Chapter 4: Level 3 dungeon

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Aug 17, 2025 6:39 am
Criellas magic missiles hut lich this time.
It say You hate. Don't you! pointing his staff toward Criella. She feels hate boiling her blood literally.
OOC:
please give me a consultation saving throv by Criella before I can finish narrating the effect
Those of you with proficiency in religion recognize that some evil dieties feed on human negative feelings such as hate frustration and alike.
OOC:
Round 2
2.1. Criella
2.2. Acererak (no more reaction until start of his next turn)
2.3. Tante Lude
2.4. Celestial
2.5. Tinkara
Aug 17, 2025 9:04 am
consultation saving

Fairly sure with a 5 she failed. And she hates Acererak that much more. She can give him a century of reasons.
Last edited August 17, 2025 9:06 am

Rolls

CON save - (1d20+0)

(5) = 5

Aug 17, 2025 11:43 am
Hate overwhelmed Criella. Fatality. Dark feelings.
OOC:
you are cursed. Vulnerability to necrotic damage and inability to gain HP are the effect.
@badbaron your turn
Aug 17, 2025 12:48 pm
Tante Lude, drawing the Mace of Terror, moved about 15' from the lich so that for him to attack her would leave it open to an AOO from her Celestial. Then she tried again to dispel whatever enchantments the Acererak had on him, upcasting this time to level 4.
OOC:
Everyone remember you have charm or fear against you automatically removed or temporary hit points (see rolls below) if you didn't need charm or fear removed.
[ +- ] Twilight Sanctuary
[ +- ] Dispel Magic (at 4th level)
The Celestial continues to fight.
[ +- ] Celestial
Last edited August 18, 2025 12:43 am

Rolls

Twilight Sanctuary Temporary HP (if you want each person to roll individually that's fine) - (1d6+10)

(6) + 10 = 16

Secret Roll

Celestial Temporary HP (on himself) - (10)

() + 10 = 10

Secret Roll

Secret Roll

Secret Roll

Secret Roll

Dispel Magic roll (replacing Spirit Guardians) - (1d20+8)

(6) + 8 = 14

Aug 18, 2025 6:53 am
Tante Lude cast spell dispell magic for no visual effect.
Acererak laughs evil laughter and smash celestial with his quarterstaff, a black energy unleash from the staff on hit
OOC:
Legendary action. Due to paralyzed it's with advantage and if hits then it is count as critical

Round 2 initiative
2.1. Criella
2.2. Acererak (no more reaction until start of his next turn)
2.3. Tante Lude

2.4. Celestial
2.5. Tinkara

@badbaron if Celestial still have HP after taking 11 bludgeoning + 21 necrotic damage - you can roll a repeated con save DC 20 to end paralysis at the end of it's turn. We can then proceed to Tinkara's turn

Rolls

Staff to hit - (2d20H1+11, 2d6+4, 6d6)

2d20H1+11 : (917) + 11 = 28

2d6+4 : (16) + 4 = 11

6d6 : (262326) = 21

Aug 18, 2025 11:54 am
The Celestial was paralyzed; it has an effect where it gives 10 temporary hit points each turn, did that still apply?

Rolls

CON save - (1d20+3)

(3) + 3 = 6

Aug 18, 2025 6:57 pm
Acererak keep laughing and swinging his stuff trying to get rid of celestial
OOC:
Acererak makes another legendary action "after another creature's turn"

Round 2 initiative
2.1. Criella
2.2. Acererak (no more reaction until start of his next turn)
2.3. Tante Lude
2.4. Celestial

2.5. Tinkara
@thorsman99 you are next

Rolls

Staff - (2d20H1+11, 2d6+4, 6d6)

2d20H1+11 : (1820) + 11 = 31

2d6+4 : (22) + 4 = 8

6d6 : (631661) = 23

Aug 22, 2025 10:42 pm
That'll do it!
Aug 24, 2025 11:31 am
It was exciting to meet you before you die in my wounderfull creation. I am not wasting any more of my time on you, fools. Acererak raise his stuff, utters some arcane syllables and is gone.

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