2. Beregost

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Aug 7, 2023 11:46 pm
"Without good iron, we have no business, no food. And with the rumors of war, maybe no home." Taerom nods grimly. "We trust you. You are heroes."
Aug 7, 2023 11:53 pm
The smell of smoke hits their noses all at once. Taerom whirls around to look out the window, and his face is lit by orange flames. "No. No, no! The smithy!" One corner of the building is on fire.

He yanks the door open and sprints towards the his beloved workplace.
Aug 8, 2023 12:08 am
Shelur snarls. She seems to be holding herself back from racing after him to help.

"Torm strike you, Ajantis." She mimed clawing her chest and flicking blood from her claws to the ground. She turns to her friends.

"We have to go now. They know we're here and there's no help coming."
Aug 8, 2023 12:14 am
Stella's eyes widen at the flames. She hesitates for only a moment before snatching her tome and rushing to the open door. She raises her hand, forming an icy knife. "Auroth! she hisses in druidic.
OOC:
This is probably bait to get us out, so if you want to stop her, go ahead, but she's casting ice knife to try to put out the flames.
At Aiwë's prompting, she hefts her pack. "Get the armaments!" she urges. Any of them could carry the heavy bags of equipment better than she could.

"Shall I give us some fog?" she asks, starting to tap out the constellations for another spell.
OOC:
If no one opposes, she'll cast fog cloud at 3rd level once they get to their horses, which will create a 120-foot diameter sphere so one side covers the stables and the other side is towards the edge of town, to give them as much cover as they escape as possible.
Last edited August 8, 2023 12:40 am

Rolls

Ice Knife (2nd Level) near the corner of the building - (1d20+7)

(14) + 7 = 21

Cold Damage - (3d6)

(153) = 9

Aug 8, 2023 12:28 am
"Yes, please, Stella." Aiwë tosses a bag of plate mail over her shoulder. "Who were you talking to at the Fist, Dieter? Can you describe them? We'll need to avoid them the most."
Aug 8, 2023 12:56 am
"Officer Vai! But even the regulars recognized me. It’s all of them Aiwë, all of them" Dieter says flush with anger.
OOC:
Dieter gives Aiwë and anyone listening the full run down.
Aug 8, 2023 1:15 am
Aiwë drops the bag of armour, stunned. "Vai! Dieter... we met her before! She was that one Flaming Fist that was nice to us after her jerk boss took my shield. I think I got her a promotion!"

She squares her shoulders and looks back at the forge. "I think we're missing some information here. I'm the meantime—I'm going in."
Aug 8, 2023 1:28 am
Stella's ice bolt shatters on the building and immediately melts into a great splash of water, putting out many of the flames on the outside of the smithy.

Taerom makes it past the stable where the party's horses are tied, and just puts a hand on the backdoor, hand on the handle, when the door and surrounding wood explode outward in an enormous blast of flame.

That is no regular fire, the companions realize, but the result of a mage's fireball spell.

Taerom's thrown back a dozen feet, hitting the ground hard and rolling. The fire itself doesn't seem to have hurt him, for he shows no burns, but a long shard of wood is lodged in the smith's chest. He lies there groaning, apparently unable to move.

Chaos ensues as horses slam against their stable stalls in an effort to escape biting flames, and then the companions see a half-dozen figures emerge from the ruined wall of the smithy. They're dressed in dark clothes and armor, and each carries a sword and shield. Two of the enemies' swords already drip with blood.

