf - Atk/Dam - (1d20+10, 1d6+1)

1d20+10 : (14) + 10 = 24

1d6+1 : (6) + 1 = 7

Aug 10, 2025 3:36 pm
Though Jasir likely recognizes that there are more effective methods for dealing with Fell the stones have clearly had some impact. Two more stones get cast towards Fell 1, his body still moving with unnatural speed to send the rocks on their way. One manages to hit as the other flies wide. Then with his entire supply of magic stones depleted his hand slides up to draw his cedeku from behind himself, ensuring that he'll be armed for whatever comes next.
OOC:
Well it was bound to happen. Two magic stone tosses at Fell 1. One hit (but failed crit), one miss. 4 damage (possibly reduced to 0). Move action to draw cedeku.
Last edited August 10, 2025 4:25 pm

Rolls

Magic Stone Throw 1 - (1d20+6)

(20) + 6 = 26

Magic Stone Throw 2 - (1d20+6)

(6) + 6 = 12

Magic Stone Throw 1 Confirm Crit - (1d20+6)

(4) + 6 = 10

Magic Stone 1 Damage - (2d6+2)

(11) + 2 = 4

Aug 10, 2025 6:52 pm
Ùlfr shifts north to a slightly different pile of stones and with a roar heaves another small boulder at the next snarling undead. You'll not best us this day warriors of the past.
OOC:
Move to J5, same feats at F4.

Pretty sure that's a miss.
Last edited August 10, 2025 10:39 pm

Rolls

Rock Attack - (1d20+8)

(6) + 8 = 14

Aug 10, 2025 9:27 pm
https://t3.ftcdn.net/jpg/05/69/26/16/360_F_569261619_Rh4Ny75nD1lNyBuDFNMhEjCxg1ShmFgJ.jpgAzote moves to a position to fire the Orcian bow in a flanking way into undead 4 but has to move too much and the shot is foiled.
OOC:
Azote moves to N4 and Sneak attack fires with an 8 and misses.
Last edited August 10, 2025 9:28 pm

Rolls

Orcian Bow, Damage, Sneak - (1d20+5, 1d8, 1d6)

1d20+5 : (3) + 5 = 8

1d8 : (6) = 6

1d6 : (6) = 6

Aug 11, 2025 12:26 am
Varin runs over to get a better view of both of the Fell
He fires another magical rock at the one to the north.
OOC:
@@Smiley question, where are you getting two stones from?
Attack F1
Movie to L7

Rolls

Varin: Sling - Atk/Dam - (1d20+10, 2d6+2)

1d20+10 : (11) + 10 = 21

2d6+2 : (33) + 2 = 8

Aug 11, 2025 10:27 pm
OOC:
@WhiteDwarf,@Mica_pun_worthy You're up. Fell 2 was the only thing left dividing the initiative.
[ +- ] Undead Cairns
Aug 11, 2025 11:11 pm
Dawnward perhaps shimmering in midnight air, our ebony Erelander strides 25’ northeast. Raising her blade high, and flanking with the snow elf, Seelah brings her sword to bear upon the fourth Fell!
OOC:
Move to O4 and attack!

Rolls

Seelah: Cold-Iron MW Longsword, Flank, Power Attack - Atk/Dam - (1d20+13, 1d8+11)

1d20+13 : (5) + 13 = 18

1d8+11 : (6) + 11 = 17

Aug 12, 2025 6:44 am
Petra glances toward Varin, to whom she had given six magicked stones--and sees he has not run out of his supply yet, unlike Jasir who just drew his blade.


She calls on her mystical connection to Aeryth again to keep whittling away at the first Fell (who is still surrounded not only by the roots she transmuted but also by Azote's entangling vegetation).


With little thought of using unless she absolutely has to, Petra draws the knife looted back at the tavern.


"Aeryth's snares that only confound the undead are about to shatter, I can sense it," she reminds her companions. Wanting them to be on their guard, even if Azote's Talent will still stop one of them from doing more than wading closer. [One more round till lifetrap ends.]
OOC:
Standard action casting ranged touch attack cantrip disrupt undead on Fell #1 who is 35 feet away from Petra. This is the 3rd casting out of 7/day.

Move draw knife just in case a Fell tries to move past her.

Next round lifetrap ends and deals 3d6 positive energy in a 50 foot radius that would've spread to all the Fell---one through three---on the original map in Round One.
Last edited August 12, 2025 6:45 am

Rolls

Spell resistance in case - (d20+13)

(6) + 13 = 19

Ranged touch attack disrupt undead cantrip Fell 1 - (d20+5)

(4) + 5 = 9

Potential disrupt undead damage on Fell 1 no Save - (d6)

(2) = 2

Aug 12, 2025 10:13 pm
The company closes in, steel and spell hammering the shambling dead. Fell 2, already staggered, crumbles under the press of renewed strikes, collapsing into a heap of blackened bone and tattered mail.

