GM Comment - Some of the characters are just arriving, while a couple are already at the Security desk being cleared to enter the elevator to travel up to Conference room 11B.
This post will gather the Characters/Travellers together into this setting. There are still a couple characters in the wings, but we still can integrate them.
The Setting
The Traveller and their battle-buddies, friends and partners meet up at the starport and are introduced to the corporate side of the starport facility (like current Sol Corporate facilities just outside major airports in major cities).
Once inside you find Ironhand Security Solutions Sophont Relations (SR) liaison that directs them to a security desk. At the desk, you are noted as a Phase 1 inductee and to go through a security arch prior to heading to the Grav-lift elevator to head upstairs to Conference room 11B.
Note- The personnel at the security desk instruct you to remove and store all personal electronic devices. Those with Cybernetic devices are given a wrist computer that precludes the emission of signals form the cybernets (i.e. does not allow the devices to connect to other networks or internal networks). After securing their personal electronic devices in a provided lock box (keyed to your thumb print), you are directed to the grav-lifts.
The grav lift door opens...
The gravlift doors glide open with a soft hiss of pressurized air, revealing a reception atrium designed to project calm competence rather than force. The space blends modern corporate aesthetics with subtle cues of precision and discipline—nothing harsh, nothing overtly militarized. The floor is a dark polished synth-stone, its surface smooth and understated, with a tasteful inlay of Ironhand’s emblem near the entrance: a silver gauntlet stylized into an abstract geometric pattern almost like an Imperial Starburst. Soft, indirect lighting lines the walkways and ceiling edges, creating a warm, welcoming ambiance.
Reception Area
The reception desk is a sleek grav-stabilized console, appearing to float lightly above its base without drawing attention to the technology behind it. A professional administrator sits behind the desk, dressed in a crisp, charcoal-gray corporate uniform with a subtle Ironhand insignia at the collar. Her interface is a clean, semi-transparent holodisplay—efficient, but not overwhelming—used to guide visitors, manage appointments, and intake new applicants.
Mounted behind her is a refined holodisplay mural—a gently rotating, artistic volumetric representation of Ironhand’s corporate history. Instead of dramatic imagery, it highlights key milestones: expansion to other worlds, corporate awards, major infrastructure contracts, and partnerships with planetary governments. Data points shimmer softly at the edges, more decorative than declarative.
Two broad corridors extend from the lobby, their walls lined with frosted transparisteel panels and elegant, subdued lighting.
Both wings resemble the interior of a prestigious consulting firm or high-end administrative headquarters:
professional, contemporary, and deliberately discreet. The atmosphere sends a clear message: Ironhand Security Solutions is competent, trustworthy, and highly organized— a company that deals in security, not intimidation.
This gives you a very good impression of a legitimate company. Once inside the receptionist directs the Travellers to Conference room
11B.
Conference Room
The Travellers are led to a small conference room that has Tir-Vid projecting slick marketing about Ironhand Security Solutions and what they provide and what a great company to work for. The other Travellers fill the room.

A non-descript female Vargr with a human female that are obvious SR personnel come into the room and ensures everyone sits down then they hand out larger tablet size hand terminals that are clear like glass, except for the computer chip module in the lower right-hand corner. Once everyone sits down and has a hand tablet, the Tri-Vid advert ends and now displays the silver-and-black Ironhand Security emblem.
The human and Vargr SR admins go to the back of the conference room and take a seat. Then:
Ironhand Security Solutions – HR Welcome Briefing
The lights dim slightly in the conference suite. A silver-and-black Ironhand Security emblem fades into view above the dais. In walks a composed woman in a tailored navy suit who steps into the center of the conference room, datapad in hand — voice calm, measured, and precise.
"Good afternoon, and welcome to Ironhand Security Solutions. My name is Cassandra Huxley, Head of SR at Ironhand Security Solutions."
If you’re sitting in this room, it’s because your record—military, scout, intelligence, or civilian—shows something we value: competence under pressure. We’ve reviewed hundreds of candidates over the last quarter. Only a handful made it to this stage. That’s you. Congratulations."
She lets that hang for a second, with the faint hum of a holo-projector in the background.
"Our contract with the IISS is to provide low-visibility protective services for the Imperial Interstellar Scout Service, operating in the distant Theta Borealis Sector. We need discrete, low visibility professionals and this is where you come for Ironhand Security Solutions."
"
The contract is for a six-month deployment—nothing exotic, but important work. You’ll be representing both Ironhand and the IISS, ensuring their on-going survey and exploratory operations remain secure and uneventful."
The data terminal Tablet in your hand lights up and now displays
Contract Highlights
Duration: Six standard months
Assignment: Discreet escort and site protection for IISS field operations
Logistics: Full transportation, housing, and rations provided by the IISS
Equipment: You’ll be issued tailored tactical gear, encrypted comms, and sidearms appropriate to non-combat environments
Duties:
- Conduct 30-day site security assessments and file actionable reports
- Escort surveyors and research teams as directed
- Submit incident logs and monthly summaries to Ironhand HQ
"Now, let’s be clear. This isn’t frontline work. It’s not heroics. It’s
professional security at its finest—predictable hours, clean pay, and the kind of stability most mercs only dream about.
No glory, no firefights—just precision, discipline, and reliability. Exactly what Ironhand is built on."
She gives a knowing smile.
"If this sounds beneath you, that’s fine. You’re free to walk out that door, no questions asked.
But if you’re the kind who understands that quiet professionalism keeps the galaxy spinning—then welcome aboard."
She lifts the datapad, thumb hovering over a glowing field of text.
"Do any of you have questions?"