Interest check - D&D 2e

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ClosedAD&DPrivate1 / dayTHAC0
A long time ago, the world was a simpler place. Dwarven strongholds ruled the north. Halfling shires dotted the south. Gnomes burrowed here and there. Elves went, well wherever they go when we can't see them.... And human roads and cities connected them through trade.

Remember?

Let's go back there. If even only to raise a tankard of nostalgia in the Blushing Mermaid. Let's look around, and see if you can go home again.

I'm looking for 1st level characters, 2e PHB ONLY. Make them young, naive, just setting out on their own. Looking for adventure. Let me know where they're from, and why they're on the road. Then the (yet to be determined) story will begin.


Aug 6, 2025 5:47 pm
I have officially given up on 5e. I won't rant about why (you're welcome).

I've spent the summer finding all my old 1st and 2e books, and nosing around used bookstores looking for more. I'm looking to run a short campaign , levels 1-4 2e PHB only, to reacquaint myself with the old THAC0 system.

Anyone interested? I'm hoping for 4-6 players, who post every day or so. "Mature" content permitted, humour encouraged. No experience necessary, this is meant as a learning opportunity.
Aug 6, 2025 5:51 pm
Level 4 start please and thank you.

There are too many low level games. Lets get into an epic tale.

Can I play a skald barbarian dual class? Normally it isn't allowed but I can make a compelling argument why it should be.

The Argument is that I am myself a barbarian and a skald.
Aug 6, 2025 6:03 pm
Level 1 start is firm. This is a tutorial game.

And yes, you can play a skald barbarian, but only within the framework of the 2e PHB.
Aug 6, 2025 6:39 pm
Got it! I will be there for moral support.
Aug 6, 2025 7:40 pm
Just popping in here to say that I had made an AD&D 2e character sheet a few years back. It ain't pretty, but it's functional.

Link to the sheet
Aug 6, 2025 7:43 pm
I would be interested. I am an old school guy being 54 and remember the good ole days and have PHB2e.
Last edited August 6, 2025 7:43 pm
Aug 6, 2025 7:44 pm
Posting keen interest. Soft spot for 2e!
Aug 6, 2025 8:36 pm
Great!!!

I thought this might be a tough sell.... If you want to bounce around some character ideas, I'm all ears. Or, if you just want to apply to the game (the Age of Gygax) that's great too.
Last edited August 6, 2025 10:10 pm
Aug 6, 2025 8:39 pm
cowleyc says:
Just popping in here to say that I had made an AD&D 2e character sheet a few years back. It ain't pretty, but it's functional.

Link to the sheet
Thank you! that's actually really helpful
Aug 7, 2025 12:12 am
I'm interested as well. But it will take a while for me to refresh my knowledge of 2e, and find a moment to write a proper backstory. When is the start planned?

Oh, by the way, do I understand correctly that the setting is pre-ToT FR? Or will we build our own world as we go? I don't mind either option, tbh.

So far I'm thinking of maybe a support role. Thief/Mage multiclass or something like that. Or maybe a druid.
Aug 7, 2025 12:19 pm
I’ve a penchant for playing dwarves. Some variant of a fighter, cleric or fighter/cleric. I’ve this backstory I keep coming to, a dwarf who’s left his mountain home searching for his lost thunder twin (that’s assuming FR setting at or after 1306 DR, otherwise just a lost brother).

Cheers everyone. :)
Last edited August 7, 2025 12:19 pm
Aug 7, 2025 3:25 pm
Yes, the whole point of this game is t my 2e legs back. The Forgotten Realms is the only setting I have ever played in, I have found the original boxed set, but sadly the book is not in it. I just have all the original maps. So, pre Sundering but no hard line on time. 1306 DR works just fine.

We will start with a party of young, wanna-be adventurers. We'll visit a few landmarks and meet a few legendary characters and monsters. And if all goes well, at 4th level we will have a party ready to set out on a quest of epic importance.

Basically, I plan to spend the rest of my gaming life right where it started. I ignored 3rd and 4th editions, started happily with 5e, but am fed up. Back to 2e. I've always had the collecting bug, and I love used book stores. So, my games will grow as my old book collection does.
Aug 7, 2025 3:40 pm
Dammit. I kinda wanna get in on this. I have a love/hate with 2E, but it has been so long I love it again. Lol
Aug 7, 2025 10:55 pm
THAC0 says:
Great!!!