The survivors, Fell 1 and Fell 4, lash out in desperate silence. Fell 1’s swing goes so wide it falls from the momentum of its own attack, scattering stones across the snow. Fell 4 snaps and swipes at empty air, its reach hobbled by the thorned coils.

Kaelith circles in, twin snow-elf fighting knives gleaming. One blade drives deep between frozen ribs; the other whirls in a rising arc, biting through the neck in a clean, practiced motion. The maelgral’s head tumbles free, eyes dimming as it rolls to rest against its cairn. Fell 4 slumps into the vines, unmoving.

The wind sighs over the ridge, snow drifting down to bury the latest dead. Only one maelgral still stirs in its bonds, the vines trembling with each of its futile struggles.
OOC:
Everyone's up. Bit of a formality. I can just have Petra’s spell go off and finish him if you'd like.
[ +- ] Undead Cairns

Rolls

Fighting Knife, Snow Elf - Atk/Dam - (1d20+10, 1d6+1)

1d20+10 : (5) + 10 = 15

1d6+1 : (1) + 1 = 2

Fighting Knife, Snow Elf - Atk/Dam - (1d20+10, 1d6+1)

1d20+10 : (20) + 10 = 30

1d6+1 : (6) + 1 = 7

F1 Atk/Dmg - (1d20+6, 1d6+4)

1d20+6 : (1) + 6 = 7

1d6+4 : (1) + 4 = 5

F4 Atk/Dmg - (1d20+6, 1d6+4)

1d20+6 : (6) + 6 = 12

1d6+4 : (3) + 4 = 7

Fighting Knife, Snow Elf - Atk/Dam - (1d20+10, 1d6+1)

1d20+10 : (12) + 10 = 22

1d6+1 : (3) + 1 = 4

Aug 13, 2025 1:02 am
Turns brown eyes to gaze upon the last remaining Fell, Seelah exclaims, Friends…please, clear a path! For that I may charge, and finish our foe with righteous fury!
OOC:
Readied Action - If everyone can clear a straight line for Seelah, then I’ll charge F1.
Im also ok if we just want to expedite the ending, though.
Last edited August 13, 2025 1:04 am
Aug 13, 2025 10:13 pm
FROZEN BARRENS | MARCH OF SNOW & ECHOES | PALE DAWN
The roots give their last breath to the work of the living.
With a low groan, Petra’s conjured vines convulse, their thorned lengths snapping taut around Fell 1. Light blossoms within the tangle, a sudden, searing pulse of Aryth’s grace. The maelgral jerks once, the glow in its sockets flaring and then snuffing out. As the last mote fades, the roots crumble to ash, drifting away on the falling snow.

Kaelith wipes his blades on the corner of his frost-crusted cloak before sliding them home without ceremony. His gaze sweeps the cairns’ pale crowns, weighing shadow and silence.
"We don't linger. More could wake if we dawdle," he says, voice even but edged. A faint arch to one brow carries the rest: a scout’s quiet disapproval at how noisy, the fight became.

The ridge stands silent once more. What lies beyond waits for no one.
Aug 13, 2025 11:40 pm
https://t3.ftcdn.net/jpg/05/69/26/16/360_F_569261619_Rh4Ny75nD1lNyBuDFNMhEjCxg1ShmFgJ.jpg Azote nods, "Yes. It is time to move on." and still has Tork about the air watching for trouble.
Last edited August 14, 2025 3:16 am
Aug 13, 2025 11:55 pm
Úlfr keeps singing his part.
Aug 14, 2025 2:00 am
Seelah lowers Dawnward, and then just as quickly, raises her blade again, vertically in front of her. Maintaining keen perception with the covenant blade’s authority.

I am ready, replies our ebony erelander. Let’s move.
Aug 14, 2025 5:39 am
Jasir sags slightly as whatever power he's drawn on fades. He allows himself to double over and catch his breath, but it doesn't take long before he straightens up and returns his cedeku to its sheathe. "It will take me but a moment to discern the spellform. I would see if our efforts bore fruit."

A quick couple gestures and arcane words and his eyes light up with a blue glow that fades away after a moment. He turns his perception over the cairns, his hand raised to direct his sense of arcane energies.
OOC:
Spending a spell point to cast Detect Magic and then concentrating. Going to spend a full three rounds to see if we've awakened any magical effects and if I can then make a spellcraft or arcana check to see what we've managed to accomplish. Then I imagine the group will do the loot n' scoot.
OOC:
P.S. Also - If we woke up any detectable magic we may want to hide our tracks going forward. If a patrol comes out to inspect we don't want them tracking us.
Last edited August 14, 2025 5:42 am

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