Not quite yet, but very nearly so.
Considering this whole scene - from landing to once you arrive at a safe/secure place, like the interior of the Citadel - as a single narrative encounter, allows me to lean on the Strain Threshold to put resource-attrition/mechanical pressure on you guys, without getting into the "messier" and harder to recover Wound Threshold.
So as a peek "behind the screen"; that's what I'm doing.
Just wanted to have an introduction scene to kind of introduce the mechanics, introduce the stakes, and the vibe (hopefully feels a bit tense), put some "low-value" mechanical pressure on you (Strain), and then we'll get to the "real" story.