I thought this might be a tough sell.... If you want to bounce around some character ideas, I'm all ears. Or, if you just want to apply to the game (the Age of Gygax) that's great too.
I don't see the Age of Gygax
Last edited August 7, 2025 11:01 pm
Aug 7, 2025 11:37 pm
I like to roll the dice to see what I get to make my character. It is more exciting to me.
Aug 8, 2025 1:14 am
mathias0077 says:
I don't see the Age of Gygax
Currently closed for applications though...
Aug 8, 2025 2:52 am
I found a couple of hours to write the concept of my character. I hope it's alright.
The setting: FR, 1306 DR. Luskan (I think it's the best place to play in 1302-1310 DR, tbh).

She is a level 1 half-elf daughter of some Neverwinter nobility, she is mage/thief multiclass.
DM me for juicy details if the concept is acceptable and you want to discuss her family.
Aug 8, 2025 3:00 am
I would think the youth would be Named "Raven Friend" and he is travelling from Chondatha to write an epic story. He keeps his origin mysterious.
Aug 8, 2025 3:39 am
Someone refresh my memory... were they still doing 3d6 in order for 2E, or did that end with AD&D? Because I feel like you had to roll them in order, but I'm also second guessing myself.
Aug 8, 2025 4:11 am
MaJunior says:
Someone refresh my memory... were they still doing 3d6 in order for 2E, or did that end with AD&D? Because I feel like you had to roll them in order, but I'm also second guessing myself.
Rolling 3d6 for each ability score was the default in 2e, but it tends to produce… poor results. Being 3,3,3,3,3,4 is not too fun.
From the PHB I like alternative methods V and VI most, personally. Less gamble, and more empowering for the players.
Quote:
• Method V: Roll four six-sided dice (4d6). Discard the lowest die and total the remaining three. Repeat this five more limes, then assign the six numbers to the character's abilities however you want. This Is a fast method that gives you a good character, but you can still get low scores (after all. you could roll 1s on all four dice!).
• Method VI: This method can be used if you want to create a specific type of character. It does not guarantee that you will get the character you want, but it will improve your chances. Each ability starts with a score of 8. Then roll seven dice. These dice can be added to your character's abilities as you wish. All the points on a die must be added to the same ability score. For example, if a 6 is rolled on one die, all 6 points must be assigned to one ability. You can add as many dice as you want to any ability, but no ability score can exceed 18 points. If you cannot make an 18 by exact count on the dice, you cannot have an 18 score.
Last edited August 8, 2025 4:22 am
Aug 8, 2025 4:16 am
No no, I specifically meant the "in order" part. You didn't get to pick where you put your stats. (It really impacted class choices.)
Aug 8, 2025 4:24 am
MaJunior says:
No no, I specifically meant the "in order" part. You didn't get to pick where you put your stats. (It really impacted class choices.)
Method one is specifically 3d6 in order for each. I dread to imagine my cute mage/thief being a bodybuilder with 3 intelligence and 5 charisma. I suppose that was why they added alternative methods.
Last edited August 8, 2025 4:25 am
Aug 8, 2025 4:51 am
We always did a set of 6 array and you could use any array rolled by anyone. Of course our theory was that the story can only continue with characters who were alive.

Edit: By we I mean my group that has been meeting nearly every sunday for 23 years.
Last edited August 8, 2025 4:59 am
Aug 8, 2025 1:24 pm
S.F. says:
Method one is specifically 3d6 in order for each. I dread to imagine my cute mage/thief being a bodybuilder with 3 intelligence and 5 charisma. I suppose that was why they added alternative methods.
Must have just been previously that 3d6 in order was like, the only way.

You have to remember, back then it was the opposite of how people make characters now. Back then, you rolled stats and picked a build that worked with what you had. We didn't make our concept and then build it so it worked. You could want to be a Cleric all you wanted, but roll a 5 in the wrong spot and you scrapped the entire Cleric idea. Or... just played Cleric who wasn't good at their job. (That could be a lot more fun, but I digress.)
Aug 8, 2025 1:39 pm
AD&D 1e used 4d6h3 down the line as its primary stat generation. And Garbanzo Gygax himself used 4d6h3 in any order as one of his houserules. Every table played differently. There wasn't really a "The One True Way".
Aug 8, 2025 2:12 pm
OK
I'm thrilled to see this much interest.

First, let me say that I've been playing D&D since the 70's, I have some experience with play by post on other sites, but I'm kinda new to Gamer's Plane. It might take me a bit of time to et fammiliar.

But the game is now open to applications. I'm looking for 4-6 players, and I usually tell players the theme of the story first, so they can make characters that fit. But this game is "a study of the PHB" so any character type allowed is fine with me. Lets see how much of the book we can cover.

Personally, I have made so many characters over the years. that I like the old 4d6 method for each ability. And then I make a character based on what the dice say. But if you have a character type in mind we can make it work.