These swordsmen see Stella and Aiwe and rush forward in pairs, their hostile intent evident in their movements!
Aug 8, 2023 1:48 am
Round 1 Player Phase!
OOC:
Okay, so the party's at Taerom's house (either inside or just outside, your choice), and there's about 30 feet between them and the dark figures. Taerom's prone in the middle. For small-size area effects you can target a pair of swordsmen (paired up by the colored diamonds). Similarly, if you go out to engage them in melee, pick which pair you engage with.
https://i.pinimg.com/564x/35/f4/02/35f402857ecba1bebe8c517d1b6d3458.jpg
Aug 8, 2023 2:13 am
Aiwë is angry. Very angry. "Leave now!" she shouts, practiced voice remarkably loud, her consonants sharp enough to kill. "Leave now, or choose death!" A full-armed drum beat accompanies her shout, sending a rippling and painful wave of sound from both mouth and drum straight towards the swordsmen.

Aiwë casts Thunderwave at 3rd level. The mooks take... 4 damage. Summer cries.

Stella gets bardic inspiration.
Last edited August 8, 2023 2:19 am

Rolls

Swordsman 1 con save - (1d20+1)

(17) + 1 = 18

Swordsman 2 con save - (1d20+1)

(18) + 1 = 19

3rd Level Thunderwave Damage - (4d8)

(1314) = 9

Aug 8, 2023 2:27 am
"Aiwë!" Dieter shouts after her. He had died so easily for Kragguk, why would he hesitate now.

"Khazukan Kazakit-HA!" Dieter shouts in his adopted tongue and raises his sword high following his friend.

Note
Look out, the dwarves are coming!
Hp 38/38
Ac 19
By swordsmen 1

Dieter deals 15 damage to swordsmen 1
Last edited August 8, 2023 4:30 am

Rolls

Swordbro 1 - (1D20+7, 1D8+4)

1D20+7 : (10) + 7 = 17

1D8+4 : (1) + 4 = 5

Again - (1D20+7, 1d8+4)

1D20+7 : (9) + 7 = 16

1d8+4 : (6) + 4 = 10

Aug 8, 2023 5:00 am
Stella stops casting her fog spell, horrified. Fear fades, and her eyes stars ignite with fiery orange and red. They were definitely missing information, but if these men were willing to destroy the smith's livelihood and kill everyone inside and weren't even trying to talk...well, they weren't the kind of law enforcement that deserved to live, she decided.

"Sleep not!" she shouts, tapping out the five stars of the Sleepless Knights. The stars flash, then fade, healing some of the smithy's his wounds and ejecting some of the wooden shrapnel. She hoped he was wise enough to play dead or get to safety.

(Healing Word. Taerom regains 5 HP.)

Seeing the fortitude of the swordsmen against Aiwë and Dieter, Stella scoops up her bow and fires a single arrow of radiant stardust at the one facing Dieter. Stardust rips through its armor and tears its soul away from its body.

(Soldier 1 dies, assuming it doesn't have +5 to Dex saves)

She ducks away from the door, breathing heavily and gritting her teeth. They would not get away with this.

HP: 27 / 27
AC: 14 (Inside the house, so behind full cover?)
Last edited August 8, 2023 5:13 am

Rolls

Swordsman 1 Raw Dex Save vs Sacred Flame - (1d20)

(10) = 10

Sacred Flame damage - (2d8)

(64) = 10

Healing Word - (1d4+4)

(1) + 4 = 5

Aug 9, 2023 1:00 am
Round 1 Summary

Aiwe's threatening spell thunders forth, injuring two enemies, and then the darkly-clothed swordsmen clash with the party's front line. Dieter engages one pair and his blade draws blood, but they strike back just as hard against the young warrior. Fortunately, Stella's starlit magic rips into one of them, leaving Dieter against just one foe.

Runeson, stalwart as always, occupies two more of the swordsmen. He focuses on defending himself and holding ground.

The last two come for Aiwe, slashing out and testing her defenses. One of them manages to score a deep cut on her upper arm, but then is forced back when Taerom, wielding a flaming timber as a club, steps up alongside her. As seems normal for him, he ignores the flames biting at his makeshift weapon.

