The Quiet Village of Kibamaru

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Aug 26, 2025 2:08 am
OOC:
@RageRed which enforcer? 1 or 2
Aug 26, 2025 11:45 pm
RageRed says:
Culling the scattering villagers away from the combat, Akari urges the midnight black warhorse about, takes aim once more, and sends two lethal shards of wood and metal screaming towards the yet standing Oni enforcer.
Aug 27, 2025 2:23 am
The Oni Enforcer takes the strike then turns to yuriko at strikes at her three times. Lethal strikes but the most devastating one misses.
OOC:
i will treat goaded as a good oold sign of "you are next"

Hits for 47 damage. Sap mattered...

Rolls

1 Spear to hit (disadvantage) - (2d20L1+8)

(207) + 8 = 15

1 Spear damage - (1d10+3d10+4)

(10) + (918) + 4 = 32

2 Spear to hit - (1d20+8)

(15) + 8 = 23

2 Spear damage - (1d10+3d10+4)

(5) + (819) + 4 = 27

3 Spear to hit - (1d20+8)

(18) + 8 = 26

3 Spear damage - (1d10+3d10+4)

(2) + (365) + 4 = 20

Aug 27, 2025 3:29 am
OOC:
Cloud's turn @Jomsviking

fun fact Yuriko would have been just dropped from full health if that didn't have disadvantage on the first hit
[ +- ] Turn Order
Battle Recap
[ +- ] Round 2
[ +- ] Round 1
Aug 27, 2025 7:20 am
Cloud remained calm even though the spear had bruised him under the armor. He was undaunted and turned under the thrust. As the Enforcer had turned to attack another he struck at it with a vicious one, two, slash.
OOC:
As before the Enforcer needs to make a DC 14 Con Save vs wounding for each hit.

The enforcer will need to make a dc 17 wisdom save per hit vs the frightened condition

30 total Damage Atk 1
32 Total Atk 2

Last edited August 27, 2025 7:28 am

Rolls

Odachi to hit; Sapped - (2d20L1+10)

(1216) + 10 = 22

Odachi damage, Wrathful Smite, Hex - (2d6+1d4+6+2d6)

(56) + (1) + (21) + 6 = 21

Odachi to hit - (1d20+10)

(17) + 10 = 27

Odachi damage, Wrathful Smite, Hex - (2d6+1d4+6+2d6+1d6)

(61) + (3) + (11) + (2) + 6 = 20

Great Weapon Fighter Rerolling 1s and 2a - (7d6)

(5353554) = 30

Aug 27, 2025 2:15 pm
OOC:
technically your target is prone so that would be a straight roll. You would get advantage on the 2nd one though for prone target

Mussed forst strike as he casts shield on himself as a reaction. 2nd will hit but roll once more for the chamce to crit
Aug 27, 2025 5:42 pm
OOC:
rolling for critical chance

Rolls

Odachi to hit - (1d20+10)

(3) + 10 = 13

Aug 28, 2025 10:57 pm
The Oni Enforcer prone on the ground his hit hard by the Odachi and squeals a little bit as he lays there defeated.
OOC:

Ute, Yuriko, Eddy, Ryojin, Akari can all go before the 2nd Enforcer in any order. Defeating him gives you the "like troop" hit point range as well.
[ +- ] Turn Order
Battle Recap
[ +- ] Round 2
[ +- ] Round 1
Aug 28, 2025 11:07 pm
OOC:
Hexblade heals on a kill

Rolls

Healing - (1d8+5)

(4) + 5 = 9

Aug 29, 2025 4:25 pm
Jomsviking says:
OOC:
Hexblade heals on a kill
OOC:
That should only be with Hexblade Curse's target. I think you just applied the Hex spell to the target.
Aug 30, 2025 5:03 am
Having had his target fall and not rise Utu’s eyes shift casually to the next threat, the pistol following suit he releases a steady breath and again the crack of his weapon breaks the night . . .
OOC:
Bonus: Steady Aim
Action: Ranged attack v Enforcer 2
With a successful hit Utu gains advantage on next attack against Enforcer.

