Aug 6, 2025 7:21 am
So as i continue reading (and sometimes replying to) the new-to-the-site folk introductions, i often time see the @Psybermagi intro game (which i believe recently restarted). I always liked seeing it as it seems an easy, accessible way to dip your toes into GP and get comfortable. That being said, i also get the folks who come in for something specific. You register, introduce yourself, check around to see if there any open games with a system that you're interested in and if not, slowly fade into obscurity, maybe awaiting a fateful email or post on /r/pbp about the hopefully inevitable appearance of Princess: The Hopeful game. I myself initially came to look for V20 game to play in and if i didn't ended up running one, i'd still be waiting, sniffle. (for V20 at least, there is a V5 game in sort of a progress).
Another thing is, i assume, that the TD6 intro is something following DnD convention - an short adventure with start and finish, with graduates maybe joining the continuation games. A bit final. And perhaps not everybody's cup of tea, as far as format goes. So i had a thought to both lessen the load of our master introducer and maybe create a slightly different entry-level offering.
The idea is "Saturday night at Elysium". A Malkavian, of the creative bent, is a Keeper of the local Elysium. Every Saturday night there is a performance or show of some kind. The players are the attendees (and perhaps performers as well). This would be a very open, plotless, more light, slice of life Vampire game, perhaps even a little humorous (or a lot). The bored licks of the city gather up on Saturday night to try and alleviate their boredom, while their Malkavian patron is always trying to present something new and different and interesting, awarding the performers he particularly likes with minor Boons.
What it suppose to do:
● Teach the GP basics - make/submit the sheet, PMs, rolls, the works.
● Acquaint yourself with posting, BB, and fellow players
● Be an open, continuous game, without any hard posting restrictions, something that you can always come back to or keep coming every week for a new performance thread
Game Structure:
● OOC thread for the usual yapping
● Night of.. thread - each week's a new one, with a new performance
● Pitch a performance thread - where you in-character pitch your own show to the Malkavian proprietor (this will hopefully become the main sources of new shows)
● Maybe, potentially on-demand threads for different groups of players who want to roleplay something other than the Elysium hangouts
Recurring Characters. Well, only two set ones, really: the Malkavian proprietor and Kiasyd mixologist, making wild new cocktails with owod referencing, pun-worthy names ("a bucket full of Caitiff", served in actual buckets. or tiny buckets). In fact not only would i not be against, but totally for, if one or a group of people would volunteer to take over these roles on either permanent or recurring basis (coupled with a co-ST role, to cover for me just in case the Harano takes over, before i chomp on a couple of Weaver-infected bureaucrats to get out of this Quiet). But that's mostly because i'm lazy bastard love to delegate and offer people great opportunities for personal growth and improvement.
Anyhow. Thought, comments, suggestions? If i were to run this, i'd need some time to prepare, but otherwise i'd try to set it up to have minimal ST footprint, letting the players take over the night - chat among themselves, discuss the show, etc.
Another thing is, i assume, that the TD6 intro is something following DnD convention - an short adventure with start and finish, with graduates maybe joining the continuation games. A bit final. And perhaps not everybody's cup of tea, as far as format goes. So i had a thought to both lessen the load of our master introducer and maybe create a slightly different entry-level offering.
The idea is "Saturday night at Elysium". A Malkavian, of the creative bent, is a Keeper of the local Elysium. Every Saturday night there is a performance or show of some kind. The players are the attendees (and perhaps performers as well). This would be a very open, plotless, more light, slice of life Vampire game, perhaps even a little humorous (or a lot). The bored licks of the city gather up on Saturday night to try and alleviate their boredom, while their Malkavian patron is always trying to present something new and different and interesting, awarding the performers he particularly likes with minor Boons.
What it suppose to do:
● Teach the GP basics - make/submit the sheet, PMs, rolls, the works.
● Acquaint yourself with posting, BB, and fellow players
● Be an open, continuous game, without any hard posting restrictions, something that you can always come back to or keep coming every week for a new performance thread
Game Structure:
● OOC thread for the usual yapping
● Night of.. thread - each week's a new one, with a new performance
● Pitch a performance thread - where you in-character pitch your own show to the Malkavian proprietor (this will hopefully become the main sources of new shows)
● Maybe, potentially on-demand threads for different groups of players who want to roleplay something other than the Elysium hangouts
Recurring Characters. Well, only two set ones, really: the Malkavian proprietor and Kiasyd mixologist, making wild new cocktails with owod referencing, pun-worthy names ("a bucket full of Caitiff", served in actual buckets. or tiny buckets). In fact not only would i not be against, but totally for, if one or a group of people would volunteer to take over these roles on either permanent or recurring basis (coupled with a co-ST role, to cover for me just in case the Harano takes over, before i chomp on a couple of Weaver-infected bureaucrats to get out of this Quiet). But that's mostly because i'm lazy bastard love to delegate and offer people great opportunities for personal growth and improvement.
Anyhow. Thought, comments, suggestions? If i were to run this, i'd need some time to prepare, but otherwise i'd try to set it up to have minimal ST footprint, letting the players take over the night - chat among themselves, discuss the show, etc.