Despite their injuries, the party seems sure to win out over these swordsmen, given time. But another combatant makes his presence known: arcane words float from midair, and a small bead of fire appears floating near the blasted hole in the smithy's back wall. The bead zips forward between combatants and through Taerom's front door. It stops in the air just inside for the briefest of moments, and then explodes!
OOC:
Everyone needs to make a DC 14 Dexterity save before you take your turn for Round 2! If you fail, you take 29 fire damage. If you succeed, you take only 14 fire damage. I'll say those on the front lines (Dieter, Aiwe, Runeson) have advantage on the save, since they're outside the house. Everyone's got Inspiration at the moment, just saying ;)

Rolls

Sword1 vs Dieter (2 attacks) - (1d20+5, 1d20+5)

1d20+5 : (14) + 5 = 19

1d20+5 : (3) + 5 = 8

dmg to Dieter - (1d8+3)

(4) + 3 = 7

Sword 2 vs Dieter (2 attacks) - (1d20+5, 1d20+5)

1d20+5 : (20) + 5 = 25

1d20+5 : (18) + 5 = 23

dmg to Dieter - (2d8+14)

(63) + 14 = 23

Sword3 vs Runeson (2 attacks) - (1d20+5, 1d20+5)

1d20+5 : (14) + 5 = 19

1d20+5 : (5) + 5 = 10

dmg to Runeson - (1d8+3)

(2) + 3 = 5

Sword4 vs Runeson (2 attacks) - (1d20+5, 1d20+5)

1d20+5 : (6) + 5 = 11

1d20+5 : (10) + 5 = 15

Sword5 vs Aiwe (2 attacks) - (1d20+5, 1d20+5)

1d20+5 : (6) + 5 = 11

1d20+5 : (1) + 5 = 6

Sword6 vs Aiwe (2 attacks) - (1d20+5, 1d20+5)

1d20+5 : (8) + 5 = 13

1d20+5 : (15) + 5 = 20

dmg to Aiwe - (1d8+3)

(6) + 3 = 9

Taerom vs Sword6 (2 attacks) - (1d20+6, 1d20+6)

1d20+6 : (5) + 6 = 11

1d20+6 : (2) + 6 = 8

Fireball dmg! - (8d6)

(52624424) = 29

Aug 9, 2023 2:40 am
Round 2 Player Phase!!
OOC:
Okay, so to repeat what's needed before you take your turn, everyone needs to roll a DC 14 Dexterity save. Dieter, Aiwe, and Runeson have advantage from being outside the house. Sheemish would also have advantage from having taken the Dodge action by default last round. Which I think just leaves Stella as not having advantage, but everyone's got Inspiration!

If you pass, take 14 damage. If you fail, take 29. After that, take your turn as normal!

Oh also, Dieter is engaged by Swordsman 2. Runeson by Swordsmen 3 and 4. Aiwe by Swordsmen 5 and 6. Taerom's alongside Aiwe.

The mage is currently invisible, even after casting Fireball, so attacks against him have disadvantage. You can tell he's over by where the backdoor of the smithy used to be.

And Stella has Combat Inspiration!
https://i.pinimg.com/564x/a3/2c/bb/a32cbb5f5185dee848b3970b414bdad7.jpg
Aug 9, 2023 2:55 am
Seeing the bead of fire, Stella's eyes widen and she dives away behind some furniture and sweeps her hand to form an arcane ward. The explosion sends her tumbling, but the brunt of the blast is deflected away from her. She coughs but quickly gets herself to her feet.

(Absorb Elements to gain fire resistance and halve the damage to 7.)

"You fiends!" she screams.

Her eyes alight with radiance, her skin fades to a stary indigo, and her eyes and joints alight. Based on the direction the bead flew into the house, she quickly judges where the fireball came from, draws a powerful arrow of stardust and sends it streaking like a comet through the flaming hole in the wall where the door was. It smashes into the invisible spellcaster, throwing up specks of glowing dust, outlining their position for Stella to make another shot, which lands a glancing blow.

