Characters from Other Media

Oct 19, 2025 1:17 am
How do you feel about players stealing characters from media to use in your games? Do you have experience with this? Is there a line at which you find inspiration or emulation becomes plagiarism?

"Good artists borrow. Great artists steal."
- Pablo "Probably" Picasso
Oct 19, 2025 1:50 am
It depends on each particular player. Less experienced players just want to play "a cool guy form a movie" and I see it as a waste of my time as a GM and as a fellow player. To me the whole point of a Role-Playing Game is to play through a role that is particularly important and personal to the player. A generic Squarejaw Brickbrain from a currently popular thing isn't that.

But more experienced players tend to approach it from a completely different angle. They see a premise of a game and think that it would be nice to add to it. How would it look through the eyes of that particular character? How would this story change if a character like that was in it? Those aren't selfish reasons akin to the aforementioned desire to "feel cool". Those are attempts at exploration. Let's make a deconstruction of Hobbit by adding Frieren to it, why not. But it's important to understand that it shifts the game from pure role-playing to more of the literary fiction area and the group must be prepared for that.
Oct 19, 2025 3:39 am
So, I'll be pedantic for a moment.
[ +- ] Reply to SF
Now, to return to the original question. It depends what you mean about "stealing characters." For example, I am playing in a certain sword and sorcery game as Jirel, named after the sword and sorcery character, Jirel of Joiry. I am even using a piece of art for Jirel of Joiry. I did it because it matched the setting of the game, and because not enough people know about Jirel. But that's as far as the similarities go. My Jirel is otherwise very little to nothing like Jirel of Joiry. Obviously I think this kind of homage is fine!

I have also played thinly veiled versions of characters I love. For example, in a game of Apocalypse World, I played a Savvyhead (think a mechanical tinker type) that was a post-apocalyptic re-flavoring of Kate McKinnon's character Jillian Holtzmann in Ghostbusters. And everyone loved her! The character worked really well. Did I rip her off? A bit, yeah. but it was fun and it worked.

So, I say, go ahead and steal those characters! If the characters add depth, fun, fit the setting, and everyone is OK with it, don't let anyone gatekeep you out of doing so.

Also, for extra pedantic points, I'll note that a TTRPG character would only be a candidate for plagiarism if the player passed off the concept as their own. If they freely admit they are playing a version of character X, then it might be a copyright infringement, but it won't be plagiarism.
Oct 19, 2025 6:50 am
Drgwen says:
[ +- ] Reply to SF
You went all the way to yet another thread to comment at length on how you disapprove of my opinion and frame that disapproval as a response despite us never starting a conversation with each other until this point. Fun fact: you can play whatever you want in whatever game that will tolerate it. It is pretty clear you will never be willing to play in any game that someone as "awful" as me would GM, and I also won't be inviting you for my own reasons, and it's okay, that's how free society works. So I don't really see what the problem is in me answering honestly and openly to somebody else's question of…
cowleyc says:
How do you feel about […]
However, Drgwen, since I most certainly have no interest in participating in an opinion war, I left the task of pointing out all the logical fallacies in your attack to Grok 4, which already proven to be helpful in dealing with forum dramas. I don't endorse the usage of LLMs, but since they exist, they might as well handle the boring and trivial matters, while I can focus on actual creative writing. Please refer any further dissatisfaction to xAI.
[ +- ] Opinion Wars Episode V: The LLM strikes back
Oct 19, 2025 9:08 am
cowleyc says:
How do you feel about players stealing characters from media to use in your games? Do you have experience with this? Is there a line at which you find inspiration or emulation becomes plagiarism?

"Good artists borrow. Great artists steal."
- Pablo "Probably" Picasso
Puns, dad-jokes and nerd humor is going strong in my IRL game. I, as a GM, introduced The Traveler in a blue tent as an NPC that could guide my players further on in their quest. The tent was larger on in the inside, but it was a D&D campaign so they only noticed that they had an encounter with Doctor Who when I used an image in our online resume. They freaking loved it.
But it was a one-shot-NPC
Oct 19, 2025 10:09 am
I don't mind. It really depends on the player, whether I know them and if I don't - the vibes they give.