Please note damage is only 31 as assassinate only happens on the first round of combat.
Last edited August 30, 2025 12:22 pm

Rolls

Giant Slayer Pistol (advantage) - Attack - (2d20H1+11)

(151) + 11 = 26

Giant Slayer Pistol - Damage (Sneak/Assissnate) - (1d10+5d6+5+9)

(5) + (62625) + 14 = 40

Aug 30, 2025 12:08 pm
Eddy's blood gushed into the earth, but his roots to the earth kept him alive. He turned to the last enforcer and attacked (hit with 27, crit, damage 31).
Last edited August 30, 2025 12:12 pm

Rolls

Greatax - (1d20+9)

(18) + 9 = 27

Advantage for reckless attack - (1d20+9)

(5) + 9 = 14

Damage (topple save v. DC 13 on hit) - (1d12+7)

(5) + 7 = 12

2nd attack - (1d20+9)

(10) + 9 = 19

Advantage - (1d20+9)

(20) + 9 = 29

Damage (topple save v. DC 13 on hit) - (1d12+7)

(3) + 7 = 10

Crit damage added - (1d12)

(9) = 9

Aug 30, 2025 2:55 pm
OOC:
saves for topple

Rolls

Strength save - (1d20+1)

(3) + 1 = 4

Strength save - (1d20+1)

(11) + 1 = 12

Sep 2, 2025 4:35 am
Yuriko grunts in pain after the Enforcer's heavy attacks. As Eddy hits him and topples him she attacks twice using her longsword. Feeling a burst of energy she attacks him a 3rd time.

Breathing heavily, she knows she needs to add some space between herself and the Enforcer so that she can tend to her wounds. She moves away while the others focus their attacks on the remaining Enforcer and she heals herself.
OOC:
Attacking 3 times with my Longsword of Life Stealing (using Versatile).
Weapon Mastery: Sap if it hits, Enforcer has disadv on its next attack roll

I was sapped but since he's toppled I took my 1st attack as normal. Using Action Surge to attack a 3rd time.

Bonus action - Second Wind: Tactical Shift. If I take Second Wind as a Bonus action, I can move up to half my Speed w/o provoking Opportunity Attacks. I move 15 feet back and then heal myself 1d10+10.

Next I take my move to move another 15 ft back so I'm a total of 30 ft away from the Enforcer.

Edited to add:
I'll use my Savage Attacker feat - roll the weapon’s damage dice twice and use either roll against the target
Menacing Attack (Expending 1 superiority die) - Enforcer must succeed on a DC15 Wisdom saving throw (using my Dex) or have the Frightened condition until the end of my next turn and added superiority die to damage.
Last edited September 2, 2025 4:48 am

Rolls

Longsword of Life Stealing to hit 1 - (1d20+6)

(13) + 6 = 19

Longsword of Life Stealing to hit (advantage) 2 - (2d20H1+6)

(111) + 6 = 17

Longsword of Life Stealing to hit (advantage) 3 - (2d20H1+6)

(197) + 6 = 25

Longsword of Life Stealing damage 1 - (1d10+2)

(10) + 2 = 12

Longsword of Life Stealing damage 2 - (1d10+2)

(10) + 2 = 12

Longsword of Life Stealing damage 3 (Savage Attacker) - (2d10h1+2)

(71) + 2 = 9

Menacing Attack superiority die - (1d10)

(6) = 6

Second Wind - (1d10+10)

(1) + 10 = 11

Sep 2, 2025 8:10 pm
OOC:

The extra effects on this guy are adding up...
[ +- ] Turn Order
Battle Recap
[ +- ] Round 3
[ +- ] Round 2
[ +- ] Round 1

Rolls

Wisdom check - (1d20+4)

(3) + 4 = 7

Sep 2, 2025 8:42 pm
OOC:
is Cloud still sapped?
Sep 2, 2025 8:45 pm
OOC:
Just curious, is Lucky Eddy still at disadvantage? I only have the once --
Quote:
Greatax with reckless advantage canceling disadvantage - (1d20+9)
(18) + 9 = 27
Sep 2, 2025 8:47 pm
OOC:
nope sorry. Forgot to edit all lines
Sep 5, 2025 5:23 pm
OOC:
@Smiley,@RageRed you guys should be up
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