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Clever
0 Positive, 2 Blank, 2 Negative - Total: -2 (+5) = +3
Gather Inner Strength
2 Positive, 0 Blank, 2 Negative - Total: +0 (+5) = +5
Cleverly Reveal an Aspect of the Gunmen
2 Positive, 0 Blank, 2 Negative - Total: +0 (+2) = +2
Comms intercept assist (+3 clever + 2 Hive Awareness)
2 Positive, 2 Blank, 0 Negative - Total: +2 (+5) = +7
Clever : Swarm Techno-Wizard + Stealth Magi-Tech
0 Positive, 0 Blank, 4 Negative - Total: -4 (+5) = +1
Quick : Stealth & Evasion Mech Pilot
1 Positive, 2 Blank, 1 Negative - Total: +0 (+2) = +2
Fate Re-roll Clever : Swarm Techno-Wizard + Stealth Magi-Tech
0 Positive, 3 Blank, 1 Negative - Total: -1 (+5) = +4
Flashy
1 Positive, 0 Blank, 3 Negative - Total: -2 (+4) = +2
Try to Create/Reveal Aspect "Rigid Combat Programming" on the Skelebots
2 Positive, 1 Blank, 1 Negative - Total: +1 (+2) = +3
Flashy Attack vs Skelebots, +6
4 Positive, 0 Blank, 0 Negative - Total: +4 (+5) = +9
Cleverly Attacking the two CS Grunts (Split Result Between them) - (4df+2)
() + 6 = 6
Cleverly Attacking the two CS Grunts (Split Result Between them)
0 Positive, 4 Blank, 0 Negative - Total: +0 (+2) = +2
Careful
3 Positive, 1 Blank, 0 Negative - Total: +3 (+2) = +5
Jam Coalition data : Clever Surveillance & Information + Master Sabatour (otherworldly if contested)
2 Positive, 0 Blank, 2 Negative - Total: +0 (+5) = +5
Sneaky Swarm Techno-Wizard
1 Positive, 1 Blank, 2 Negative - Total: -1 (+2) = +1