Also, this is a discussion I've witnessed several times on different platforms, and I notice that the assumption is that people who "steal" characters from media want to play either the Unstoppable Muscle Macho Guy or Edgelord McBroodyface. I've had players who take characters from Jane Austen, or Nameless Background Extra №3, and we've had plenty of fun with them.
Oct 19, 2025 1:40 pm
DrGwen says:
Also, for extra pedantic points, I'll note that a TTRPG character would only be a candidate for plagiarism if the player passed off the concept as their own. If they freely admit they are playing a version of character X, then it might be a copyright infringement, but it won't be plagiarism.
This is actually what inspired the question, an anecdote of an old player trying to convince the GM that their character was original... despite the GM having read the book, which includes the character's name in the title.
To answer my own question, I don't mind it! I think it can be fun, and especially helpful to new players. Some formats encourage them for veterans, too! I do take umbrage with folks who try to use that to control the world, but that's a me problem. And I disagree with any purity tests regarding roleplaying and character originality.
Oct 19, 2025 2:18 pm
To me, it just depends on how obvious and exact a rip-off it is, or in some cases, how distinctly it clashes with the genre, atmosphere, or feel of the narrative being presented.

I'm all for taking the rules and trying to bend them to fit a few of your favorite aspects, capabilities, and mechanics, or if you really like the vibe of the direction a character takes in your favorite media, I'll accommodate that. One of my first players as a GM wanted his character to have some hearkening back to his favorite Star Wars character, Boba Fett, so we looked at different ways to add Mandalorian/Bounty Hunter equipment to the game. I was totally fine with that, and so was he.

Similarly, I'm mostly ok with GMs presenting a cameo character if it is meant to be silly/fun. Have I popped Elminster into a campaign or two over the course of my GMing career? Absolutely. Was he just there for a couple of scenes for players to go "Ooooh!" at, only to never be seen again? Yeah!

But if the character is a carbon copy match? I consider it boring, and I feel that it shows a lack of ability to both commit to the narrative and take the game seriously. Such concepts, especially when paired with a player that I find disruptive, are a hard pass in my pbp games?

Now, as far as live/IRL games? Fine, but that's one of the many reasons I don't run or play in live games anymore.
Oct 19, 2025 2:29 pm
cowleyc says:
How do you feel about players stealing characters from media to use in your games? Do you have experience with this? Is there a line at which you find inspiration or emulation becomes plagiarism?

"Good artists borrow. Great artists steal."
- Pablo "Probably" Picasso
Depends. I think expies with clearly changed features are fine. Ever seen Sydney Fox, Lara Croft, and Indy Jones? There are admissions that it's a chain of expies, and if a player shows up with a fourth expy in the chain, I don't think it's a problem.

If someone showed up with a sheet that matches a common characterisation of a specific media character and the same name, I'd have concerns, which may or may not turn out confirmed. The concern is whether the player wants a very precise repeat of the same plots as the media character engaged in, the world to react in accordance with the genre/style/&c. of the work from which the character is taken. If it's so, well that's a problem. If not, then I guess I'm likely to be open to GMing such a character, though I'd still feel like I'm engaging in editing/beta-reading a fanfic spawned by a famous franchise. I suppose it can come off as 'reverse isekai' of sorts (i.e. a character from a published franchise moving out into a different world), or as a crossover.

I don't think there's anything universally wrong about engaging in such gameplay (that would be a badwrongfun accusation), but I would take some time getting over my abovementioned concerns.
Something related that I thought about: depending on what media one compares to what campaigns, sometimes it appears that non-TTRPG media characters sometimes come off as cool and competent (depending on fiction chosen), while TTRPG parties more as dysfunctional underdogs (which can be exacerbated by systems with high rates of critical failures, and by the conflation of 'producing interesting challenges' and keeping PCs constantly struggling to barely 'stay afloat'). But I don't think it's bad to let the PCs be cool. While I'm at best ambivalent about the franchise from which the quote cames, I think 'be a fan of the characters' is at its heart a nice advice to GMs and players alike, and such an attitude would help characters shine and be cool.

