Interest Check: A Voyage to Immelore

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Jun 10, 2026 11:26 pm
For a while I've been toying with a cyber/fantasy game set in an archipelago. Humans and Constructs. Fighters, Priests, Heretics, Thieves are the main classes. Bards, Monks, Desperados, and Ninjas as options. Only Constructs can be Priests or Monks; only Humans can be Heretics or Renegades. The islands are ruled by distant unseen godkings through the priesthood and the Temples. Big swords, digital currency, cyberdecks, mecha-dragons.
Jun 10, 2026 11:39 pm
tibbius sent a note to vagueGM,Chalrytharendir,AriaNocturne,GeneralET,Rumo,Dunko,Rabbits,Jomsviking,Phil_Ozzy_Fer,Qralloq
Jun 11, 2026 3:34 am
What system do you intent to use?
Jun 11, 2026 10:50 am
Custom, lightly based on Swords & Wizardry.

edit to add: the basic mechanics have been *playtested* in an ongoing play by post campaign (over a year) run by someone else.

2d edit to add: you can view the rules here (password gamersplane).
Last edited June 11, 2026 11:02 am
Jun 11, 2026 2:18 pm
[ +- ] RULES FOR VOYAGE TO IMMELORE
Last edited June 12, 2026 8:18 pm
Jun 13, 2026 4:44 am
Not up for this one at the moment, but thanks for thinking of me.

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