reversia.ch says:
emsquared says:
I know some STs consider Arete an XP tax
I'm curious as to what you mean by that.
Against my better judgement (I sense this is just one of those ways in which you and I differ, in our philosophy of the game, reversia), I'll bite.
By that, I mean: I've literally never once seen a starting Mage character that didn't have at least one Sphere at 2 dots.
And that makes sense right, because a "1 dot Mage" is... imo ... not going to be very fun or even feel Mage-like to play (you can't affect reality at 1 dot).
So anyway, that "fact" (I know, it's not a fact, and is just my personal POV) is reflected in my previous statement, which is true based on my personal Mage gaming experience - I've never seen someone create a starting Mage that didn't have at least 2 dots in one or more Spheres.
Did anyone here build their Mage with 6 Spheres w/ 1 dot in each? It'd be pretty funny if I was immediately shown to have an incorrect premise...
But anyway, given that you cannot begin with a Sphere ranked higher than your Arete?
Perhaps one can then see how it is silly to start the characters with just 1 Arete?
You know (as ST) that literally everyone will need at least 2 (because, again, "no one" -
yes, I'm sure there's someone - builds a Mage with 1 dot in 6 Spheres).
So then, as ST, you know that every single character will have to pay 4 XP/Freebies, during character creation to purchase that Arete-which-everyone-needs.
So why have them do that, when they could have been using those XP/Freebies for something else which would make the characters more different from each other?
Why charge everyone XP/Freebies to be the same (for the most basic "privilege" of having 2 dots in a Sphere)?
Hence: XP tax.
It's something that everyone pays for, it's a pass-through mechanic that literally everyone has to pass through to be able to have their charger even do what the game promises you're supposed to be able to do - at character creation, for no good reason, particularly during character creation because it just decrease everyone's ability to do more interesting things at character creation.
The principle continues similarly into game play though.
In response to that pass-through/XP tax dynamic, I have seen STs:
1. start all PCs at Arete 2
2. start all PCs at Arete 3 (when it was realized that every single player built their character with a 3 door Sphere)
3. I've seen STs get rid of XP AND Seekings in play, completely, and just have everyone's Arete go up at "Milestones" in the narrative (essentially treating the cabal's "adventures" as Seekings)
4. I've seen STs increase the Arete it requires to forego elements of Focus because they raised starting Arete
Lots of ways to approach Arete, including "by the book" ofc, just depends on what the group wants out of the experience.
But Arete is definitely a weird XP tax built into character creation.
And in a 5 Mage cabal? Where we can "afford" to specialize a bit? I'd be curious if any of us didn't build our Mage with a 3 dot Sphere?
Are we all paying 8 Freebies to be the same? If so, that's just a little silly imo :)
Last edited July 23, 2025 8:43 pm