Another consideration: I know this varies by gaming circle, but IME Squarejaw McPunch type of characters are somewhat on the rare side (and until relatively recently, I have almost never played brawny bricks; I tended towards agile glass cannons [mundane or supernatural] or skinny social types), so to me that would actually be on the more refreshing and unusual side in the long term.
Oct 19, 2025 2:59 pm
vicky_molokh says:
If someone showed up with a sheet that matches a common characterisation of a specific media character and the same name, I'd have concerns, which may or may not turn out confirmed. The concern is whether the player wants a very precise repeat of the same plots as the media character engaged in, the world to react in accordance with the genre/style/&c. of the work from which the character is taken. If it's so, well that's a problem. If not, then I guess I'm likely to be open to GMing such a character, though I'd still feel like I'm engaging in editing/beta-reading a fanfic spawned by a famous franchise. I suppose it can come off as 'reverse isekai' of sorts (i.e. a character from a published franchise moving out into a different world), or as a crossover.
That reminds me, I had a few players attempting several times to get accepted into my games while pitching isekai harem anime protagonists. Those pitches were so bad that I dismissed them without even investigating. The players never revealed that those weren't their original characters, and I don't watch that genre, so I had no idea. But eventually one of them pitched a certain notorious healer, who I recognized. That was unpleasant, mostly because my story wasn't intended to be anything like their… exploitative source material.
Oct 19, 2025 4:12 pm
Merivel says:
Also, this is a discussion I've witnessed several times on different platforms, and I notice that the assumption is that people who "steal" characters from media want to play either the Unstoppable Muscle Macho Guy or Edgelord McBroodyface. I've had players who take characters from Jane Austen, or Nameless Background Extra №3, and we've had plenty of fun with them.
That pretty much hits the nail on the head, for me. RPGs aren't a competition for unique and original character concept creation, nor is anyone pressing charges for copyright infringement. I won't shoot down a character because they're obviously inspired by/ripping off something recognizable, unless they're a parody when I'm running a more serious game. The real issue is who the originator character is and what the player assumes/expects by ripping them off.
Oct 23, 2025 8:18 pm
As I stated in another thread, I don't mind characters that are very much like another, more famous character. My own super-hero, Cat Lord, owes his retractable claws to Wolverine. But he is so much more than that character. Cat Lord is highly intelligent (not that Wolvie isn't smart, but it's not a focus of his character, where the intelligence is for Cat Lord), can speak to and command cats, and has heightened agility and strength.

Where I draw the line is claiming that you created that character. If you come to me and say that you want to play a character like Robin Hood, I am okay with that. If you want to call her Robyn o' the Green, I'm fine with that, too. But if you present me with a character that is obviously Robin Hood (and is named such) and tell me that you created the original character, then no. Not happening.

When Drizzt first debuted, I had at least one person every session at my FLGS coming to me with a Drizzt clone. I turned most of them away because they were exactly that: soulless clones of the character, right down to the backstory. If you are going to copy a character (as opposed to being inspired by the character), at least try to have some originality to them.
Oct 24, 2025 10:10 am
I have no problem with characters being inspired by other characters. One group I played with had almost an unoffical competition to figure out what obscure pop cultural character everyone were taking inspiration from (and in one case actual historical person). No one showed up with detective Hurlock Sholmes though, it was always more obscure and hard to pin point. And it was fun at the end of campaigns when everyone revealed their inspiration.
Oct 24, 2025 9:45 pm
I ran a Savage Worlds game at a convention a couple of years ago, where the players were on board a jetliner when a zombie outbreak occurred. They knew upfront that it was a tongue-in-cheek game, and I encouraged each of them to channel a favorite action-hero movie star for their character's personality. It was a lot of fun and everyone had a blast! The adventure was Flight of the Living Dead from Atomic Ninja Studios.
Oct 24, 2025 10:54 pm
One of my fave games for playing obvious character rip offs is Feng Shui 2, btw

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