I quite like
in media res, but probably my favourite as a GM was with a WFRP game, using
A Private War, where the characters didn't know each other, but each had their specific reasons for travelling through a marketplace (one was a scribe who had been delivering some scrolls he'd copied out for a client, one was a pedlar who'd set up his apple stall in the marketplace, one a bonepicker who'd had a tip that one of the sewers was blocked, and that there might be a big wodge of rags and animal parts causing the blockage, one a pit fighter who was simply lost and found an open market where he could ask for directions to the pit where he'd be fighting that night, one a militiaman who was stationed in the market to keep an eye out for pickpockets and the like, and who was coming to the end of a lone shift in which he'd been drizzled on for the last 6 hours or so, and one a sewer jack who'd been sent to the market to deal with a blockage.
The scribe, starving, was perusing the apples and complaining to the pedlar that they were all bruised and rotting, the sewer jack and the bonepicker were remonstrating with each other over who got to get stuck into the blockage first, the militiaman was narked and was deciding which argument to go and sort out by bashing heads together, and the pit fighter was getting in his way to ask directions, when the blockage exploded as a weird critter burst forth and started attacking everything in sight and tentacle reach. In the aftermath, they were all rounded up for questioning, blamed for what had happened (it being WFRP and that's the way of things when you're in the wrong place at the right time), then when eventually exonerated (more due to lack of evidence of guilt that anything else), they were "asked" to look into another matter (and to refuse would be to point to their guilt after all).
Last edited November 3, 2025 6:30 pm