IC Story Thread: Ch.1, Ad.3 - Black Hand

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Sep 10, 2025 8:05 pm
OOC:
Good idea. Are any of you good at persuasion?
Sep 10, 2025 8:43 pm
OOC:
+2 here, but is says 'doubled' (not quite sure what I have to double, though! 😅)

Will it look odd that we attacked Astalor? We need to keep him gagged and restrained, probably tie him up. Maybe we can say that the priest will force him to kill himself, if we don't immobolize him?

Classic "no plan" moment 🤣🤣🤣
Sep 10, 2025 8:53 pm
OOC:
Dr_B, You likely chose Persuasion for your "Expertise" ability, which doubles your Proficiency Bonus for the chosen skill(s).

As a bit of DM guidance, because I believe one or more of you don't have much experience with 5E...

Please review your character sheets.

You guys all have lots of abilities that you basically never use.
Sep 10, 2025 8:59 pm
OOC:
ok, I think he has Persuasion at +4, then
Sep 12, 2025 7:22 am
OOC:
No bonuses for anything Charisma-related here. Éothain's Lore ability, however, is at +4. If someone can persuade the crowd that we are trying to help Bangdu Caun, who, to follow up on Dr_B's suggestion, "is wounded and appears to be bewitched by the priest's magical lightning," Éothain will try to recall stories of past similar leaders and what led to their downfall. He will also assume a defensive posture against the priest, ready to attack only if attacked.

I wish now that Éothain would have spent time before the demonstration talking to more horses in camp about their masters. It would help to know more about the people in the crowd.
Last edited September 12, 2025 7:23 am
Sep 12, 2025 1:43 pm
OOC:
What you guys do know about these people is:

They're from places that are known strongholds of the Enemy - Dunland, the East, the Harad.

That they... somehow... whether by seeking it out/participating in some group or activity or conceivably but unlikely by accident/if it was just handed to them - gained possession of Astalor's propaganda pamphlet that lead them here.

It's no small undertaking to travel to this place, particularly with children as some have, so it's unlikely they had just a casual interest in what Astalor was "selling" (which is, "Help me spread the power and influence of Morgoth."

They're not really warriors by training/profession.

There may have been some other things, but I'm not sure what other kinda of information you're looking for that would be helpful.
Sep 15, 2025 3:26 pm
OOC:
OK, giving it a go, since I have Persuasion as the Expertise ability...
The tide is quickly turning...
Cirion tightens the belt that keeps Astalor's mouth immobilized, and addresses the crowd with an urgent tone.

"Listen!! This man is under the spell of those priests! With their black sorcery they are forcing him to kill himself, if we let it happen!! You have seen how he was forced to attract deadly lighting to himself, burning for it: who would do such a thing? The priests are sorcerous spies, who came here to eliminate Astalor !! We need to carry Astalor away from them! I ask your help to stop the last priest standing, so we can take Astalor away from here, to be healed by his allies! Good folk gathered here, stop that priest, for this man's sake!"

He looks at Éothain and Duinhir for support.
OOC:
edit: whoa...
Last edited September 15, 2025 3:42 pm

Rolls

Persuasion (Doubled) - (1d20+4)

(20) + 4 = 24

Sep 16, 2025 12:07 am
OOC:
Heh, nice roll! But unfortunately good social checks are not mind control and what you're telling them is a bit of a stretch...

They were about to try to take Astalor from you guys and generally just try to break up the fight.

So as a result of your persuasiveness, two of them will Grapple the cultist, and the third - while allowing you to retain control of Astalor - is still trying to convince you to let him go.
The men are mostly further confused by Cirion's words - not everything they have witnessed matches up to what he has said, but nonetheless two of the would-be followers seize the remaining priest and separate him from you all.

The third stands before Cirion and Duinhir with his hands held palm out - placatingly, as if to say, "Take it easy..."

" Come now... let him go. We have all been through a lot tonight... it's alright."
OOC:
@rpgventurer,@Stefron you can act if you would like!
Sep 16, 2025 8:52 pm
Duinhir decides it might be best to hold back on the body slamming for now. "He was shaking and inflicting damage on himself". Duonhir eases his grip a bit to seem less aggressive, but does not let go of Astalor. He stays alert in case Astalor tries anything.
Sep 17, 2025 11:27 am
Éothain, his sword lowered, stays between Astalor and the priest. "I was afraid this would happen. Sorcery promises a way to solve problems but always comes back to hurt those who use it. It can’t really be controlled and affects everyone close with it. Look how quickly we started fighting each other. Only sorcery is that powerful. We have to protect Bangdu Caun from further harm from the priests."
Last edited September 19, 2025 9:16 am
Sep 17, 2025 3:14 pm
The cultist shouts as he is gripped by the two men, "They have come and seized and gagged Bangdu Caun! Our leader needs help! They assault him!"

