State of the Game: Wow, whole lots of possible background to post. Boy do I miss the wiki function of Tavern Keeper! So, I will be putting up some more background NOT FOR COMMENT, but as reference material.
I have one more character coming who will be a SCOUT Pilot/Engineer with some basic Science background.
I am now planning 1 NPC "Crew" who will have some minor support possibilities during exploration and "digs" but will be primarily tied to the Ship itself. All player-characters should be actively involved in the Archeological surveys one way or another. We're going to do that sort of thing "on the fly", making it up as we go along. Be prepared to be IMAGINATIVE. Remember that I want to interpret skills very broadly so try not to go "my character can't do that" and instead say "Let me give it a go!"
There are 7 Staterooms on the Ship, 6 standard 'singles' and one "Family Suite". Since we will have a team of 8 (7 player characters and 1 NPC, plus Maxi the Robot who doesn't need a stateroom(!), two will have to share the suite. So far only one player-character identifies as female, so I'm provisionally planning that character as going in the suite along with a female NPC. That's still "up in the air"; we'll see.
The crew will decide its own leadership...or perhaps adopt anarchy as their operational style... Up to you all! Dr. Cole is the "Senior Scientist" with 7-terms and would 'tradionally' be the expedition leader, but there's no imperitive to conform to tradition.