Atomic Highway Sheet WIP (Comments Welcome)

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Jan 11, 2026 10:38 pm
Trying to build a sheet for Atomic Highway. Any suggestions on improving the format, functionality or prettiness greatly appreciated!

Here's the sheet I'm roughly trying to replicate, minus the Difficulty, Portrait and Fortune Costs sections.
[ +- ] Spoiler

ATOMIC HIGHWAY

BASIC INFO
NAME:
CONCEPT:
SPECIES:
PLAYER:
REARING:
PURSUIT:
Attributes
MUSCLE1
UNDERSTANDING1
TENACITY1
APPEAL1
NIMBLENESS1
TOUGHNESS1
SENSES1
Skills
Athletics0Persuade0
Boat0Pilot0
Brawl0Ride0
Criminal0Scavenge0
Drive0Shoot0
Heal0Sleight0
Intimidate0Stealth0
Lore0Survive0
Melee0Tech0
Notice0Zoofinity0
Mutations
#Sample
Sample
Flaws
#Sample
Sample
Fortune Points


Health


XP
0
Weapons
WeaponAttSkillDamMax RngCapRldHandsBurst?
name110L------1
name110L------1
name110L------1
name110L------1
Gear
Stuff
Stuff
Stuff
Stuff
More Stuff
Armour
Type
Protection
Last edited January 13, 2026 1:04 am
Jan 11, 2026 10:49 pm
Is there a way to weight the columns, so that, for example, the column that contains the Fortune Points and Armour headings takes up only 1/3 of the page, and the column with Weapons takes up 2/3?
Jan 11, 2026 10:56 pm
I don't think so, you can do three columns if you want to, but they would also be equality spaced.

Since you are not limited by a sheet of paper you can expand vertically as much as you like though. So I would suggest placing the armor in the second column and have the weapons take up the full width of the page below fortune/armor.
Jan 11, 2026 11:37 pm
Am I overusing the Abilities tag? I don't quite understand its intended functionality; would I be better of just using headers 1, 2 and 3?
Jan 13, 2026 1:28 am
ATOMIC HIGHWAY
VEHICLE SHEET
BASIC INFO
VEHICLE TYPE:
PASSENGERS:
VEHICLE NAME:
POINT COST:
Attributes
MUSCLE1
NIMBLENESS1
TOUGHNESS1
SPEED1
Customisations/Flaws
Modification/flaw
Modification/flaw
Modification/flaw
Modification/flaw
Modification/flaw
Armour
0
MAX MPH
0 MPH
Health




Vehicle Weapons
WeaponAttSkillDamMax RngCapRldFix/PivBurst?
name110L------F
name110L------F
name110L------F
name110L------F

Gear
Stuff
Stuff
Stuff
Stuff
More Stuff
Jan 16, 2026 1:50 pm
Dirigible says:
Am I overusing the Abilities tag? I don't quite understand its intended functionality; would I be better of just using headers 1, 2 and 3?
Abilities tag allows to edit its section without editing the whole sheet (via clicking on the inkwell icon next on the header) and to quickly insert ability descriptions into your posts without copying them every time (like snippets).

Personally I like having it for things like inventory so It's easier to quickly add new items, but I think your sheet templates are pretty fine without it since they're not too long. :D
...Also orange headers are probably more on brand for the game. 🤔

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