(Mage takes 25 radiant damage. If they're concentrating on a spell, that's two DC 10 CON saves to maintain it.)

Stella stumbles out of the house, trying to avoid the flames and rising smoke and tries to find cover before the mage slings another spell.

20 / 27 HP
14 AC (16 if half cover is possible)
(Outside the house, taking cover behind a corner, if possible)
Last edited August 9, 2023 8:03 pm

Rolls

Dex Save vs Fireball - (1d20+2)

(20) + 2 = 22

Guiding Bolt vs Mage (Dis) - (1d20+7, 1d20+7, 4d6)

1d20+7 : (19) + 7 = 26

1d20+7 : (10) + 7 = 17

4d6 : (6446) = 20

Starry Form Archer vs Mage (Dis from Invis. + Adv from Guiding Bolt) - (1d20+7, 1d8+4)

1d20+7 : (8) + 7 = 15

1d8+4 : (1) + 4 = 5

Aug 9, 2023 4:50 pm
Aiwë takes the concussive blast of the fireball hard as the swordsman's blade cuts her deeply.

"It is death, then!" Shelur launches herself into a howling war cry, making sounds a young elvish woman her size shouldn't be able to. Her feet stamp the ground and her tusks are bared as she beats her drum with her club of a drumstick.

Aiwë takes 23 damage. She then casts Fear.

Swordsman 6 and the Mage fail their wisdom saves.
Last edited August 10, 2023 7:43 pm

Rolls

Dex - (1d20+5)

(6) + 5 = 11

S4 - (1d20)

(20) = 20

S5 - (1d20)

(17) = 17

S6 - (1d20)

(6) = 6

Mage - (1d20+4)

(2) + 4 = 6

Dex with advantage! - (1d20+5)

(14) + 5 = 19

Aug 9, 2023 8:03 pm
Dieter manages to avoid the worst of the flames but his wound is deep. "You can't kill me!"
OOC:
Dieter uses second wind!
Dwarven pride and human zeal flow into him turning into contempt for his foe.
"Khazuk Khazuk!" Dieter yells striking his opponents exposed sword arm then driving his blade up and into his skull.
OOC:
Action surge!
Dieter runs over to Runeson's aid. Slashing his opponents exposed side Dieter pushes further into the blow cocking his hips for the follow up strike to the opposite temple bringing Dieter side by side with Runeson.
Ac 19
Hp15/38
Next to Runeson
Dieter deals lethal damage to swordsmen 2 and 3
Last edited August 9, 2023 9:56 pm
Aug 10, 2023 7:43 pm
Round 2 Summary

The wizard's fireball is pure devastation. Glass shatters and blows out from the windows of Taerom's house as the explosion is unleashed, followed by a wave of heat and flame. The groan of wood sounds over the crackle of magical fire, and the roof comes crashing down. Where moments ago stood a home, now smoke, rubble, and ash are all that can be seen between the gleefully dancing flames.

Stella.

The mage's satisfied chuckling carries from where he stands. "That's one! Tazok will reward me greatly for bringing down these fools!"

The remaining party members do their best to recover from the shock and continue the fight. Runeson desperately blocks with his shield against his two attackers. One block. A second. A third! And then one of the swordsmen feints cleverly, then twists around the paladin's shield and scores a cut along the back of his thigh (Runeson takes 4 dmg).

The mage's chuckle grows to full laughter as Aiwe, dazed from the blast, takes a crushing pommel strike straight to the face (Aiwe takes 4 dmg, leaving her at 1 hit point).

The laughter stops when Dieter, with blood being spilt all around him, continues the fight. "You can't win, boy!" A bolt of simmering energy slams into Dieter (Dieter takes 3 dmg). "Lay down your sword, and I promise you a relatively quick death!" But for all his arcane knowledge, this wizard fails to understand the strangely-dressed warrior. Giving no heed to the mage, Dieter becomes a whirlwind of death. Two of the swordsmen drop dead, their lives stolen away by the fighter's sharp blade and sharper fury.