Rolls

STR - (4d6)

(1454) = 14

DEX - (4d6)

(3566) = 20

CON - (4d6)

(3364) = 16

INT - (4d6)

(1662) = 15

WIS - (4d6)

(3533) = 14

CHA - (4d6)

(6516) = 18

Aug 8, 2025 2:18 pm
with CHA-17 and DEX-19 I'm thinking... fast talking thief? Maybe an adorable halfling pick-pocket?

But I digress......

As promised anything in the PHB is allowed. So, we can choose a method together and stick to it, if that seems the most fair. Or, you can each use any of the methods available. But show us your rolls!!! That's half the fun.

We'll have a "session zero" as soon as the applications come in.
Aug 8, 2025 2:25 pm
Nostalgia kicking in - started 2E in the 80ies, many fond memories of the stories we played, less so of the system. ;-)

As I still have the old books, especially the 'Complete book of...'-series, I'd love to use them again. So, if you still have a place open, I'd like to get one for myself!
Aug 8, 2025 2:28 pm
Method I: Roll three six-sided dice (3d6); the total shown on the dice is your character's Strength ability score. Repeat this for Dexterity, Constitution, Intelligence, Wisdom, and Charisma, in that order. This method gives a range of scores from 3 to 18, with most results in the 9 to 12 range. Only a few characters have high scores (15 and above), so you should treasure these characters.

Method II: Roll 3d6 twice, noting the total of each roll. Use whichever result you prefer for your character's Strength score. Repeat this for Dexterity, Constitution, Intelligence, Wisdom, and Charisma. This allows you to pick the best score from each pair, generally ensuring that your character does not have any really low ability scores (but low ability scores are not all that bad any way!).

Method III: Roll 3d6 six times and jot down the total for each roll. Assign the scores to your character's six abilities however you want. This gives you the chance to custom-tailor your character, although you are not guaranteed high scores.

Method IV: Roll 3d6 twelve times and jot down all twelve totals. Choose six of these rolls (generally the six best rolls) and assign them to your character's abilities however you want. This combines the best of methods II and III, but takes somewhat longer.

As an example, Joan rolls 3d6 twelve times and gets results of 12, 5, 6, 8, 10, 15, 9, 12, 6, 11, 10, and 7. She chooses the six best rolls (15, 12, 12, 11, 10, and 10) and then assigns them to her character's abilities so as to create the strengths and weaknesses that she wants her character to have (see the ability descriptions following this section for explanations of the abilities).

Method V: Roll four six-sided dice (4d6). Discard the lowest die and total the remaining three. Repeat this five more times, then assign the six numbers to the character's abilities however you want. This is a fast method that gives you a good character, but you can still get low scores (after all, you could roll 1s on all four dice!).

Method VI: This method can be used if you want to create a specific type of character. It does not guarantee that you will get the character you want, but it will improve your chances. Each ability starts with a score of 8. Then roll seven dice. These dice can be added to your character's abilities as you wish. All the points on a die must be added to the same ability score. For example, if a 6 is rolled on one die, all 6 points must be assigned to one ability. You can add as many dice as you want to any ability, but no ability score can exceed 18 points. If you cannot make an 18 by exact count on the dice, you cannot have an 18 score.
Aug 8, 2025 2:31 pm
Dominic says:
Nostalgia kicking in - started 2E in the 80ies, many fond memories of the stories we played, less so of the system. ;-)

As I still have the old books, especially the 'Complete book of...'-series, I'd love to use them again. So, if you still have a place open, I'd like to get one for myself!
I've just spent the morning reading the Complete Book of Dwarves.

This will be a PHB only game, but you are welcome here my friend.
Aug 8, 2025 2:34 pm
THAC0 says:
This will be a PHB only game, but you are welcome here my friend.
There are surely worse fates than not using them. So, count me in. ;-)
Aug 8, 2025 2:49 pm
If we make this level 1-4 adventure work, Faerûn will be our oyster
Aug 8, 2025 3:38 pm
If you leave the method up to us, I'm running with Method IV.

Mostly because thendice roller here hates me and I regularly roll well below average. I'm hoping with 12 rolls, something will turn out as a decent score.

But it's your call what's allowed.
Last edited August 8, 2025 3:38 pm
Aug 8, 2025 3:46 pm
ahhh those damn dice!

my table group has a house rule - LUCK

everyone starts with LUCK=10
and every time you roll for luck, if it's successful your LUCK=11 if it fails your LUCK=9

as much as my ASD1 brain hates it, some people do seem to be extremely lucky. And some... not so much.
Aug 8, 2025 4:22 pm
The Thief goes into the trapped room first, right?

Rolls

AD&D 2e Stats Dice per Method VI - (7d6)

(6232114) = 19

Aug 8, 2025 4:28 pm
Ooh, way below average. We do have max HP per level though, right?

