Setting Information : Shattered Lands High Fantasy

Nov 25, 2024 5:23 pm
This is a high fantasy setting with magic, gods, spirits, and wondrous items. Explore the world and strive to obtain all your desires, honor, fame, glory, wealth, or the joy of a full life.

Note: you do not need to know or understand any of this. However it is the framework for the setting these stories/games will be set in so I am sharing them for your information.
Nov 25, 2024 5:23 pm
[ +- ] Introduction
[ +- ] The Expedition
[ +- ] The City of Paphos
[ +- ] The Infinite Tower
Nov 25, 2024 5:25 pm
[ +- ] Map of the Known World
[ +- ] The Primal World
Nov 25, 2024 5:25 pm
[ +- ] Divine Lands : Divine Nations & Cities
[ +- ] Shattered Lands : Freeholds, Clans, & Associations
[ +- ] Wild Lands : Kingdoms & Tribes
Nov 25, 2024 5:25 pm
The Primal Cosmos is a collection of realms and planes that are nearly infinite in scope and variety. During the Dawn Age the People learned that the Immortals were preceded by the Incarnations. They in turn were birthed by their respective planes that were created by higher beings, simply known as the Aspects, that created the laws that bind the Cosmos. The incarnations mimicked those beings and used their influence over their planes to bring forth the Immortals. They in turn helped both the Incarnations and the Aspects with the formation of the Realms. It was here that a true fusion of all aspects of reality could be formed. However the inherent conflict in the opposing forces resulted in this new land bringing forth life of a different sort, Mortals.
[ +- ] Dimensions
[ +- ] Immortal Planes
[ +- ] Mortal Realm / Mortal Lands
Nov 25, 2024 5:26 pm
Power drawn for entities, referred to as patrons, allows many to gains strength in exchange for service, worship, or something else. The 3 classifications of patrons are Diving, Titan, and Immortal.

Divine Patrons : Gods & Demi-Gods
[ +- ] Gods
[ +- ] Demigods
Titans
[ +- ] Titans
Immortal Patrons : Incarnations & Immortals
[ +- ] Incarnations
[ +- ] Immortals
Nov 25, 2024 5:26 pm
[ +- ] Dawn Age
[ +- ] Dawn War
[ +- ] Shattering
[ +- ] Current: Age of Strife
Nov 25, 2024 5:27 pm
Setting peculiarities
High magic. Low magic is very common but the higher the potency the rarer it becomes (exponential curve)
Fea/faerie, spirits, magical creatures (beasts) as well as mundane animals are all a part of the natural world
Abominations, monstrosities, and Warforged, are after affects of the Dawn War.
[ +- ] War-Born
[ +- ] The Fallen
[ +- ] Languages
[ +- ] Borders
[ +- ] Border Storms
Apr 24, 2025 12:01 am
Callender
12x months 4 seasons (3m) 3 week months 10 day week

5 days outside of any month. 4 occur on the winter/summer solstice and fall/spring equinox, and the last is on new years day
The 1st day of the wee is often reserved for religious duties and many official and commercial facilities are closed on this day. Some cultures use the last day of the week for this. Similarly the 5th or 6th day of the week is often used for market day or other communal activates. Other holidays are local or specific to a religion or culture.


Literacy in the Realm
In this realm, the written word is a privilege, not a given. True literacy—the ability to read and write full texts using the complex alphabet of the scholars—is the domain of the educated: scholars, mages, nobles, and those who have spent years under a tutor’s watchful eye. Books, scrolls, and tomes are rare and expensive treasures, often bound in leather and locked in libraries.

But that does not mean the land is silent or unreadable. Across towns, markets, roads, and even wild paths, a common script of pictograms and symbolic marks is used by the folk of all walks. This is not a language in the traditional sense—more a visual shorthand of ideas and needs. Known colloquially as Glyphspeak, this system uses simple and often stylized images, lines, and recurring symbols. It is not precise, but it is widely understood. Taverns, guild halls, temples, and crossroads often display these glyphs carved into posts or hung on painted boards, offering guidance to the wandering and the wordless alike.
[ +- ] Examples

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