"A brave fool." Another magical bolt begins to form in the air, likely to spell Dieter's doom, when an angry shriek comes from the wreckage that is Taerom's home. A starlit figure steps through smoke and fire, a glowing nimbus causing the flames to bend away from her. "No!" The mage turns his magic towards Stella and unleashes the crackling bolt. His desperation is no match for her rage. Her own radiant magic blasts through his and continues on to strike him fully, throwing him backwards and to the ground (Stella might take 3 dmg from magic missile).

And thus begins the party's comeback!

With one of his opponents slain by Dieter, Runeson recovers his stance and is ready to continue the fight.

Taerom dodges away from his enemy's swings, and then downs the swordsman by slamming him with the makeshift, burning club (Swordman 5 dies).

Aiwe, nose splattered against her cheek, refuses to drop. Her defiant war cry rips through the air, bloody tusks bared, and her foe decides he's had enough of this monstrous girl. His sword clatters against the ground as he turns and runs (Swordman 6 fails save vs Fear. Incurs opportunity attack from Aiwe if she wants!).

"What? No, you fool!" The mage's voice is shrill as he picks himself up, invisibility spell shattered. "Where are you-" He meets Aiwe's eyes and staggers under a wave of fear. "No... I'll kill... I'll kill at least one of you!" Once more he throws out a sparking bolt, fully expecting this horribly injured elfling to meet her end. The bolt hits Aiwe... and she doesn't even flinch but continues her magical drumming (Aiwe takes 3 dmg... but remains at 1 due to Relentless Endurance!).

Having nothing left against this party of indomitable adventurers, the mage whimpers, then turns and flees into the smithy! (Mage fails save vs Fear)

The last swordsman, standing between Dieter and Runeson, drops his sword and shield and lifts his hands up in surrender.

Rolls

Sword 2 vs Dieter (2 attacks) - (1d20+5, 1d20+5)

1d20+5 : (8) + 5 = 13

1d20+5 : (16) + 5 = 21

dmg to Dieter - (1d8+3)

(5) + 3 = 8

Sword 3 vs Runeson (2 attacks, Disadv) - (2d20+5, 2d20+5)

2d20+5 : (99) + 5 = 23

2d20+5 : (119) + 5 = 25

Sword 4 vs Runeson (2 attacks, Disadv) - (2d20+5, 2d20+5)

2d20+5 : (119) + 5 = 25

2d20+5 : (1820) + 5 = 43

dmg to Runeson - (1d8+3)

(1) + 3 = 4

Secret Roll

Sword 5 vs Aiwe (2 attacks) - (1d20+5, 1d20+5)

1d20+5 : (1) + 5 = 6

1d20+5 : (17) + 5 = 22

dmg to Aiwe - (1d8+3)

(1) + 3 = 4

Sword 6 vs Taerom (2 attacks) - (1d20+5, 1d20+5)

1d20+5 : (2) + 5 = 7

1d20+5 : (4) + 5 = 9

Taerom vs 5 (2 attacks) - (1d20+6, 1d20+6)

1d20+6 : (17) + 6 = 23

1d20+6 : (14) + 6 = 20

dmg to Sword 5 - (2d8+8+2d4)

(47) + (31) + 8 = 23

dmg to Dieter, Stella, Aiwe - (1d4+1)

(2) + 1 = 3

Aug 10, 2023 9:12 pm
OOC:
Out of combat! You've got one swordsman captured, one on the run, and the mage (no longer invisible) has fled into the burning smithy. Proceed as you wish!

Oh, and Aiwe can make an opportunity attack against Swordsman 6 as he tries to run off.
Aug 10, 2023 9:25 pm
"Hold him!" Dieter orders and runs after the mage slipping quietly into the building
Last edited August 10, 2023 9:25 pm

Rolls

Stelth ? - (1D20+6)

(12) + 6 = 18

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