The man standing before you three nods his head, "Let's let him go, he is unarmed, he is injured. Let's stop the fighting. We are all allies here..."

Someone from amongst the onlookers who still stand by the stairs down to the encampment shouts out, "Let him go!"

Meanwhile Astalor struggles against Duinhir's grapple trying to free himself.
OOC:
It's an opposed Athletics to continue your grapple. @Stefron please roll your opposed check.

We'll remain in Initiative, so after Stefron's opposed grapple check, it is your three turns.

Rolls

Astalor, attempt to break grapple - (1d20-1)

(13) - 1 = 12

Sep 17, 2025 8:48 pm
Duinhir senses Astalor squirming in his grip and attempts to tightens it to restain him.
Last edited September 17, 2025 8:49 pm

Rolls

Athletics - (1d20+1)

(10) + 1 = 11

Sep 17, 2025 8:54 pm
Astalor escapes his grasp, but Duinhir quickly tries to catch him again.
"There, there. It is safe now. Calm down the bad priest can't hurt you anymore."

Rolls

Athletics - (1d20+1)

(12) + 1 = 13

Sep 17, 2025 10:19 pm
OOC:
Can Cirion help Duinhir to restrain the man? Seems like we are 2 vs 1, he's on the floor, gagged...
Sep 18, 2025 3:10 pm
OOC:
Yes, absolutely! That would be taking the Help action. Which gives @Stefron Advantage on the Grapple check. Prior to that it sounded like you were focusing on keeping him gagged.
Astalor rends himself free of Duinhir for a moment and begins to claw at the belt with his fingers, but the two of you fight to maintain control of the man.

Rolls

Astalor, Grapple opposed - (1d20-1)

(13) - 1 = 12

Sep 19, 2025 9:23 am
Éothain moves closer to the priest."You all saw the lightning and what the priest did to him! Keep that man away!"
OOC:
Éothain is hoping the priest reacts violently to prove his point.
Last edited September 19, 2025 9:27 am
Sep 23, 2025 2:30 pm
rpgventurer says:
OOC:
Éothain is hoping the priest reacts violently to prove his point.
OOC:
I probably need a Deception check for this to adjudicate the effectiveness of this fairly.
Sep 23, 2025 9:16 pm
OOC:
I was afraid you’d say that. 🙂
"Hurry. Before he can cast another spell."
OOC:
Mistyped the first roll. Sorry.
Last edited September 23, 2025 9:19 pm

Rolls

Charisma (Deception) - (1s20)

() + 21 = 21

Charisma (Decrption) - (1d20)

(15) = 15

Sep 23, 2025 10:15 pm
OOC:
Not a bad roll...

Opposed Insight.
The cultist struggles against the two men from the camp grappling him, trying to break free, and shouts, "I would NEVER harm Bangdu Caun! You worm!"
OOC:
Oh jeez lol...
The cult priest manages to wriggle free and lunges at Eothain, mostly just clawing at his armor with bare fingers before the two men try to regain control.
OOC:
EDIT: Another opposed Athletics, but at least it eats up everyone's action, except for the last bystander...

Scrappy cultist, he remains free!

What would the last guy do now, lol... what a mess.

Rolls

Insight - (1d20)

(3) = 3

Cultist, Athletics - (1d20+2)

(20) + 2 = 22

Opposed Athletics w Advantage - (2d20)

(163) = 19

Two Men, Grapple Athletics - (2d20)

(86) = 14

Cultist, Opposed Athletics - (1d20+2)

(12) + 2 = 14

Sep 23, 2025 10:29 pm
OOC:
I mean, the three guys came up here with the goal of kind of settling everything down[, and stopping the fighting.

I think he would ALSO try to grapple the cultist lol

Bunch of rolls against myself here, sorry guys.

EDIT: lol ok, the cultist is fighting like a mad man! And it is back to the top.

Eothain this guy is free, and about to do violence to you.

What do you all do?

Rolls

Grapple, Athletics - (1d20)

(11) = 11

Cultist, Opposed Athletics - (1d20)

(20) = 20

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