Ancient Storeroom
Ricard approaches the broken door and peers through the opening that it once covered. Beyond, he sees a small square chamber that looks like it was once used as a storeroom. Spongy wooden shelves line the walls, many of them caked with rotten detritus. The decaying goods have attracted flies, which in turn have attracted two Giant Toads. Upon Ricard’s approach, the toads turn to face him …
Mapping information: square chamber, 20’ x 20’. The entrance is in the middle of the western wall. There are no other visible exits.
Edit: The toads, wary of Ricard, keep their distance. They pause their fly feasting, ready to respond should he come any closer.
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Day 4, 11:40 am
Gabbro, Elf 1: 7/7, 90’, Sleep
Horath, Cleric 1: 4/4, 90’
Luther, Cleric 2: 6/9; 90’, Cure Light Wounds, (Torch)
Pickles, Halfling 2: 10/10, 90’
Ricard, Fighter 3: 16/18, 90’
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Johann, Gnome 1: 3/5, 90’
Link to Gabbro's mega-maps ...