The Shining Shrine

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Feb 26, 2025 3:07 pm
Round 3
Goal: Remove the Suneater Owlbear from the shining shrine

Quercus
Takes a serious beating from the barbarian, but it is not out of the fight yet. It makes a swipe at Quercus but misses

Imp

The imp can't resist the magical pull of the world tree



Initiative group Action taken Conditions
A Quercus attacks owlbear Blessed +1d4, Hasted, rage,
L Legendary action Claw @ Q
A Anders
A Imp visible
B Lair
B Suneater prone
C Arten
C Jeckle Blessed +1d4
C Flash Blessed +1d4, Hasted
D Sunsprite
OOC:
I will extend the map if you want to move further away

Rolls

Imp Str save vs teleport DC15 - (2d20H1-3)

(101) - 3 = 7

Owlbear: Claw @ Querus AC19 - (1d20+8, 2d4+5)

1d20+8 : (3) + 8 = 11

2d4+5 : (21) + 5 = 8

Feb 27, 2025 4:38 pm
Anders will reluctantly move forward to be near Quercus in order to heal the battered warrior.
OOC:
Moving to K26, casting Cure Wounds at 3rd level.
Last edited February 27, 2025 4:40 pm

Rolls

Cure Wounds - (6d8+3)

(456237) + 3 = 30

Feb 28, 2025 7:16 am
OOC:
@MaJunior what are your imp doing?
Feb 28, 2025 3:25 pm
OOC:
Quote:
"The imp can't resist the magical pull of the world tree."
I assumed the Imp was preoccupied with the world tree. If I get a say, it will return to my shoulder and -- if possible -- go invisible again.
Feb 28, 2025 6:37 pm
Round 3
Lair

Flares and sparkles erupt in a deluge from the Suneater owlbear. Jeckle closes his eyes, Anders Imp protects him from the magical effect and Quercus... Well he just don't care.
OOC:
Disorienting Lights. Flares and sparkles erupt in a deluge, confusing and disorienting creatures in a 20-foot cube in the owlbear’s lair . Each creature in the area other than the owlbear must succeed on a Constitution saving throw or be affected by a disorienting madness per the confusion spell until the end of its next turn .
[ +- ] Spell
Shoot - I forgot your bless, sorry - it would not change the outcome.
Suneater owlbear
The Owlbear gets back on its feat and attacks Quercus with claw and beak.
(11 slashing damage to Quercus)


Initiative group Action taken Conditions
A Quercus attacks owlbear Blessed +1d4, Hasted, rage,
L Legendary action Claw @ Q
A Anders heals Q
A Imp turns invisible invisible
L Blinding flash
B LairDisorienting Lights
B Suneater attacks Q
C Arten
C Jeckle Blessed +1d4
C Flash Blessed +1d4, Hasted
D Sunsprite
OOC:
@tblue1994 @mojo.bojo @GreyWord you are up

Rolls

Anders Scarrow (HtgMh): CON - Save DC14 vs Disorienting Lights - (1d20+5)

(1) + 5 = 6

Jeckle: Con - Save DC14 vs Disorienting Lights - (1d20+1)

(18) + 1 = 19

Quercus: Con - Save DC14 vs Disorienting Lights - (1d20+8)

(5) + 8 = 13

Anders Scarrow (HtgMh): CON - Save DC14 adv due to imp magic resistence - (1d20+5)

(14) + 5 = 19

Confusion Quercus - (1d10)

(10) = 10

Owlbear: Beak @ Querus AC19 - (1d20+8, 2d8+5)

1d20+8 : (10) + 8 = 18

2d8+5 : (41) + 5 = 10

Owlbear: Claw @ Querus AC19 - (1d20+8, 2d4+5)

1d20+8 : (19) + 8 = 27

2d4+5 : (24) + 5 = 11

Owlbear: Sunbeam recharge 5-6 - (1d6)

(6) = 6

Anders Scarrow (HtgMh): CON - Save DC14 vs Blindness - (1d20+5)

(19) + 5 = 24

Jeckle: Con - Save Save DC14 vs Blindness - (1d20+1)

(16) + 1 = 17

Quercus: Con - Save DC14 vs Blindness - (1d20+8)

(14) + 8 = 22

Mar 1, 2025 11:42 am
Flash seems to can't decide what's proper course of actions of an actions - she turns around and flashing dash toward Quercus and Jeckle, standing behind them she touch their legs providing her magical energy. That cause the same the tentacle reach out to Suneater again
That's if we decide to run she say and move further to the right
OOC:
Could she walk R20 and north of it without need to swim? Would like to reach the temple using this shallow

Action: Cast Longstrider on two creatures using metamagic. Metamagic triggers attack just as previously
Extra action: Dash
Move (140 feet of movement should get me somwhere to R20, right?)
[ +- ] Longstrider
[ +- ] Effect - Charsima save DC 16

Rolls

Psychic damage on failed (DC16 CHA save) - (3d6)

(626) = 14

Suneater owlbear

runekyndig Inactive for 1 months

Mar 2, 2025 9:27 am
You can all see that the Suneater Owlbear has taken significant damage and it instantly shifts itself so the wounds are in the setting sun's light. This is what causes the wounds to close.
OOC:
It has some regeneration, but it's currently below 25% hp
Suneater owlbear
Mar 2, 2025 10:16 pm
Sensing the end is near for the Owlbear, Arten steadies his aim again and fires his crossbow at its vitals.
OOC:
Bonus action, Steady Aim (adv on attack, cannot move)

Sneak attack with crossbow, Weapon mastery Slows

Rolls

Light Crossbow - (1d20+6, 1d8+3)

1d20+6 : (16) + 6 = 22

1d8+3 : (7) + 3 = 10

Sneak Attack - (3d6)

(244) = 10

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