Gosterwick
To keep things moving, let me try to summarise your progress in Gosterwick …
- Grim, Thrud and Zach have all completed their training and levelled up.
- You have recruited two hirelings - Eric, a Wiskin labourer, and Hector, an Archontean linkboy. You have equipped both with leather armour, a dagger and a backpack. In addition, Eric has two large sacks, and Hector has a lantern, 5 flasks of oil and 2 torches. The up-front costs to equip them come to 28 gold pieces in total
(someone please update the party finances), and you will pay them a daily wage of 1 silver piece each.
- Grim has purchased some new banded armour. If anyone else wants to buy anything, just go ahead. Most goods listed in the OSRIC rulebook are available at 110% of their list price. Plate armour is not available. Similarly, some of the more exotic weapons may not be.
- The plan is to deposit your spare gold with one of the factors. I don’t have much more information beyond
what I provided previously. So, unless you have any specific questions about any of them, you just need to pick a factor. Thrud’s plan to bury the gold is also viable, sacrificing security for cost-effectiveness (I’ll say there’s a 10% chance that your stash is found and looted).
- If you want to store the codex somewhere rather than carry it, Astableon the bookseller would offer to look after it for free (he promises only to examine it, not to sell it!).
Once we’ve got the above all wrapped up, we can return to dungeoneering!
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Ellagel, Elven Fighter/Magic User 1/1: 6/6, 60’
Grimidek, Dwarven Cleric 2: 13/13, 60’
Jacky, Halfling Fighter/Thief 1/1: 6/6, 60’
Thrudmarr, Wiskin Fighter 2: 7/7, 60’ (Lantern)
Zacharias, Archontean Fighter 2: 14/14, 60’
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Billie, Mule: 120’
Link to Jacky’s maps …