So what do you guys think about the town we'll start in? My Luskan suggestion has been largely left unanswered so far. I think Luskan is fun because it was just rebuilt and hasn't been claimed by pirates yet. It's a very fortunate 8 years to visit it, since we play in 1306 anyway.
Aug 8, 2025 4:37 pm
What the hell. A bit weird doing it in the recruitment thread, but I wanna see how screwed I am. Lol

Rerolling 3 because I guess I can't type.

Yep, that's... not great. So much for a good roll. Looks like: 14, 13, 13, 12, 12, 12. Damn.
Last edited August 8, 2025 4:40 pm

Rolls

1 - (3d6)

(652) = 13

2 - (3d6)

(261) = 9

3 - (3d)

() + 3 = 3

4 - (3d6)

(516) = 12

5 - (3d6)

(266) = 14

6 - (3d6)

(125) = 8

7 - (3d6)

(156) = 12

8 - (3d6)

(361) = 10

9 - (3d6)

(122) = 5

10 - (3d6)

(426) = 12

11 - (3d6)

(364) = 13

12 - (3d6)

(141) = 6

3 (Again) - (3d6)

(213) = 6

Aug 8, 2025 5:08 pm
Rolling!
lol Good grief.
Last edited August 8, 2025 5:08 pm

Rolls

Stats - (4d6h3, 4d6h3, 4d6h3, 4d6h3, 4d6h3, 4d6h3)

4d6h3 : (6255) = 16

4d6h3 : (2665) = 17

4d6h3 : (6514) = 15

4d6h3 : (6133) = 12

4d6h3 : (5232) = 10

4d6h3 : (5615) = 16

Aug 8, 2025 5:20 pm
So wait, rolling characters? I didn't think the game had started yet.
Aug 8, 2025 5:26 pm
WhiteDwarf says:
Rolling!
lol Good grief.
16, 17, 15, 12, 10, 16.
We have our tank. Everyone, hide behind the dwarf, he's lucky! (jk)
Aug 8, 2025 5:36 pm
OK OK

the game has NOT STARTED YET

I just put up some rolls as an example. But I'm no tyrant, I will accept rolls here, or in the game.

I have three applications:

Dominic
MaJunior
S.F.

are in.

Three more, and off we go.
Aug 8, 2025 5:42 pm
I applied also
Aug 8, 2025 5:51 pm
mathias0077 is in

2 more

and there is nothing Hanseath - (Dwarven God of brewers and barbarians) favours more than a tank!
Last edited August 8, 2025 5:52 pm
Aug 8, 2025 5:54 pm
That is good you aren't a tyrant . That would suck to lose those rolls by DD!!!
Last edited August 8, 2025 6:07 pm
Aug 8, 2025 6:05 pm
So if I happen to "forget" that I rolled stats here and rolled them in the game thread... (?)
Aug 8, 2025 6:05 pm
MaJunior says:
So if I happen to "forget" that I rolled stats here and rolled them in the game thread... (?)
Then it still might be worse…
Aug 8, 2025 6:08 pm
I think an illusionist/thief would be cool to play.
Aug 8, 2025 6:13 pm
S.F. says:
MaJunior says:
So if I happen to "forget" that I rolled stats here and rolled them in the game thread... (?)
Then it still might be worse…
Maybe. But when ALL my stats fall between 12-14, I'd risk it. Lol
Aug 8, 2025 6:17 pm
MaJunior says:
S.F. says:
MaJunior says:
So if I happen to "forget" that I rolled stats here and rolled them in the game thread... (?)
Then it still might be worse…
Maybe. But when ALL my stats fall between 12-14, I'd risk it. Lol
That I can absolutely relate. Though, you can simply switch one of the 'good' rolls to a bad one.
Last edited August 8, 2025 6:17 pm
Aug 8, 2025 6:47 pm
Yup.

Tymorra goddess of second chances has smiled upon you this day!

You can bring a roll with you, or start over.
Aug 8, 2025 8:56 pm
WhiteDwarf is in!

welcome
Aug 8, 2025 9:03 pm
Still room for 1 more?
Aug 8, 2025 9:10 pm
yup

here's the key: https://gamersplane.com/games/5010/
Aug 8, 2025 9:48 pm
welcome Jomsviking!

That makes 6 and I have closed the applications.

Take a bit of time to flesh out your character and ideas. Roll for stats by the method of your choice, but let us see the rolls.

Aside from your characters background, think about why they are out in te world alone. Give them a reason to be "on the road" to a distant goal. And I'll give them a reason to meet.
Last edited August 15, 2025 10:18 pm

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